Commit Graph

1409 Commits

Author SHA1 Message Date
Martin Haye
0179dc07ce Call time func when loading map, to correctly set sky/ground colors. 2018-01-16 09:42:31 -08:00
Martin Haye
6d17961b8c Merge branch 'master' of https://github.com/badvision/lawless-legends 2018-01-16 09:15:56 -08:00
Martin Haye
459f5037af Can now get and set the time (as an hour, 0-23). 2018-01-16 09:15:52 -08:00
Brendan Robert
4575e85efa Added fade animations and other UX cleanup so the menu and controls have a more natural feel 2018-01-11 22:54:58 -06:00
Brendan Robert
5dd1512b99 Speed tweaks for 40x and infinite speeds -- noticably faster now 2018-01-11 21:22:00 -06:00
Brendan Robert
ea06bc143a Hooked up speed control 2018-01-11 18:56:01 -06:00
Brendan Robert
0f857de52f Controls overlay for emulator. Still needs work but most buttons do something. Speed control is not hooked up yet. 2018-01-11 02:21:20 -06:00
Martin Haye
1f0e96bd00 Now identifies and runs time scripts; handles sky and ground color changes better. 2018-01-10 08:47:20 -08:00
Martin Haye
0a829d9878 Merge branch 'master' of https://github.com/badvision/lawless-legends 2018-01-10 07:10:51 -08:00
Martin Haye
cb4558ffae Implemented cmd to show / advance time. 2018-01-10 07:10:43 -08:00
Martin Haye
de5a6bef25 Fixed hashing function which was allowing loading of incompatible games. Added basic clock advancing. 2018-01-09 10:02:28 -08:00
Martin Haye
c85c153363 Perfected drawing clock on hi-res page 2 while showing pg 1. 2018-01-05 09:17:01 -08:00
Martin Haye
22dcfc8cd9 Now drawing clock hands, and inverting at night. 2018-01-04 10:36:21 -08:00
Martin Haye
887600efc9 Finally made progress drawing the outline of the clock. 2018-01-04 08:41:48 -08:00
Brendan Robert
a530a9741e Changed motherboard speed to be in percentage of 1mhz instead of in Hertz 2017-12-29 19:20:07 -06:00
Brendan Robert
77b82992df Added ability to toggle aspect correction for full-screen mode 2017-12-29 18:19:48 -06:00
Brendan Robert
18c77f06e0 Updated game packaging script 2017-12-29 16:07:22 -06:00
Brendan Robert
152c09d868 Wipe memory pattern during cold boot -- fixes reboot issues 2017-12-29 13:58:12 -06:00
Brendan Robert
9cfe66d68b Added upgrade automation which imports saved games and replaces disk copy 2017-12-29 13:46:27 -06:00
Brendan Robert
4376bb5378 Tweaked bootup appearance 2017-12-29 11:10:27 -06:00
Brendan Robert
0ca9b29614 Better cold-boot behavior 2017-12-29 02:09:09 -06:00
Brendan Robert
0567ed94cf Explicitly force all-color for title screen 2017-12-29 02:01:14 -06:00
Brendan Robert
107a7b7ed9 Add hi-bit so that the color mask doesn't get set with funky values and make the title screen look weird. 2017-12-29 01:55:44 -06:00
Brendan Robert
76c97b4978 Removal of legacy "JaceApplication" and added bootup animation which bypasses the coldstart routine. 2017-12-29 01:50:53 -06:00
Brendan Robert
c98bf87549 Fixed DHGR export bugs 2017-12-29 00:15:40 -06:00
Brendan Robert
05e59a5454 Basic speedup hacks and B&W rendering for text 2017-12-28 18:48:35 -06:00
Brendan Robert
cfb90d27a1 Got the copy-on-start option to work. 2017-12-28 11:59:30 -06:00
Brendan Robert
7b7c41a47e Creating base lawless app and packaging script 2017-12-28 11:40:40 -06:00
Brendan Robert
7ce8c09dcc Adding app packaging 2017-12-28 10:41:31 -06:00
Brendan Robert
1aa20e3f5b Adding a fork of Jace for building standlone versions of the game 2017-12-28 10:40:35 -06:00
Martin Haye
b385a5e769 Changed to new compass. Messing around with line drawing. 2017-12-27 07:21:46 -08:00
Martin Haye
4d7e33c061 Upgraded PLASMA from Dave. 2017-12-26 13:11:46 -08:00
Martin Haye
fd1bc6125f Merge branch 'master' of https://github.com/badvision/lawless-legends 2017-12-13 15:00:22 -08:00
David Schmenk
ed1e7ef9d7 enable strict parameter/return count checking 2017-12-13 14:56:15 -08:00
Martin Haye
a2d46dd720 Fixed bug where font engine CopyWindow was missing last line. 2017-12-06 08:04:21 -08:00
David Schmenk
f27a1b89c7 Reset Y instruction pointer after call 2017-12-05 13:50:07 -08:00
Dave Schmenk
fe3a592e25 Reduce stack usage during CALL/RET 2017-12-04 21:42:52 -08:00
Martin Haye
f6069c576d Integrated new PLASMA compiler, including delicious ternary operator. 2017-11-29 09:21:24 -08:00
Martin Haye
c137981da2 Merge branch 'master' of https://github.com/badvision/lawless-legends 2017-11-29 08:45:27 -08:00
Martin Haye
21a333323c Slight fix where last pix of version number was cut off. 2017-11-29 08:45:21 -08:00
David Schmenk
dc790dc566 Update compiler with ternary op support 2017-11-25 12:53:00 -08:00
Dave Schmenk
e90a95f944 Merge branch 'master' of https://github.com/badvision/lawless-legends 2017-11-11 06:52:19 -08:00
Dave Schmenk
cf436209ee Don't mess with interrupts in VM (work needed for unenhanced //e) 2017-11-11 06:51:30 -08:00
Martin Haye
5e91ea175b Fix to get proper parent dir from relative file. 2017-11-10 12:08:43 -08:00
Martin Haye
0086c6645e Some resources needed duping across disks; we were just lucky with LL. 2017-11-09 10:00:20 -08:00
Martin Haye
f3e53f1f4a Merge branch 'master' of https://github.com/badvision/lawless-legends 2017-11-09 07:41:46 -08:00
Martin Haye
77b222dfa6 Version number fix. Added ability to put font.bin alongside world.xml. 2017-11-09 07:41:41 -08:00
Dave Schmenk
f676ae7d31 Add optional arguments to adjust timescale and extra percussion channels 2017-11-08 09:57:15 -08:00
Dave Schmenk
bf5fd4fafa Better delta time tracking of MIDI events 2017-11-07 16:24:09 -08:00
Dave Schmenk
2eb98cc548 Merge branch 'master' of https://github.com/badvision/lawless-legends 2017-11-05 17:39:17 -08:00