Martin Haye
|
9a9464da3c
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-20 07:59:06 -07:00 |
|
Martin Haye
|
0693ea2fec
|
Working on integrating music.
|
2018-03-20 07:58:59 -07:00 |
|
Brendan Robert
|
dabf70c3cf
|
Updated RAM to use sets for listeners (it's more efficient) and added Zip/Transwarp emulation at a minimal level. That means programs can now selectively over-clock the emulator if desired.
|
2018-03-20 00:11:51 -05:00 |
|
David Schmenk
|
e163e709cf
|
music.pla is now sndseq.pla
|
2018-03-19 09:04:43 -07:00 |
|
David Schmenk
|
999a7d48ec
|
Initial check-in for music sequencer
|
2018-03-19 09:01:45 -07:00 |
|
David Schmenk
|
4cf8d7e8c4
|
Initial check-in for music sequencer
|
2018-03-19 09:00:57 -07:00 |
|
Brendan Robert
|
356b1fad3e
|
Updated default speed to 2x instead of 1.5x and fixed issue that kept resetting speed to 1x every time the emulator is started
|
2018-03-19 00:55:37 -05:00 |
|
Brendan Robert
|
c9c91d2fe0
|
Updated color mode detection to use sofswitch method. Changed default emulator color mode and speed to 2x
|
2018-03-17 12:21:09 -05:00 |
|
Martin Haye
|
ba18a6d290
|
Fixes for emulator signaling.
|
2018-03-17 10:04:10 -07:00 |
|
Martin Haye
|
be6fb14d6a
|
Added emulator signals so Jace can intelligently decolorize text. Fixed clock on return from engines.
|
2018-03-17 08:52:29 -07:00 |
|
Martin Haye
|
a0b02c7177
|
Fixed art town texture bug. Fixed some automap bugs.
|
2018-03-16 10:15:49 -07:00 |
|
Martin Haye
|
d398e3ea38
|
Added cursor and title to automap.
|
2018-03-15 09:14:49 -07:00 |
|
Martin Haye
|
cf03ab7f60
|
Fixes for PLASMA 1.1
|
2018-03-15 08:02:21 -07:00 |
|
Martin Haye
|
fe31887dc6
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-15 06:53:50 -07:00 |
|
David Schmenk
|
a43083dac7
|
Make sure LC bank 2 is write enabked
|
2018-03-15 06:48:37 -07:00 |
|
Martin Haye
|
b40edcca69
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-15 06:20:40 -07:00 |
|
Martin Haye
|
16f411adde
|
OMG how many times will I fix the lamp.
|
2018-03-15 06:20:28 -07:00 |
|
David Schmenk
|
6205d1310f
|
Upgrade to PLASMA 1.1 compiler/VM
|
2018-03-14 13:58:23 -07:00 |
|
Martin Haye
|
073457d56d
|
Major automap improvements. Fixes for lamp.
|
2018-03-14 09:28:57 -07:00 |
|
Martin Haye
|
2151819d95
|
Clipping is actually working now (for 3D maps at least).
|
2018-03-11 15:21:00 -07:00 |
|
Martin Haye
|
ae7d885a9e
|
Cleanup.
|
2018-03-11 12:32:41 -07:00 |
|
Martin Haye
|
d5ce5197e7
|
Debugging new refactored automap.
|
2018-03-11 12:26:12 -07:00 |
|
Martin Haye
|
a82cef30cc
|
Moving forward on generalizing automap display.
|
2018-03-11 11:54:38 -07:00 |
|
Martin Haye
|
1e6a12fd4c
|
Improved look and consistency of automap size reduction.
|
2018-03-10 15:45:17 -08:00 |
|
Martin Haye
|
a245855a5e
|
First very basic automap display.
|
2018-03-10 08:31:09 -08:00 |
|
Martin Haye
|
07c810e294
|
Changed swapTile to copyTile, since that's how we effectively use it in the game, and makes for a consistent outcome every time.
|
2018-03-07 08:49:21 -08:00 |
|
Martin Haye
|
4391114680
|
Enable u)se of weapons / armor
|
2018-03-07 08:47:10 -08:00 |
|
Martin Haye
|
c26843d221
|
Fixed dark rendering at map edges.
|
2018-03-07 07:51:37 -08:00 |
|
Martin Haye
|
1bca56a497
|
Fixed level-up bug for scripted XP bonuses. Fixed render order issue that caused intermittent crashes opening 3D maps.
|
2018-03-06 08:58:47 -08:00 |
|
Martin Haye
|
f82fe0153e
|
Fixed some double-rendering that was slowing things down.
|
2018-03-05 08:15:43 -08:00 |
|
Martin Haye
|
eaf266f828
|
Fixed problem with no 2d maps working. Reordered rendering to give a faster feel.
|
2018-03-05 07:37:42 -08:00 |
|
Martin Haye
|
5ab08d6683
|
Added interrupt-on-keyboard mode to 3D renderer, for faster response to a key pressed.
|
2018-03-03 10:22:10 -08:00 |
|
Martin Haye
|
c54bb8e05f
|
Optimization of dark fading.
|
2018-03-03 09:34:31 -08:00 |
|
Martin Haye
|
342de6c35c
|
Distance fade working better now. Still a bit of speed opt to do.
|
2018-03-03 07:35:37 -08:00 |
|
Martin Haye
|
7915e66b97
|
Forgot to check these in.
