Martin Haye
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082bd4bf22
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Merge branch 'master' into newplasma
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2017-09-04 17:25:14 -07:00 |
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Martin Haye
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b723a25bef
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Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
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2017-09-03 09:28:46 -07:00 |
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Martin Haye
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5286d766df
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Merge branch 'master' into newplasma
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2017-09-03 07:00:38 -07:00 |
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Martin Haye
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805a1e426a
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Added god-mode cheat to edit game flags.
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2017-09-02 11:09:49 -07:00 |
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Martin Haye
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dbc94d707c
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Coding done on big item and flag refactor. Now for testing.
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2017-08-29 09:06:53 -07:00 |
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Martin Haye
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ffa1bb9afe
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Removed old kludged finalWin() logic. Moved a couple of functions to godmode.pla that were only used there anyway.
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2017-08-15 10:01:28 -07:00 |
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Martin Haye
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9c45ed0fb5
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Added import-game function.
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2017-08-14 08:01:31 -07:00 |
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Martin Haye
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8cd36fad17
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Added version stamp (encoded engine time, plus scenario differential)
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2017-08-11 11:17:38 -07:00 |
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Martin Haye
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4589d6ec66
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Added support for logic_negate
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2017-08-10 09:56:33 -07:00 |
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Martin Haye
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8c46ccc34d
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Messing around with lambda functions.
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2017-08-10 07:31:31 -07:00 |
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Martin Haye
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0f8dbaba4a
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-10 07:30:02 -07:00 |
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David Schmenk
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ebe9c8ea14
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New portable VM and fix parse typo
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2017-08-09 13:19:57 -07:00 |
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David Schmenk
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2ec914aec5
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Update test case
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2017-08-09 13:15:46 -07:00 |
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Martin Haye
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86f125c210
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-09 12:03:17 -07:00 |
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David Schmenk
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cfe372cb39
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Correct DEFCNT value for lambda functions
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2017-08-06 20:53:29 -07:00 |
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Martin Haye
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ece9066587
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Merge branch 'master' into newplasma
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2017-08-06 11:28:20 -07:00 |
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Martin Haye
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c02f9f8f83
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Allow scripts to add skills and XP.
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2017-08-06 11:23:40 -07:00 |
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Martin Haye
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c603f9207e
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New recompliation of PLASMA compiler.
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2017-08-04 10:19:24 -07:00 |
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Martin Haye
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6f5a504a50
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Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
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2017-08-04 10:16:23 -07:00 |
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David Schmenk
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6731288a29
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Fix lambda ENTER frame size
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2017-08-04 10:12:55 -07:00 |
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Martin Haye
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01491a5038
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Merge branch 'master' into newplasma
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2017-08-04 08:48:34 -07:00 |
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Martin Haye
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0a077a83e2
|
Rebuilt plasma compiler for new features.
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2017-08-04 08:26:46 -07:00 |
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Martin Haye
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f3f070bcba
|
Pack clock and compass icons into global tileset in addition to avatars.
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2017-08-04 06:58:17 -07:00 |
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David Schmenk
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6b8e02db98
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PLASMA compiler update
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2017-08-03 12:15:24 -07:00 |
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Martin Haye
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5efd81102f
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Fixed CB opcode (again)
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2017-08-02 10:20:22 -07:00 |
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David Schmenk
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7b8637b773
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Fix CFFB BIT operation with CB
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2017-08-02 09:31:10 -07:00 |
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Martin Haye
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efc524c659
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-07-31 09:20:16 -07:00 |
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Martin Haye
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60a6269b19
|
Temporary fix for disk detection logic in ProRWTS.
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2017-07-31 09:20:08 -07:00 |
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David Schmenk
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131bcddcc4
|
Add new CFFB opcode in anticipation of new compiler optimizations
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2017-07-29 07:38:41 -07:00 |
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Martin Haye
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1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
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Martin Haye
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729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
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Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
e4030334a1
|
Fixed some combat bugs; added initial equipping
|
2017-07-11 08:56:14 -07:00 |
|
Martin Haye
|
2da46eacb4
|
Recompiled PLASMA to pick up Dave's recent fix.
|
2017-07-10 10:19:34 -07:00 |
|
Dave Schmenk
|
176a602bfa
|
Fix dereference off of array
|
2017-07-10 10:09:25 -07:00 |
|
Martin Haye
|
30a5881f24
|
Implemented initial character naming, gender assignment, and XP/SP init.
|
2017-07-08 16:36:08 -07:00 |
|
Martin Haye
|
ce31c5bda8
|
Fixed cat locket problem.
|
2017-07-07 10:18:20 -07:00 |
|
Martin Haye
|
3b15ff0e48
|
Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
|
2017-07-04 09:15:50 -07:00 |
|
Martin Haye
|
4a44aee1f8
|
Some fixes on the inv/stat screens.
|
2017-06-30 09:30:29 -07:00 |
|
Martin Haye
|
4774b07d30
|
Fix to avoid immediately leveling up on new game.
|
2017-06-25 07:20:11 -07:00 |
|
Martin Haye
|
a52c9cc039
|
Fleshing out the skills/stats display.
|
2017-06-24 11:43:16 -07:00 |
|
Martin Haye
|
b972aa34b6
|
Adding some more XP/leveling stuff.
|
2017-06-16 11:31:42 -07:00 |
|
Martin Haye
|
6fdc16cd88
|
Crawling ahead with level up logic.
|
2017-06-14 09:22:05 -07:00 |
|
Martin Haye
|
90d9238002
|
Adding level, XP, SP, etc.
|
2017-06-13 10:07:03 -07:00 |
|
Martin Haye
|
2585a84553
|
Some argument count fixes.
|
2017-06-11 08:55:03 -07:00 |
|
Martin Haye
|
7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
|
2017-06-11 08:25:15 -07:00 |
|
Martin Haye
|
eea4767a51
|
More prototypes.
|
2017-06-10 07:32:31 -07:00 |
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