Martin Haye
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fe704379ce
|
Good progress on reworking START_LOAD/FINISH_LOAD to figure out on their own what to do.
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2016-09-08 08:30:08 -07:00 |
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Martin Haye
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65b414a954
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Rearranged some things to make mem mgr more compact.
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2016-08-31 08:34:00 -07:00 |
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Martin Haye
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5c5f5ccf7a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-08-31 08:17:13 -07:00 |
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Martin Haye
|
c103afd893
|
Fixed out-of-mem bug adding Sasquatch to party.
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2016-08-31 08:17:02 -07:00 |
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Martin Haye
|
4238f62520
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Fix sequence error when adding npc.
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2016-08-31 07:23:11 -07:00 |
|
andrewschultz
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9843c88716
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Seth's update, to spaced dirnames instead of percent-20
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2016-08-29 17:18:31 -05:00 |
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8 Bit Weapon
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b132d8af03
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Add files via upload
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2016-08-28 13:15:08 -07:00 |
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Brendan Robert
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e09405b5cb
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Merge pull request #21 from doyousketch2/master
Update size of cursorAssistant when you zoom.
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2016-08-27 23:34:24 -05:00 |
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Doyousketch2
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30e9960ca5
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Update size of cursorAssistant when you zoom.
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2016-08-25 15:15:19 -04:00 |
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Martin Haye
|
c5a319d904
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Fixed super-long error message.
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2016-08-25 08:49:38 -07:00 |
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Martin Haye
|
7ebe405c41
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Fixed bugs with NPC creation, and made mem mgr debug slightly fancier.
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2016-08-22 08:08:22 -07:00 |
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Martin Haye
|
ecf76efde2
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Mostly implemented ability to add/remove players, but got some debugging to do.
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2016-08-17 08:09:14 -07:00 |
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Martin Haye
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db41d2289f
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-08-12 19:39:45 -07:00 |
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Martin Haye
|
243b6c362a
|
Moved and extended garbage-collected heap, to make more room for game items (and take advantage of newly freed space in F800.FFFF range.)
|
2016-08-12 19:39:36 -07:00 |
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Martin Haye
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71895ed546
|
Fixed a bug with module reloading, and one involving the new F8xx refactor.
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2016-08-12 19:18:31 -07:00 |
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Martin Haye
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d5b4d884ae
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Version 2.0 of manual.
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2016-08-11 09:50:38 -07:00 |
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Martin Haye
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f69b91ecca
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Removed a bit of useless code.
|
2016-08-08 08:13:03 -07:00 |
|
Martin Haye
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779b61f7c0
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Continued F8 refactoring.
|
2016-08-08 08:09:46 -07:00 |
|
Martin Haye
|
6c9515b63c
|
Lots of progress toward freeing up up.
|
2016-08-08 07:47:01 -07:00 |
|
Martin Haye
|
297d0a4c4a
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Implementing bank-switching in debug macros, in prep for clearing .FFF9.
|
2016-08-05 09:28:29 -07:00 |
|
Martin Haye
|
3d06158a04
|
Added compatibility checking when loading a save game - based on hashing the global structure offset tables.
|
2016-08-05 09:27:11 -07:00 |
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Martin Haye
|
8f2a5ada3d
|
Packer now outputs a file with memory use of 3D maps, and warns for high usage.
|
2016-08-04 09:26:13 -07:00 |
|
Martin Haye
|
d21b269843
|
Eliminated special patching of PLASMA accessors, now that it's finally decided that PLASMA code doesn't need to use the aux LC bank (it's used by texture expander instead).
|
2016-08-04 08:30:39 -07:00 |
|
Martin Haye
|
50c78621e6
|
Fix problem that expander didn't get re-split when it was re-loaded.
|
2016-08-04 07:16:47 -07:00 |
|
Martin Haye
|
16b100c7f6
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2016-08-03 08:42:01 -07:00 |
|
Martin Haye
|
70ead12fb1
|
Added a god-mode command, '&', to print out the allocated memory blocks.
|
2016-08-03 08:41:36 -07:00 |
|
Martin Haye
|
2817f1b25e
|
Forgot a raycaster file.
|
2016-08-03 08:40:42 -07:00 |
|
Martin Haye
|
40f27ef4eb
|
Better memory management handling of split expander.
|
2016-08-03 08:05:54 -07:00 |
|
Martin Haye
|
7df3e2ced2
|
Raycaster with split-expander working now.
|
2016-08-03 07:54:14 -07:00 |
|
Martin Haye
|
3c8ddd98a6
|
Ancient Legends 1.2 release
|
2016-08-01 11:06:45 -07:00 |
|
Martin Haye
|
0e6c20cffe
|
Making some progress splitting the raycasting expander.
|
2016-08-01 09:45:09 -07:00 |
|
Martin Haye
|
8babf8c388
|
Add memory dump whenever out-of-mem occurs.
|
2016-07-30 11:31:21 -07:00 |
|
Martin Haye
|
b848882090
|
Fix avatar establishment on game start.
|
2016-07-28 09:46:38 -07:00 |
|
Martin Haye
|
036fef041a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2016-07-28 08:21:34 -07:00 |
|
Brendan Robert
|
e461f61b84
|
Added println with empty string combo block to editor
|
2016-07-27 23:44:15 -05:00 |
|
Brendan Robert
|
9f3e63e04c
|
Updated pre-connected blocks
|
2016-07-27 23:42:07 -05:00 |
|
Martin Haye
|
e71bdea1fe
|
Fixed avatar packing problem, and turned caching back on.
|
2016-07-26 07:40:01 -07:00 |
|
Martin Haye
|
0458b489c5
|
Fixed the Dropbox links for Outlaw editor to be more current.
|
2016-07-23 11:58:36 -05:00 |
|
David Schmenk
|
68c2e81327
|
Seth's new images
|
2016-07-22 18:28:57 -07:00 |
|
Brendan Robert
|
f117771f3c
|
No more teasing!
We launched Ancient Legends. Teaser is no longer needed.
|
2016-07-21 15:53:29 -05:00 |
|
Brendan Robert
|
883668034a
|
Updated 800kb version
|
2016-07-21 15:47:07 -05:00 |
|
David Schmenk
|
c8af8a4df9
|
Move HW requirements down
|
2016-07-21 08:55:24 -07:00 |
|
David Schmenk
|
d1161d1e31
|
Add hardware requirements
|
2016-07-21 08:53:18 -07:00 |
|
Brendan Robert
|
941fd6e005
|
Ancient Legends 1.0 release
|
2016-07-21 09:26:31 -05:00 |
|
Brendan Robert
|
a133793b30
|
Release of Ancient Legends -- It's official. :D
|
2016-07-21 09:25:49 -05:00 |
|
Brendan Robert
|
c5b0b7f7d9
|
Create TEASER
|
2016-07-20 00:33:09 -05:00 |
|
Martin Haye
|
747a17d6cb
|
Fix for dice 3d6+n problem. Changed Mythos to LegendOS
|
2016-07-19 08:35:42 -05:00 |
|
Martin Haye
|
7e7c92dc8d
|
Added hack for end-game screen; set sky color to 99 to trigger.
|
2016-07-19 08:21:34 -05:00 |
|
Martin Haye
|
c85334e22e
|
Add messages back to combat death.
|
2016-07-18 16:55:49 -07:00 |
|
Martin Haye
|
d034b0530d
|
Really reload game when player dies. Also, they can now be killed by a script.
|
2016-07-18 16:47:49 -07:00 |
|