|
2018-03-01 07:11:57 -08:00 |
|
Martin Haye
|
d2c8601cb5
|
Fixed flickering, again again.
|
2018-03-01 07:11:45 -08:00 |
|
Martin Haye
|
2b90f198a1
|
Lamp flickering is much improved.
|
2018-02-26 06:45:15 -08:00 |
|
Martin Haye
|
7b9522d6d6
|
Added automap-compatible 2D tiles to 3D maps.
|
2018-02-24 10:20:01 -08:00 |
|
Martin Haye
|
234e013047
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-02-21 09:54:37 -08:00 |
|
Martin Haye
|
18cb015c13
|
Some work on lamp and automap.
|
2018-02-21 09:54:30 -08:00 |
|
Martin Haye
|
f971e79512
|
No longer need to pack clock and compass icons; but do need to pack lamp icons.
|
2018-02-14 09:43:11 -08:00 |
|
Martin Haye
|
e65956a8a0
|
More flag work.
|
2018-02-14 09:42:54 -08:00 |
|
Martin Haye
|
ab5c423bc0
|
Converted flags to constants for easier reading.
|
2018-02-14 09:11:37 -08:00 |
|
Martin Haye
|
1de7a61344
|
Freed up old script hint flag, so I can use it for automap marking instead.
|
2018-02-14 08:58:22 -08:00 |
|
Brendan Robert
|
69261e6915
|
Some refinements to capture text inside the graphics area
|
2018-02-04 22:30:24 -06:00 |
|
Brendan Robert
|
c50ea6ec77
|
cleaned up how speed is managed in the app
|
2018-02-01 09:09:18 -06:00 |
|
Brendan Robert
|
53e86e7888
|
Added next-VBL refresh of screen when mode changes
|
2018-02-01 09:08:54 -06:00 |
|
Brendan Robert
|
9692f89145
|
Minor stuff
|
2018-01-24 01:19:20 -06:00 |
|
Martin Haye
|
b5e2bbb485
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-17 08:50:33 -08:00 |
|
Martin Haye
|
d8e4161cdd
|
Fix for flashing text when waiting for Y/N.
|
2018-01-17 08:50:29 -08:00 |
|
Brendan Robert
|
55ee4c4d3b
|
Allow saving speed slider setting with config, and also added option to disable boot animation
|
2018-01-16 23:16:11 -06:00 |
|
Martin Haye
|
0179dc07ce
|
Call time func when loading map, to correctly set sky/ground colors.
|
2018-01-16 09:42:31 -08:00 |
|
Martin Haye
|
6d17961b8c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-16 09:15:56 -08:00 |
|
Martin Haye
|
459f5037af
|
Can now get and set the time (as an hour, 0-23).
|
2018-01-16 09:15:52 -08:00 |
|
Brendan Robert
|
4575e85efa
|
Added fade animations and other UX cleanup so the menu and controls have a more natural feel
|
2018-01-11 22:54:58 -06:00 |
|
Brendan Robert
|
5dd1512b99
|
Speed tweaks for 40x and infinite speeds -- noticably faster now
|
2018-01-11 21:22:00 -06:00 |
|
Brendan Robert
|
ea06bc143a
|
Hooked up speed control
|
2018-01-11 18:56:01 -06:00 |
|
Brendan Robert
|
0f857de52f
|
Controls overlay for emulator. Still needs work but most buttons do something. Speed control is not hooked up yet.
|
2018-01-11 02:21:20 -06:00 |
|
Martin Haye
|
1f0e96bd00
|
Now identifies and runs time scripts; handles sky and ground color changes better.
|
2018-01-10 08:47:20 -08:00 |
|
Martin Haye
|
0a829d9878
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-10 07:10:51 -08:00 |
|
Martin Haye
|
cb4558ffae
|
Implemented cmd to show / advance time.
|
2018-01-10 07:10:43 -08:00 |
|
Martin Haye
|
de5a6bef25
|
Fixed hashing function which was allowing loading of incompatible games. Added basic clock advancing.
|
2018-01-09 10:02:28 -08:00 |
|
Martin Haye
|
c85c153363
|
Perfected drawing clock on hi-res page 2 while showing pg 1.
|
2018-01-05 09:17:01 -08:00 |
|
Martin Haye
|
22dcfc8cd9
|
Now drawing clock hands, and inverting at night.
|
2018-01-04 10:36:21 -08:00 |
|
Martin Haye
|
887600efc9
|
Finally made progress drawing the outline of the clock.
|
2018-01-04 08:41:48 -08:00 |
|
Brendan Robert
|
a530a9741e
|
Changed motherboard speed to be in percentage of 1mhz instead of in Hertz
|
2017-12-29 19:20:07 -06:00 |
|
Brendan Robert
|
77b82992df
|
Added ability to toggle aspect correction for full-screen mode
|
2017-12-29 18:19:48 -06:00 |
|
Brendan Robert
|
18c77f06e0
|
Updated game packaging script
|
2017-12-29 16:07:22 -06:00 |
|
Brendan Robert
|
152c09d868
|
Wipe memory pattern during cold boot -- fixes reboot issues
|
2017-12-29 13:58:12 -06:00 |
|
Brendan Robert
|
9cfe66d68b
|
Added upgrade automation which imports saved games and replaces disk copy
|
2017-12-29 13:46:27 -06:00 |
|
Brendan Robert
|
4376bb5378
|
Tweaked bootup appearance
|
2017-12-29 11:10:27 -06:00 |
|
Brendan Robert
|
0ca9b29614
|
Better cold-boot behavior
|
2017-12-29 02:09:09 -06:00 |
|
Brendan Robert
|
0567ed94cf
|
Explicitly force all-color for title screen
|
2017-12-29 02:01:14 -06:00 |
|
Brendan Robert
|
107a7b7ed9
|
Add hi-bit so that the color mask doesn't get set with funky values and make the title screen look weird.
