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Fix text issue with locket message
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e8c6fb3efe
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@ -10,6 +10,7 @@ import java.util.Locale;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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import java.util.TreeMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.regex.Matcher;
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@ -76,12 +77,27 @@ public class LawlessHacks extends Cheats {
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}
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// Enhance text rendering by forcing the text to be pure B&W
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Map<Integer, Integer> detectedEntryPoints = new TreeMap<>();
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long lastStatus = 0;
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private void enhanceText(RAMEvent e) {
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if (!e.isMainMemory()) {
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return;
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}
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int pc = Emulator.withComputer(c->c.getCpu().getProgramCounter(), 0);
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boolean drawingText = pc == 0x0ee46 || pc > 0x0f300;
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boolean drawingText = (pc >= 0x0ee00 && pc <= 0x0f0c0) || pc > 0x0f100;
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if (DEBUG) {
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if (drawingText) {
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detectedEntryPoints.put(pc, detectedEntryPoints.getOrDefault(pc, 0) + 1);
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}
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if ((System.currentTimeMillis() - lastStatus) >= 10000) {
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lastStatus = System.currentTimeMillis();
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System.out.println("---text entry points---");
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detectedEntryPoints.forEach((addr, count) -> {
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System.out.println(Integer.toHexString(addr) + ": " + count);
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});
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}
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}
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Emulator.withVideo(v -> {
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if (v instanceof LawlessVideo) {
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LawlessVideo video = (LawlessVideo) v;
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