Speed tweaks for 40x and infinite speeds -- noticably faster now

This commit is contained in:
Brendan Robert 2018-01-11 21:22:00 -06:00
parent ea06bc143a
commit 5dd1512b99

View File

@ -8,6 +8,7 @@ package jace;
import com.sun.glass.ui.Application;
import jace.core.Card;
import jace.core.Computer;
import jace.core.Motherboard;
import jace.core.Utility;
import jace.library.MediaCache;
import jace.library.MediaConsumer;
@ -131,7 +132,7 @@ public class JaceUIController {
} else if (setting >= 10) {
return Double.MAX_VALUE;
} else {
double val = Math.pow(2.0, (setting - 1.0)/1.5);
double val = Math.pow(2.0, (setting - 1.0) / 1.5);
val = Math.floor(val * 2.0) / 2.0;
if (val > 2.0) {
val = Math.floor(val);
@ -173,7 +174,7 @@ public class JaceUIController {
return 1.0;
}
});
speedSlider.valueProperty().addListener((val,oldValue,newValue) -> setSpeed(newValue.doubleValue()));
speedSlider.valueProperty().addListener((val, oldValue, newValue) -> setSpeed(newValue.doubleValue()));
}
private void connectButtons(Node n) {
@ -192,7 +193,13 @@ public class JaceUIController {
double speedRatio = convertSpeedToRatio(speed);
if (speedRatio > 100.0) {
Emulator.computer.getMotherboard().maxspeed = true;
Motherboard.cpuPerClock = 3;
} else {
if (speedRatio > 25) {
Motherboard.cpuPerClock = 2;
} else {
Motherboard.cpuPerClock = 1;
}
Emulator.computer.getMotherboard().maxspeed = false;
Emulator.computer.getMotherboard().speedRatio = (int) (speedRatio * 100);
}