|
2017-12-29 01:55:44 -06:00 |
|
Brendan Robert
|
76c97b4978
|
Removal of legacy "JaceApplication" and added bootup animation which bypasses the coldstart routine.
|
2017-12-29 01:50:53 -06:00 |
|
Brendan Robert
|
05e59a5454
|
Basic speedup hacks and B&W rendering for text
|
2017-12-28 18:48:35 -06:00 |
|
Brendan Robert
|
cfb90d27a1
|
Got the copy-on-start option to work.
|
2017-12-28 11:59:30 -06:00 |
|
Brendan Robert
|
7b7c41a47e
|
Creating base lawless app and packaging script
|
2017-12-28 11:40:40 -06:00 |
|
Brendan Robert
|
7ce8c09dcc
|
Adding app packaging
|
2017-12-28 10:41:31 -06:00 |
|
Brendan Robert
|
1aa20e3f5b
|
Adding a fork of Jace for building standlone versions of the game
|
2017-12-28 10:40:35 -06:00 |
|
Martin Haye
|
b385a5e769
|
Changed to new compass. Messing around with line drawing.
|
2017-12-27 07:21:46 -08:00 |
|
Martin Haye
|
4d7e33c061
|
Upgraded PLASMA from Dave.
|
2017-12-26 13:11:46 -08:00 |
|
Martin Haye
|
fd1bc6125f
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-12-13 15:00:22 -08:00 |
|
David Schmenk
|
ed1e7ef9d7
|
enable strict parameter/return count checking
|
2017-12-13 14:56:15 -08:00 |
|
Martin Haye
|
a2d46dd720
|
Fixed bug where font engine CopyWindow was missing last line.
|
2017-12-06 08:04:21 -08:00 |
|
David Schmenk
|
f27a1b89c7
|
Reset Y instruction pointer after call
|
2017-12-05 13:50:07 -08:00 |
|
Dave Schmenk
|
fe3a592e25
|
Reduce stack usage during CALL/RET
|
2017-12-04 21:42:52 -08:00 |
|
Martin Haye
|
f6069c576d
|
Integrated new PLASMA compiler, including delicious ternary operator.
|
2017-11-29 09:21:24 -08:00 |
|
Martin Haye
|
c137981da2
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-29 08:45:27 -08:00 |
|
Martin Haye
|
21a333323c
|
Slight fix where last pix of version number was cut off.
|
2017-11-29 08:45:21 -08:00 |
|
David Schmenk
|
dc790dc566
|
Update compiler with ternary op support
|
2017-11-25 12:53:00 -08:00 |
|
Dave Schmenk
|
e90a95f944
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-11 06:52:19 -08:00 |
|
Dave Schmenk
|
cf436209ee
|
Don't mess with interrupts in VM (work needed for unenhanced //e)
|
2017-11-11 06:51:30 -08:00 |
|
Martin Haye
|
5e91ea175b
|
Fix to get proper parent dir from relative file.
|
2017-11-10 12:08:43 -08:00 |
|
Martin Haye
|
0086c6645e
|
Some resources needed duping across disks; we were just lucky with LL.
|
2017-11-09 10:00:20 -08:00 |
|
Martin Haye
|
f3e53f1f4a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-09 07:41:46 -08:00 |
|
Martin Haye
|
77b222dfa6
|
Version number fix. Added ability to put font.bin alongside world.xml.
|
2017-11-09 07:41:41 -08:00 |
|
Dave Schmenk
|
f676ae7d31
|
Add optional arguments to adjust timescale and extra percussion channels
|
2017-11-08 09:57:15 -08:00 |
|
Dave Schmenk
|
bf5fd4fafa
|
Better delta time tracking of MIDI events
|
2017-11-07 16:24:09 -08:00 |
|
Dave Schmenk
|
2eb98cc548
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-05 17:39:17 -08:00 |
|
Dave Schmenk
|
9449cd62ff
|
Push minimum delta time to 1/16 second to capture more transitions
|
2017-11-05 17:37:36 -08:00 |
|
David Schmenk
|
16b71cd640
|
Install instructions
|
2017-11-04 09:38:17 -07:00 |
|
David Schmenk
|
d972f1db3e
|
Test MIDI file
|
2017-11-04 08:26:29 -07:00 |
|
David Schmenk
|
1b412b8112
|
Update documentation for useage
|
2017-11-02 13:11:57 -07:00 |
|
David Schmenk
|
5bce9291d1
|
Update README.md
|
2017-11-01 16:08:38 -07:00 |
|
David Schmenk
|
39b93e88bb
|
Create README.md
Instructions to convert MIDI .mid files into a sequence file for the PLASMA music sequencer
|
2017-11-01 16:07:41 -07:00 |
|
David Schmenk
|
ca3f80d318
|
Forgot RND seed update in noSequence
|
2017-11-01 14:38:07 -07:00 |
|
David Schmenk
|
f92d4c9417
|
Capture timing wrap-around when not sequencing
|
2017-11-01 14:27:58 -07:00 |
|
Dave Schmenk
|
f69ee68138
|
Initial commit of MIDI converter.
