mirror of
https://github.com/badvision/lawless-legends.git
synced 2024-10-31 10:16:07 +00:00
Use auto-calibration to prevent unnecessary lag, add mapping for controllers
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abc32325de
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@ -357,6 +357,10 @@ public class Utility {
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}
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} else if (type.equals(Boolean.TYPE) || type == Boolean.class) {
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return Boolean.valueOf(value);
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} else if (type.equals(Float.TYPE) || type == Float.class) {
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return Float.parseFloat(value);
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} else if (type.equals(Double.TYPE) || type == Double.class) {
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return Double.parseDouble(value);
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} else if (type == File.class) {
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return new File(String.valueOf(value));
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} else if (type.isEnum()) {
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@ -33,7 +33,6 @@ import jace.core.Computer;
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import jace.core.Device;
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import jace.core.RAMEvent;
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import jace.core.RAMListener;
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import jace.core.TimedDevice;
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import jace.state.Stateful;
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import javafx.application.Platform;
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import javafx.scene.input.MouseEvent;
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@ -82,17 +81,19 @@ public class Joystick extends Device {
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}
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};
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@ConfigurableField(name = "X Axis", shortName = "xaxis", description = "Physical game controller X Axis")
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public int xaxis = GLFW.GLFW_GAMEPAD_AXIS_LEFT_X;
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public int xaxis = -1;
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@ConfigurableField(name = "Y Axis", shortName = "yaxis", description = "Physical game controller Y Axis")
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public int yaxis = GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
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public int yaxis = -1;
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@ConfigurableField(name = "Button 0", shortName = "buttonA", description = "Physical game controller A button")
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public int button0 = GLFW.GLFW_GAMEPAD_BUTTON_A;
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public int button0 = -1;
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@ConfigurableField(name = "Button 1", shortName = "buttonB", description = "Physical game controller B button")
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public int button1 = GLFW.GLFW_GAMEPAD_BUTTON_B;
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@ConfigurableField(name = "Prefer D-PAD", shortName = "dpad", description = "Physical game controller enable D-PAD")
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public boolean useDPad = false;
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@ConfigurableField(name = "Timer resolution", shortName = "timerres", description = "How many ticks until we poll the buttons again?")
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public static long TIMER_RESOLUTION = TimedDevice.NTSC_1MHZ / 15; // 15FPS resolution reads when joystick is not used
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public int button1 = -1;
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@ConfigurableField(name = "Use D-PAD", shortName = "dpad", description = "Physical game controller enable D-PAD")
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public boolean useDPad = true;
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ControllerMappings mapping = null;
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@ConfigurableField(name = "Polling time", shortName = "pollTime", description = "How many milliseconds between joystick reads? -1=auto-calibrate.")
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public static long POLLING_TIME = -1;
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public static int CALIBRATION_ITERATIONS = 15;
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@ConfigurableField(name = "Dead Zone", shortName = "deadZone", description = "Dead zone for joystick (0-1)")
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public static float deadZone = 0.1f;
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@ -100,21 +101,16 @@ public class Joystick extends Device {
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public Integer getControllerNum() {
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if (controllerNumber != null) {
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return controllerNumber >= 0 && GLFW.glfwJoystickPresent(controllerNumber) ? controllerNumber : null;
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return controllerNumber >= 0 ? controllerNumber : null;
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}
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String controllerName = glfwController.getValue();
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if (controllerName == null || controllerName.isEmpty()) {
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return null;
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}
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for (int i = GLFW.GLFW_JOYSTICK_1; i <= GLFW.GLFW_JOYSTICK_LAST; i++) {
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if (GLFW.glfwJoystickPresent(i) && controllerName.equals(GLFW.glfwGetJoystickName(i))) {
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if (controllerName.equals(GLFW.glfwGetJoystickName(i)) && GLFW.glfwJoystickPresent(i)) {
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controllerNumber = i;
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// Let's list out all the buttons and axis data
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Platform.runLater(()->{
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FloatBuffer axes = GLFW.glfwGetJoystickAxes(controllerNumber);
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ByteBuffer buttons = GLFW.glfwGetJoystickButtons(controllerNumber);
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System.out.println("Controller " + controllerName + " has " + axes.capacity() + " axes and " + buttons.capacity() + " buttons");
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});
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applyControllerMapping();
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return i;
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}
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}
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@ -133,6 +129,10 @@ public class Joystick extends Device {
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MemorySoftSwitch xSwitch;
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MemorySoftSwitch ySwitch;
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long lastPollTime = System.currentTimeMillis();
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FloatBuffer axes;
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ByteBuffer buttons;
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public Joystick(int port, Computer computer) {
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super();
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if (LawlessLegends.getApplication() == null) {
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@ -166,62 +166,82 @@ public class Joystick extends Device {
