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https://github.com/badvision/lawless-legends.git
synced 2024-07-05 01:28:57 +00:00
Scripts assigned to the map are now visible. Still needs some UX to be fully useful but it's sufficient for basic stuff.
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@ -12,6 +12,7 @@ import javafx.scene.ImageCursor;
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import javafx.scene.Scene;
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import javafx.scene.canvas.Canvas;
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import javafx.scene.canvas.GraphicsContext;
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import javafx.scene.effect.DropShadow;
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import javafx.scene.image.ImageView;
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import javafx.scene.image.WritableImage;
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import javafx.scene.input.Clipboard;
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@ -237,41 +238,57 @@ public class MapEditor extends Editor<Map, MapEditor.DrawMode> implements EventH
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}
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}
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private static final int dashLength=3;
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private void highlightScripts(int x, int y, List<Script> scripts) {
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if (scripts == null || scripts.isEmpty()) {
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return;
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}
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GraphicsContext gc = drawCanvas.getGraphicsContext2D();
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int idx = 0;
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int xx = (int) (x * tileWidth);
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int yy = (int) (y * tileHeight);
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gc.setLineWidth(2.5);
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gc.setStroke(currentMap.getScriptColor(scripts.get(0)));
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gc.rect(xx, yy, tileWidth, tileHeight);
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// gc.beginPath();
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// gc.moveTo(xx,yy);
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// for (int i = 0; i < tileWidth; i += 2, xx += 2) {
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// idx = (idx + 1) % scripts.size();
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// gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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// gc.lineTo(xx, yy);
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// }
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// for (int i = 0; i < tileHeight; i += 2, yy += 2) {
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// idx = (idx + 1) % scripts.size();
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// gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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// gc.lineTo(xx, yy);
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// }
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// for (int i = 0; i < tileWidth; i += 2, xx -= 2) {
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// idx = (idx + 1) % scripts.size();
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// gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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// gc.lineTo(xx, yy);
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// }
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// for (int i = 0; i < tileHeight; i += 2, yy -= 2) {
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// idx = (idx + 1) % scripts.size();
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// gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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// gc.lineTo(xx, yy);
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// }
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// gc.closePath();
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double xx = x * tileWidth;
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double yy = y * tileHeight;
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gc.setLineWidth(4);
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for (int i = 0; i < tileWidth-2; i += dashLength) {
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idx = (idx + 1) % scripts.size();
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gc.beginPath();
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gc.moveTo(xx,yy);
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gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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xx += dashLength;
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gc.lineTo(xx, yy);
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gc.setEffect(new DropShadow(2, Color.BLACK));
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gc.stroke();
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}
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for (int i = 0; i < tileHeight-2; i += dashLength) {
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idx = (idx + 1) % scripts.size();
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gc.beginPath();
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gc.moveTo(xx,yy);
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gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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yy += dashLength;
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gc.lineTo(xx, yy);
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gc.setEffect(new DropShadow(2, Color.BLACK));
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gc.stroke();
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}
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for (int i = 0; i < tileWidth-2; i += dashLength) {
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idx = (idx + 1) % scripts.size();
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gc.beginPath();
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gc.moveTo(xx,yy);
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gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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xx -= dashLength;
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gc.lineTo(xx, yy);
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gc.setEffect(new DropShadow(2, Color.BLACK));
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gc.stroke();
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}
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for (int i = 0; i < tileHeight-2; i += dashLength) {
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idx = (idx + 1) % scripts.size();
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gc.beginPath();
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gc.moveTo(xx,yy);
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gc.setStroke(currentMap.getScriptColor(scripts.get(idx)));
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yy -= dashLength;
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gc.lineTo(xx, yy);
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gc.setEffect(new DropShadow(2, Color.BLACK));
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gc.stroke();
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}
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}
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public void setupDragDrop(TransferHelper<Script> scriptHelper) {
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@ -40,9 +40,9 @@ public class TileMap extends ArrayList<ArrayList<Tile>> implements Serializable
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loadFromMap(m);
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}
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public static final double SATURATION = 0.5;
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public static final double SATURATION = 0.75;
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public static final double VALUE = 1.0;
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public static double HUE = 0;
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public static double HUE = 180;
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private final java.util.Map<Integer, List<Script>> locationScripts = new HashMap<>();
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private final java.util.Map<Script, Color> scriptColors = new HashMap<>();
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@ -70,7 +70,7 @@ public class TileMap extends ArrayList<ArrayList<Tile>> implements Serializable
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private void registerLocationScript(int x, int y, Script s) {
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if (!scriptColors.containsKey(s)) {
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scriptColors.put(s, Color.hsb(HUE, SATURATION, VALUE));
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HUE = (HUE + 20) % 360;
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HUE = (HUE + 35) % 360;
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}
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int loc = getMortonNumber(x, y);
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List<Script> list = locationScripts.get(loc);
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