|
2017-11-01 12:37:55 -07:00 |
|
David Schmenk
|
27e0d895df
|
Initial commit for MockingBoard/Speaker music sequencer
|
2017-11-01 12:03:50 -07:00 |
|
Martin Haye
|
d5dd1fe449
|
Some optimization to make game loop smaller.
|
2017-09-20 08:44:35 -07:00 |
|
Martin Haye
|
b25224558c
|
No longer need tossStrings() workaround.
|
2017-09-19 08:49:00 -07:00 |
|
Martin Haye
|
52f42d7fcf
|
Can now avoid fixups for gamelib functions, and (with care) use abs addressing there.
|
2017-09-19 08:32:25 -07:00 |
|
Martin Haye
|
0fc0e6b852
|
Placing gameloop at a static location.
|
2017-09-19 07:50:42 -07:00 |
|
Martin Haye
|
be7de86526
|
A bit of optimization.
|
2017-09-19 06:36:50 -07:00 |
|
Martin Haye
|
35969f4127
|
One more pack fix.
|
2017-09-14 09:56:46 -07:00 |
|
Martin Haye
|
ef251e479a
|
More progress on pack limits.
|
2017-09-14 09:53:01 -07:00 |
|
Martin Haye
|
a34c54fdcd
|
Working on pack limits, and some fixes to inv screen.
|
2017-09-14 08:09:21 -07:00 |
|
Martin Haye
|
b3ec104561
|
Fixed flag when girding NPC that has no weapons.
|
2017-09-13 08:29:44 -07:00 |
|
Martin Haye
|
84d3cf44c2
|
Merge branch 'master' into newplasma
|
2017-09-13 08:20:27 -07:00 |
|
Martin Haye
|
cb0c203502
|
Fix crash in sell when selecting non-existent player.
|
2017-09-13 08:20:21 -07:00 |
|
Martin Haye
|
91638a6bfc
|
Merge branch 'master' into newplasma
|
2017-09-13 08:17:50 -07:00 |
|
Martin Haye
|
8aeb6a0595
|
Fix crash when selecting non-existent player in store.
|
2017-09-13 08:17:46 -07:00 |
|
Martin Haye
|
4354ef5916
|
Merge master into newplasma branch.
|
2017-09-13 08:14:34 -07:00 |
|
Martin Haye
|
68399614a5
|
Refactor to use lambdas for list iteration everywhere it's reasonable.
|
2017-09-13 08:06:52 -07:00 |
|
Martin Haye
|
05d96b1243
|
Expanded small-object heap to make more space for inventory. Started implementing pack size limits.
|
2017-09-12 08:21:23 -07:00 |
|
Martin Haye
|
ea25619c78
|
Added code to display % heap memory in use.
|
2017-09-11 11:16:10 -07:00 |
|
Martin Haye
|
3e54dcf80c
|
Optimized 3D flipToPage1, and text screen copy to pg2.
|
2017-09-09 10:08:33 -07:00 |
|
Martin Haye
|
b8e89af594
|
Save game after initial character created, in case they quick.
|
2017-09-09 10:08:06 -07:00 |
|
Martin Haye
|
f33aa1f143
|
Added friendly advice on character creation screen - thanks to Brian Wiser for the suggestion.
|
2017-09-09 09:25:14 -07:00 |
|
Martin Haye
|
53e0f8bbb4
|
Added automatic title-casing to text inputs (e.g. character name in particular)
|
2017-09-09 08:43:35 -07:00 |
|
Martin Haye
|
9e5fe1262a
|
Fixed (uncommon) case of scrolling text in the map window.
|
2017-09-09 07:56:37 -07:00 |
|
Martin Haye
|
572a22fa65
|
Finally fixed longstanding bug with long-word splitting in font engine.
|
2017-09-09 07:56:22 -07:00 |
|
Martin Haye
|
082bd4bf22
|
Merge branch 'master' into newplasma
|
2017-09-04 17:25:14 -07:00 |
|
Martin Haye
|
b723a25bef
|
Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
|
2017-09-03 09:28:46 -07:00 |
|
Martin Haye
|
5286d766df
|
Merge branch 'master' into newplasma
|
2017-09-03 07:00:38 -07:00 |
|
Martin Haye
|
1e00b8f703
|
Fixed bug where level-up went to wrong char.
|
2017-09-03 07:00:30 -07:00 |
|
Martin Haye
|
3d70f886d4
|
A few last fixes on the buy page.
|
2017-09-02 11:27:21 -07:00 |
|
Martin Haye
|
805a1e426a
|
Added god-mode cheat to edit game flags.
|
2017-09-02 11:09:49 -07:00 |
|
Martin Haye
|
2b2e93f59b
|
Implemented split and join.
|
2017-09-02 09:46:06 -07:00 |
|
Martin Haye
|
2cd9d70e9a
|
Enabled trading between characters. Fixed add-player command when party is full.
|
2017-09-02 09:04:00 -07:00 |
|
Martin Haye
|
73b98f5b89
|
Fixed many little bugs and annoyances on inventory sheet.
