Martin Haye
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05d96b1243
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Expanded small-object heap to make more space for inventory. Started implementing pack size limits.
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2017-09-12 08:21:23 -07:00 |
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Martin Haye
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ea25619c78
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Added code to display % heap memory in use.
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2017-09-11 11:16:10 -07:00 |
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Martin Haye
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b723a25bef
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Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
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2017-09-03 09:28:46 -07:00 |
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Martin Haye
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805a1e426a
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Added god-mode cheat to edit game flags.
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2017-09-02 11:09:49 -07:00 |
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Martin Haye
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dbc94d707c
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Coding done on big item and flag refactor. Now for testing.
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2017-08-29 09:06:53 -07:00 |
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Martin Haye
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ffa1bb9afe
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Removed old kludged finalWin() logic. Moved a couple of functions to godmode.pla that were only used there anyway.
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2017-08-15 10:01:28 -07:00 |
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Martin Haye
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9c45ed0fb5
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Added import-game function.
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2017-08-14 08:01:31 -07:00 |
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Martin Haye
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8cd36fad17
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Added version stamp (encoded engine time, plus scenario differential)
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2017-08-11 11:17:38 -07:00 |
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Martin Haye
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4589d6ec66
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Added support for logic_negate
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2017-08-10 09:56:33 -07:00 |
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Martin Haye
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c02f9f8f83
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Allow scripts to add skills and XP.
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2017-08-06 11:23:40 -07:00 |
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Martin Haye
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f3f070bcba
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Pack clock and compass icons into global tileset in addition to avatars.
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2017-08-04 06:58:17 -07:00 |
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Martin Haye
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1ecddcf190
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Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
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2017-07-16 12:34:24 -07:00 |
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Martin Haye
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729758ab0f
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Making good progress on loot hand-outs.
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2017-07-16 10:49:27 -07:00 |
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Martin Haye
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64fb24bd90
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Fixed healing salve.
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2017-07-16 08:09:54 -07:00 |
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Martin Haye
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926ba84665
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Cleanup of ammo giving.
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2017-07-16 07:38:47 -07:00 |
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Martin Haye
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e2b0d2d51d
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Coded ammo consumption and reloading. Now to test test test.
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2017-07-15 11:41:29 -07:00 |
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Martin Haye
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4d9516901e
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Reworked skills/attributes screen so you can revise your decisions.
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2017-07-14 08:41:10 -07:00 |
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Martin Haye
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e4030334a1
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Fixed some combat bugs; added initial equipping
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2017-07-11 08:56:14 -07:00 |
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Martin Haye
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30a5881f24
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Implemented initial character naming, gender assignment, and XP/SP init.
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2017-07-08 16:36:08 -07:00 |
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Martin Haye
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ce31c5bda8
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Fixed cat locket problem.
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2017-07-07 10:18:20 -07:00 |
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Martin Haye
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3b15ff0e48
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Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
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2017-07-04 09:15:50 -07:00 |
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Martin Haye
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4774b07d30
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Fix to avoid immediately leveling up on new game.
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2017-06-25 07:20:11 -07:00 |
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Martin Haye
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a52c9cc039
|
Fleshing out the skills/stats display.
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2017-06-24 11:43:16 -07:00 |
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Martin Haye
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b972aa34b6
|
Adding some more XP/leveling stuff.
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2017-06-16 11:31:42 -07:00 |
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Martin Haye
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6fdc16cd88
|
Crawling ahead with level up logic.
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2017-06-14 09:22:05 -07:00 |
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Martin Haye
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90d9238002
|
Adding level, XP, SP, etc.
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2017-06-13 10:07:03 -07:00 |
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Martin Haye
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2585a84553
|
Some argument count fixes.
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2017-06-11 08:55:03 -07:00 |
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Martin Haye
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7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
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2017-06-11 08:25:15 -07:00 |
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Martin Haye
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eea4767a51
|
More prototypes.
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2017-06-10 07:32:31 -07:00 |
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Martin Haye
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3ac73e7165
|
Adding more function prototypes.
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2017-06-10 07:21:58 -07:00 |
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Martin Haye
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94c3b50cc6
|
Stop suppressing PLASMA warnings.
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2017-06-09 07:43:52 -07:00 |
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Martin Haye
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5e7ae1dc58
|
Turned on PLASMA optimizer - saves 4.2k\!
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2017-06-09 07:17:37 -07:00 |
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Martin Haye
|
9d5acd1006
|
Updated PLASMA compiler and VM.
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2017-06-07 07:01:50 -07:00 |
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Martin Haye
|
2c50d19c48
|
Outlaw-configurable combat and enemy intro text now working.
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2017-06-02 08:25:29 -07:00 |
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Martin Haye
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1d0b205d48
|
Making progress on customizable global functions for leveling and combat messages.
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2017-05-30 11:18:37 -07:00 |
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Martin Haye
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17c94cff7e
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Marking a map with negative order now causes it to be replicated on every data disk.
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2017-04-10 08:35:27 -07:00 |
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Martin Haye
|
1215e12e07
|
Lots of work on selling especially, but also plural item display on inventory screen.
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2017-04-03 08:22:32 -07:00 |
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Martin Haye
|
4c0b02931d
|
Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
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2017-04-02 09:25:11 -07:00 |
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Martin Haye
|
121753c45d
|
Fixed warning display.
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2017-03-23 07:07:29 -07:00 |
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Martin Haye
|
142f50a695
|
Oversized window for buy and sell.
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2017-03-22 09:46:17 -07:00 |
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Martin Haye
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3611b8ebb5
|
Making progress on store buying.
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2017-03-17 17:18:40 -07:00 |
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Martin Haye
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4ee9116e82
|
Added floppy disk usage to pack_report.txt
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2017-03-15 07:46:27 -07:00 |
|
Martin Haye
|
60cc77a59e
|
More groundwork for buy/sell from stores.
|
2017-03-04 08:20:01 -08:00 |
|
Martin Haye
|
ff1e31cd44
|
Adding buy/sell store logic.
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2017-03-03 08:25:45 -08:00 |
|
Martin Haye
|
47d86a3dca
|
Fix for number of fixups > 127
|
2017-02-25 11:56:27 -08:00 |
|
Martin Haye
|
6dee0388b1
|
Added ability to increase or decrease a stat for all party members.
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2017-02-24 08:49:12 -08:00 |
|
Martin Haye
|
eb9691cb20
|
Proper dependencies for global funcs. Look for portrait on correct disk.
|
2017-02-20 07:42:23 -08:00 |
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Martin Haye
|
d7d2ae3bbb
|
Added a god-mode cheat for adding an NPC to the party.
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2017-02-20 06:43:47 -08:00 |
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Martin Haye
|
c29176722d
|
Externalized godmode commands; only load when enabled.
|
2017-02-19 10:08:03 -08:00 |
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Martin Haye
|
c7e336355a
|
Made combat win and death portraits root deps. Commented out a bunch of debug prints.
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2017-02-17 09:26:57 -08:00 |
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