Wording change per Seth's request.

This commit is contained in:
Martin Haye 2018-05-31 07:35:09 -07:00
parent 7f4c90ddcb
commit 2b0e13b105

View File

@ -332,7 +332,7 @@ def doUseSkill(player)#1
while TRUE
clearMenuRect
rawDisplayf1("\nUse which skill? [A-%c] or [Esc]", nSkills-1+'A')
rawDisplayf1("\nUse which skill/attr? [A-%c] or [Esc]", nSkills-1+'A')
sel = getUpperKey()
if sel >= 'A' and (sel-'A') < nSkills
return skillName[sel-'A']
@ -384,9 +384,9 @@ def showSkillsMenu(player)#0
if player->b_skillPoints > 0
rawDisplayf2("Assign point [A-%c], Undo pt [Ctrl-A - Ctrl-%c], ", nSkills-1+'A', nSkills-1+'A')
fin
rawDisplayStr("\nU)se skill, X:Inventory, ")
rawDisplayStr("\nU)se skill/attr, X:Inventory, ")
if playerCount > 1; rawDisplayf1("Player [1-%d], ", playerCount); fin
rawDisplayStr("or [Esc]")
rawDisplayStr("[Esc]")
end
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