|
2017-09-02 08:23:24 -07:00 |
|
Martin Haye
|
801500798a
|
Fixed compass display when coming out of script. Implemented player switching in buy/sell.
|
2017-09-01 09:31:50 -07:00 |
|
Martin Haye
|
43dac98afd
|
Fixed up sell page - it was pretty broken.
|
2017-09-01 08:27:26 -07:00 |
|
Martin Haye
|
288c8bbfbe
|
Added periodic heap checking. Fixed big bug when rolling large number of dice. Added some mechanics of trade/split/join items.
|
2017-08-30 10:33:01 -07:00 |
|
Martin Haye
|
acc78864bf
|
Fixed bugs with using items and salves.
|
2017-08-30 09:27:10 -07:00 |
|
Martin Haye
|
ddbeebd9b0
|
More work on stackables.
|
2017-08-30 08:50:28 -07:00 |
|
Martin Haye
|
dbc94d707c
|
Coding done on big item and flag refactor. Now for testing.
|
2017-08-29 09:06:53 -07:00 |
|
Martin Haye
|
865c2fe8f2
|
Improved plural processing.
|
2017-08-25 08:16:06 -07:00 |
|
Martin Haye
|
ffa1bb9afe
|
Removed old kludged finalWin() logic. Moved a couple of functions to godmode.pla that were only used there anyway.
|
2017-08-15 10:01:28 -07:00 |
|
Martin Haye
|
be58f38628
|
Cleaner memory regimen to avoid out-of-mem situations.
|
2017-08-14 09:25:38 -07:00 |
|
Martin Haye
|
5c42a66eb8
|
Fix for bug that allows slipping between diagonal walls
|
2017-08-14 09:25:06 -07:00 |
|
Martin Haye
|
abcf6f9c94
|
Fixed display problems with godmode teleport.
|
2017-08-14 08:16:38 -07:00 |
|
Martin Haye
|
9c45ed0fb5
|
Added import-game function.
|
2017-08-14 08:01:31 -07:00 |
|
Martin Haye
|
4cf10aba0a
|
Took out some debugging code, and made next/prev portrait more efficient.
|
2017-08-12 10:29:54 -07:00 |
|
Martin Haye
|
1ce5b2b0a0
|
Fixed latent animation bug introduced by PF - when advancing anim ptr, need to get both bytes of offset before changing ptr.
|
2017-08-12 10:25:24 -07:00 |
|
Martin Haye
|
8cd36fad17
|
Added version stamp (encoded engine time, plus scenario differential)
|
2017-08-11 11:17:38 -07:00 |
|
Martin Haye
|
3a452e3de1
|
More rational suppression of script-within-script. Fix for rendering wrong direction while going backward.
|
2017-08-10 10:51:20 -07:00 |
|
Martin Haye
|
e1cc6c37b9
|
Temporary fix for text overwrite problem.
|
2017-08-10 09:56:46 -07:00 |
|
Martin Haye
|
4589d6ec66
|
Added support for logic_negate
|
2017-08-10 09:56:33 -07:00 |
|
Martin Haye
|
8c46ccc34d
|
Messing around with lambda functions.
|
2017-08-10 07:31:31 -07:00 |
|
Martin Haye
|
0f8dbaba4a
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-10 07:30:02 -07:00 |
|
David Schmenk
|
ebe9c8ea14
|
New portable VM and fix parse typo
|
2017-08-09 13:19:57 -07:00 |
|
David Schmenk
|
2ec914aec5
|
Update test case
|
2017-08-09 13:15:46 -07:00 |
|
Martin Haye
|
86f125c210
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-09 12:03:17 -07:00 |
|
David Schmenk
|
cfe372cb39
|
Correct DEFCNT value for lambda functions
|
2017-08-06 20:53:29 -07:00 |
|
Martin Haye
|
276157fa8e
|
Added validation of character name and gender.
|
2017-08-06 16:44:10 -07:00 |
|
Martin Haye
|
ece9066587
|
Merge branch 'master' into newplasma
|
2017-08-06 11:28:20 -07:00 |
|
Martin Haye
|
c02f9f8f83
|
Allow scripts to add skills and XP.
|
2017-08-06 11:23:40 -07:00 |
|
Martin Haye
|
c603f9207e
|
New recompliation of PLASMA compiler.
|
2017-08-04 10:19:24 -07:00 |
|
Martin Haye
|
6f5a504a50
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-04 10:16:23 -07:00 |
|
David Schmenk
|
6731288a29
|
Fix lambda ENTER frame size
|
2017-08-04 10:12:55 -07:00 |
|
Martin Haye
|
01491a5038
|
Merge branch 'master' into newplasma
|
2017-08-04 08:48:34 -07:00 |
|
Martin Haye
|
d3132cc318
|
Working to get compass direction actually right.
|
2017-08-04 08:30:08 -07:00 |
|
Martin Haye
|
0a077a83e2
|
Rebuilt plasma compiler for new features.
|
2017-08-04 08:26:46 -07:00 |
|
Martin Haye
|
a86d7d8764
|
Now with working compass in 3D mode.
|
2017-08-04 08:15:40 -07:00 |
|
Martin Haye
|
f3f070bcba
|
Pack clock and compass icons into global tileset in addition to avatars.