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if (useKeyboard) {
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joyX = (leftPressed ? -128 : 0) + (rightPressed ? 255 : 128);
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joyY = (upPressed ? -128 : 0) + (downPressed ? 255 : 128);
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} else if (selectedPhysicalController()) {
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Platform.runLater(()->{
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Integer controllerNum = getControllerNum();
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} else if (readGLFWJoystick()) {
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float x = xaxis >= 0 && xaxis < axes.capacity() ? axes.get(xaxis) : -0.5f;
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float y = yaxis >= 0 && yaxis < axes.capacity() ? axes.get(yaxis) : 0.5f;
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if (controllerNum != null) {
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FloatBuffer axes = GLFW.glfwGetJoystickAxes(controllerNumber);
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ByteBuffer buttons = GLFW.glfwGetJoystickButtons(controllerNumber);
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float x = xaxis >= 0 && xaxis < axes.capacity() ? axes.get(xaxis) : -0.5f;
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float y = yaxis >= 0 && yaxis < axes.capacity() ? axes.get(yaxis) : 0.5f;
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if (useDPad) {
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// ByteBuffer buttons = GLFW.glfwGetJoystickButtons(controllerNum);
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if (buttons.get(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT) != 0) {
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x = -1;
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} else if (buttons.get(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT) != 0) {
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x = 1;
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} else {
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x = 0;
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}
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if (buttons.get(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) != 0) {
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y = -1;
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} else if (buttons.get(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) != 0) {
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y = 1;
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} else {
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y = 0;
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}
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}
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if (Math.abs(x) < deadZone) {
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x = 0;
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}
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if (Math.abs(y) < deadZone) {
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y = 0;
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}
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joyX = (int) (x * 128.0 + 128.0);
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joyY = (int) (y * 128.0 + 128.0);
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readButtons();
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if (useDPad && mapping != null) {
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// ByteBuffer buttons = GLFW.glfwGetJoystickButtons(controllerNum);
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if (buttons.get(mapping.dpadLeft) != 0) {
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x = -1;
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} else if (buttons.get(mapping.dpadRight) != 0) {
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x = 1;
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}
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});
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if (buttons.get(mapping.dpadUp) != 0) {
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y = -1;
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} else if (buttons.get(mapping.dpadDown) != 0) {
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y = 1;
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}
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}
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if (Math.abs(x) < deadZone) {
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x = 0;
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}
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if (Math.abs(y) < deadZone) {
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y = 0;
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}
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joyX = (int) (x * 128.0 + 128.0);
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joyY = (int) (y * 128.0 + 128.0);
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readButtons();
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}
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}
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private void readButtons() {
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private void calibrateTiming() {
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if (POLLING_TIME > 0) {
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return;
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}
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if (selectedPhysicalController()) {
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Integer controllerNum = getControllerNum();
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if (controllerNum != null) {
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ByteBuffer buttons = GLFW.glfwGetJoystickButtons(controllerNumber);
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byte b0 = button0 >=0 && button0 < buttons.capacity() ? buttons.get(button0) : 0;
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byte b1 = button1 >=0 && button1 < buttons.capacity() ? buttons.get(button1) : 0;
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SoftSwitches.PB0.getSwitch().setState(b0 != 0);
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SoftSwitches.PB1.getSwitch().setState(b1 != 0);
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long start = System.currentTimeMillis();
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for (int i = 0; i < CALIBRATION_ITERATIONS; i++) {
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buttons = GLFW.glfwGetJoystickButtons(controllerNumber);
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axes = GLFW.glfwGetJoystickAxes(controllerNumber);
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}
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long end = System.currentTimeMillis();
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POLLING_TIME = (end - start) / CALIBRATION_ITERATIONS + 1;
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System.out.println("Calibrated polling time to " + POLLING_TIME + "ms");
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}
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}
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}
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private boolean readGLFWJoystick() {
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if (System.currentTimeMillis() - lastPollTime >= POLLING_TIME) {
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lastPollTime = System.currentTimeMillis();
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if (selectedPhysicalController()) {
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Integer controllerNum = getControllerNum();
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if (controllerNum != null) {
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Platform.runLater(()->{
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buttons = GLFW.glfwGetJoystickButtons(controllerNumber);
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axes = GLFW.glfwGetJoystickAxes(controllerNumber);