|
2017-08-04 06:58:17 -07:00 |
|
David Schmenk
|
6b8e02db98
|
PLASMA compiler update
|
2017-08-03 12:15:24 -07:00 |
|
Martin Haye
|
9af91c0343
|
Removed debug pause.
|
2017-08-02 19:14:47 -07:00 |
|
Martin Haye
|
db6ffb680c
|
Integrated a suggestion from qkumba, and fixed a couple bugs in his fixes.
|
2017-08-02 19:14:35 -07:00 |
|
Martin Haye
|
81a02fd805
|
Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
|
2017-08-02 13:13:18 -07:00 |
|
Martin Haye
|
5efd81102f
|
Fixed CB opcode (again)
|
2017-08-02 10:20:22 -07:00 |
|
David Schmenk
|
7b8637b773
|
Fix CFFB BIT operation with CB
|
2017-08-02 09:31:10 -07:00 |
|
Peter Ferrie
|
b466c539a9
|
size optimising bits and pieces
two possible bugs, search for";;pf:"
|
2017-07-31 15:18:39 -07:00 |
|
Martin Haye
|
efc524c659
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-07-31 09:20:16 -07:00 |
|
Martin Haye
|
60a6269b19
|
Temporary fix for disk detection logic in ProRWTS.
|
2017-07-31 09:20:08 -07:00 |
|
David Schmenk
|
131bcddcc4
|
Add new CFFB opcode in anticipation of new compiler optimizations
|
2017-07-29 07:38:41 -07:00 |
|
Martin Haye
|
dba14b92bc
|
Fix auto-reload for Bows. A couple minor combat display fixes.
|
2017-07-17 07:58:20 -07:00 |
|
Martin Haye
|
1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
|
Martin Haye
|
729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
|
Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
07ba262072
|
Format dice in more user-friendly min/max form.
|
2017-07-14 10:05:21 -07:00 |
|
Martin Haye
|
ee91583e1d
|
More aesthetic adjustments.
|
2017-07-14 09:45:33 -07:00 |
|
Martin Haye
|
d635cfc4ea
|
Removed debug print.
|
2017-07-14 08:54:15 -07:00 |
|
Martin Haye
|
817affadfb
|
Some visual tweaks to the skills screen.
|
2017-07-14 08:53:10 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
4b92a18209
|
Combat bugs: changing weapons with none equipped; single shot fix.
|
2017-07-14 06:58:34 -07:00 |
|
Martin Haye
|
6bdfd378b7
|
Implementing more and more combat logic.
|
2017-07-13 10:12:28 -07:00 |
|
Martin Haye
|
e4030334a1
|
Fixed some combat bugs; added initial equipping
|
2017-07-11 08:56:14 -07:00 |
|
Martin Haye
|
2da46eacb4
|
Recompiled PLASMA to pick up Dave's recent fix.
|
2017-07-10 10:19:34 -07:00 |
|
Dave Schmenk
|
176a602bfa
|
Fix dereference off of array
|
2017-07-10 10:09:25 -07:00 |
|
Martin Haye
|
30a5881f24
|
Implemented initial character naming, gender assignment, and XP/SP init.
|
2017-07-08 16:36:08 -07:00 |
|
Martin Haye
|
bf4e3c7792
|
Fixed null ptr bug with item use.
|
2017-07-08 09:29:36 -07:00 |
|
Martin Haye
|
bca6410d70
|
Added debug mode for combat formulas, which will help in balancing the formulas.
|
2017-07-07 10:18:43 -07:00 |
|
Martin Haye
|
ce31c5bda8
|
Fixed cat locket problem.
|
2017-07-07 10:18:20 -07:00 |
|
Martin Haye
|
3b15ff0e48
|
Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
|
2017-07-04 09:15:50 -07:00 |
|
Martin Haye
|
19f53f99a5
|
Fixed menu range for items and skills.
|
2017-06-30 09:38:03 -07:00 |
|
Martin Haye
|
4a44aee1f8
|
Some fixes on the inv/stat screens.
|
2017-06-30 09:30:29 -07:00 |
|
Martin Haye
|
3cc0fba61a
|
Fixed null ptr bug in party display.
|
2017-06-30 08:48:56 -07:00 |
|
Martin Haye
|
e6c94eee6c
|
Lots of work on combat.
|
2017-06-30 08:11:34 -07:00 |
|
Martin Haye
|
4774b07d30
|
Fix to avoid immediately leveling up on new game.
|
2017-06-25 07:20:11 -07:00 |
|
Martin Haye
|
1fe0108b63
|
Added level up cheat, and fixed a couple leveling bugs.
|
2017-06-25 07:11:58 -07:00 |
|
Martin Haye
|
c2dc5fab12
|
Now properly updates totals and decrements avail skill pts.
|
2017-06-24 16:46:02 -07:00 |
|
Martin Haye
|
7fa12c2a27
|
Can now increase stats.
|
2017-06-24 16:25:48 -07:00 |
|
Martin Haye
|
df81523061
|
More work on level up / skills
|
2017-06-24 13:28:28 -07:00 |
|
Martin Haye
|
a52c9cc039
|
Fleshing out the skills/stats display.
|
2017-06-24 11:43:16 -07:00 |
|
Martin Haye
|
b972aa34b6
|
Adding some more XP/leveling stuff.
|
2017-06-16 11:31:42 -07:00 |
|
Martin Haye
|
6fdc16cd88
|
Crawling ahead with level up logic.
|
2017-06-14 09:22:05 -07:00 |
|
Martin Haye
|
90d9238002
|
Adding level, XP, SP, etc.
|
2017-06-13 10:07:03 -07:00 |
|
Martin Haye
|
76b99504fb
|
Fixed a few arg count mismatches.
|
2017-06-11 10:15:20 -07:00 |
|
Martin Haye
|
2585a84553
|
Some argument count fixes.
|
2017-06-11 08:55:03 -07:00 |
|
Martin Haye
|
7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
|
2017-06-11 08:25:15 -07:00 |
|
Martin Haye
|
998d75c1a0
|
Ongoing giant function prototype refactor.
|
2017-06-10 08:56:23 -07:00 |
|
Martin Haye
|
eea4767a51
|
More prototypes.
|
2017-06-10 07:32:31 -07:00 |
|
Martin Haye
|
3ac73e7165
|
Adding more function prototypes.
|
2017-06-10 07:21:58 -07:00 |
|
Martin Haye
|
ee55a7a57a
|
Got rid of redundant __asmPlasm_bank2
|
2017-06-09 07:47:34 -07:00 |
|
Martin Haye
|
94c3b50cc6
|
Stop suppressing PLASMA warnings.
|
2017-06-09 07:43:52 -07:00 |
|
Martin Haye
|
5e7ae1dc58
|
Turned on PLASMA optimizer - saves 4.2k\!
|
2017-06-09 07:17:37 -07:00 |
|
Martin Haye
|
cf17300210
|
Adding some function prototypes.
|
2017-06-09 07:14:53 -07:00 |
|
Martin Haye
|
f56fb140d0
|
Jar'd new version of PLASMA.
|
2017-06-09 06:57:49 -07:00 |
|
Martin Haye
|
7ba5bcb3e7
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-09 06:44:10 -07:00 |
|
Dave Schmenk
|
1cb302f75d
|
Fix predef and asm with parameters & multiple predefs per line
|
2017-06-07 19:28:13 -07:00 |
|
David Schmenk
|
1f6ed64793
|
Optimize NOT before branch true/false
|
2017-06-07 17:43:28 -07:00 |
|
David Schmenk
|
082f10424e
|
Branch optimizations
|
2017-06-07 16:20:08 -07:00 |
|
David Schmenk
|
4343292057
|
Add warning for all mismatched funtion parameter counts
|
2017-06-07 10:16:13 -07:00 |
|
David Schmenk
|
7ee5a3d524
|
Implement better constant string management
|
2017-06-07 10:07:14 -07:00 |
|
Martin Haye
|
9d5acd1006
|
Updated PLASMA compiler and VM.
|
2017-06-07 07:01:50 -07:00 |
|
Martin Haye
|
b69be27f84
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-07 06:54:51 -07:00 |
|
David Schmenk
|
3f880ecb67
|
Fix pointer, pointer constructs and quoted string scan_rewind
|
2017-06-06 12:54:19 -07:00 |
|
Martin Haye
|
7a43bf0d95
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-05 08:36:49 -07:00 |
|
dschmenk
|
0c041f7f97
|
Add warnings to plasm compiles
|
2017-06-04 07:39:46 -07:00 |
|
dschmenk
|
1e031d6de0
|
Update PLASMA VM and compler to pre-1.0
|
2017-06-04 07:33:44 -07:00 |
|
dschmenk
|
52ec55babe
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-04 07:26:05 -07:00 |
|
dschmenk
|
640b305401
|
VM updates for 1.0
|
2017-06-04 07:25:20 -07:00 |
|
David Schmenk
|
a38667e704
|
Update PLASMA VM and compiler to pre-1.0
|
2017-06-03 15:51:48 -07:00 |
|
Martin Haye
|
2499d41461
|
Made death and combat win configurable instead of hard coded.
|
2017-06-02 08:38:31 -07:00 |
|
Martin Haye
|
2c50d19c48
|
Outlaw-configurable combat and enemy intro text now working.
|
2017-06-02 08:25:29 -07:00 |
|
Martin Haye
|
1d0b205d48
|
Making progress on customizable global functions for leveling and combat messages.
|
2017-05-30 11:18:37 -07:00 |
|
Martin Haye
|
a5e50d02b9
|
Can now equip with comparison.
|
2017-05-25 10:40:53 -07:00 |
|
Martin Haye
|
0846209382
|
More refactoring.
|
2017-05-25 09:33:11 -07:00 |
|
Martin Haye
|
834b6576e2
|
More work normalizing inventory UI.
|
2017-05-25 07:50:51 -07:00 |
|
Martin Haye
|
da33bded45
|
Fixed a bunch of little bugs in the font itself.
|
2017-05-25 06:55:12 -07:00 |
|
Martin Haye
|
29a72ac5b3
|
Working to normalize interface diffs between store and plauer info screens.
|
2017-05-24 08:51:06 -07:00 |
|
Martin Haye
|
58d3386dff
|
Reformatted inventory and stats screen.
|
2017-05-24 07:47:47 -07:00 |
|
Martin Haye
|
91fca1abac
|
Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet.
|
2017-05-24 07:47:28 -07:00 |
|
Martin Haye
|
824d5aadbe
|
Minor refactoring of function names.