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});
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}
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}
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}
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return axes != null && buttons != null;
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}
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private void readButtons() {
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if (readGLFWJoystick()) {
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byte b0 = button0 >=0 && button0 < buttons.capacity() ? buttons.get(button0) : 0;
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byte b1 = button1 >=0 && button1 < buttons.capacity() ? buttons.get(button1) : 0;
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SoftSwitches.PB0.getSwitch().setState(b0 != 0);
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SoftSwitches.PB1.getSwitch().setState(b1 != 0);
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}
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}
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@Override
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protected String getDeviceName() {
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return "Joystick (port " + port + ")";
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@ -255,12 +275,8 @@ public class Joystick extends Device {
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if (selectedPhysicalController()) {
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if (finished && ticksSinceLastRead >= 1000000) {
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setRun(false);
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} else if (ticksSinceLastRead % TIMER_RESOLUTION == 0) {
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// Read joystick buttons ~60 times a second as long as joystick is actively in use
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Integer controllerNum = getControllerNum();
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if (controllerNum != null) {
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Platform.runLater(this::readButtons);
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}
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} else if (ticksSinceLastRead > 1000 && ticksSinceLastRead % 1000 == 0) {
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readButtons();
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}
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} else if (finished) {
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setRun(false);
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@ -283,8 +299,68 @@ public class Joystick extends Device {
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removeListeners();
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x = 0;
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y = 0;
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registerListeners();
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controllerNumber = null;
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Platform.runLater(this::calibrateTiming);
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registerListeners();
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}
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private void applyControllerMapping() {
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mapping = ControllerMappings.getMapping(glfwController.getValue());
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if (mapping != null) {
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System.out.println("Applying controller mapping " + mapping);
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if (xaxis < 0) {
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xaxis = mapping.xaxis;
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}
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if (yaxis < 0) {
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yaxis = mapping.yaxis;
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}
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if (button0 < 0) {
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button0 = mapping.button0;
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}
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if (button1 < 0) {
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button1 = mapping.button1;
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}
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}
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}
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public static enum ControllerMappings{
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mocute("MOCUTE-032.*", 1, 3, 3, 6),
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ps3("PLAYSTATION\\(R\\)3.*", 0, 1, 7, 5, 4, 6, 14, 13),
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generic("UNKNOWN", GLFW.GLFW_GAMEPAD_AXIS_LEFT_X, GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y, GLFW.GLFW_GAMEPAD_BUTTON_A, GLFW.GLFW_GAMEPAD_BUTTON_B);
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public final String pattern;
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public final int xaxis;
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public final int yaxis;
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public final int dpadLeft;
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public final int dpadRight;
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public final int dpadUp;
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public final int dpadDown;
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public final int button0;
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public final int button1;
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ControllerMappings(String pattern, int xaxis, int yaxis, int button0, int button1) {
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this(pattern, xaxis, yaxis, GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT,GLFW. GLFW_GAMEPAD_BUTTON_DPAD_RIGHT, GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, button0, button1);
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}
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ControllerMappings(String pattern, int xaxis, int yaxis, int dpadLeft, int dpadRight, int dpadUp, int dpadDown, int button0, int button1) {
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this.pattern = pattern;
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this.xaxis = xaxis;
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this.yaxis = yaxis;
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this.dpadLeft = dpadLeft;
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this.dpadRight = dpadRight;
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this.dpadUp = dpadUp;
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this.dpadDown = dpadDown;
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this.button0 = button0;
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this.button1 = button1;
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}
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public static ControllerMappings getMapping(String name) {
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if (name == null) return null;
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for (ControllerMappings mapping : ControllerMappings.values()) {
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if (name.matches(mapping.pattern)) {
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return mapping;
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}
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}
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System.out.println("No mapping found for " + name);
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return ControllerMappings.generic;
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}
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}
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@InvokableAction(name = "Left", category = "joystick", defaultKeyMapping = "left", notifyOnRelease = true)
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