|
2017-04-25 07:30:45 -07:00 |
|
Martin Haye
|
cc8fa3bb7d
|
Refactored item display so party and store can share it.
|
2017-04-20 09:36:08 -07:00 |
|
Martin Haye
|
cc725f0657
|
Properly lock hi-res page 1.
|
2017-04-20 09:35:57 -07:00 |
|
Martin Haye
|
5e4f12b619
|
Some reformatting of the party member display.
|
2017-04-20 09:02:03 -07:00 |
|
Martin Haye
|
865ab04cc5
|
First cut at clear to end-of-line and end-of-page in Font Engine.
|
2017-04-10 10:01:36 -07:00 |
|
Martin Haye
|
17c94cff7e
|
Marking a map with negative order now causes it to be replicated on every data disk.
|
2017-04-10 08:35:27 -07:00 |
|
Martin Haye
|
3c221c3316
|
A couple optimizations, and bug fix for nPages calc in store.
|
2017-04-10 07:27:10 -07:00 |
|
Martin Haye
|
1215e12e07
|
Lots of work on selling especially, but also plural item display on inventory screen.
|
2017-04-03 08:22:32 -07:00 |
|
Martin Haye
|
4c0b02931d
|
Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
|
2017-04-02 09:25:11 -07:00 |
|
Martin Haye
|
006b191345
|
When buying countable things e.g. ammo/pelts, asks quantity.
|
2017-03-30 06:42:36 -07:00 |
|
Martin Haye
|
1cc3d8b67a
|
Can now buy items.
|
2017-03-29 09:36:14 -07:00 |
|
Martin Haye
|
8fdaf7b237
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-03-29 07:36:30 -07:00 |
|
Martin Haye
|
7622f4e41b
|
Working on comparison shopper.
|
2017-03-29 07:36:27 -07:00 |
|
dschmenk
|
be928b081d
|
Check for existing string in pool before copying CS string from aux mem
|
2017-03-27 08:53:01 -07:00 |
|
Martin Haye
|
2e779c5028
|
Even faster center mode scrolling.
|
2017-03-25 07:57:21 -07:00 |
|
Martin Haye
|
411294dae8
|
Tiny improvements.
|
2017-03-25 07:25:50 -07:00 |
|
Martin Haye
|
8b488e4e1b
|
Fixed font engine's center mode for oversize window. Sped up center mode. Added more capabilities to store buy.
|
2017-03-25 07:23:10 -07:00 |
|
Martin Haye
|
3f9377088b
|
Sprucing up the buy page.
|
2017-03-23 08:00:49 -07:00 |
|
Martin Haye
|
35c5ee97ef
|
More progress on store buying.
|
2017-03-23 07:07:36 -07:00 |
|
Martin Haye
|
121753c45d
|
Fixed warning display.
|
2017-03-23 07:07:29 -07:00 |
|
Martin Haye
|
142f50a695
|
Oversized window for buy and sell.
|
2017-03-22 09:46:17 -07:00 |
|
Martin Haye
|
3611b8ebb5
|
Making progress on store buying.
|
2017-03-17 17:18:40 -07:00 |
|
Martin Haye
|
4ee9116e82
|
Added floppy disk usage to pack_report.txt
|
2017-03-15 07:46:27 -07:00 |
|
Martin Haye
|
60cc77a59e
|
More groundwork for buy/sell from stores.
|
2017-03-04 08:20:01 -08:00 |
|
Martin Haye
|
ff1e31cd44
|
Adding buy/sell store logic.
|
2017-03-03 08:25:45 -08:00 |
|
Martin Haye
|
47d86a3dca
|
Fix for number of fixups > 127
|
2017-02-25 11:56:27 -08:00 |
|
Martin Haye
|
6dee0388b1
|
Added ability to increase or decrease a stat for all party members.
|
2017-02-24 08:49:12 -08:00 |
|
Martin Haye
|
e2b5ccf375
|
Bench/unbench now working.
|
2017-02-20 08:02:55 -08:00 |
|
Martin Haye
|
eb9691cb20
|
Proper dependencies for global funcs. Look for portrait on correct disk.
|
2017-02-20 07:42:23 -08:00 |
|
Martin Haye
|
d7d2ae3bbb
|
Added a god-mode cheat for adding an NPC to the party.
|
2017-02-20 06:43:47 -08:00 |
|
Martin Haye
|
d81e5ff8c0
|
Forgot these files.
|
2017-02-19 10:08:32 -08:00 |
|
Martin Haye
|
c29176722d
|
Externalized godmode commands; only load when enabled.
|
2017-02-19 10:08:03 -08:00 |
|
Martin Haye
|
c7e336355a
|
Made combat win and death portraits root deps. Commented out a bunch of debug prints.
|
2017-02-17 09:26:57 -08:00 |
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Martin Haye
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ad6b3f5ef8
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Lots of fixes, related to reseek and resource lookup.
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2017-02-17 09:01:35 -08:00 |
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Martin Haye
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eb2710865f
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Now using resource index... not right, but using it.
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2017-02-06 10:01:00 -08:00 |
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Martin Haye
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421614f605
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Added IIc detection logic, thanks to qkumba.
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2017-02-06 07:54:05 -08:00 |
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Martin Haye
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826176f344
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Work around AppleCommander last-block bug. Add resource map to disk 1.
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2017-02-06 07:49:00 -08:00 |
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Martin Haye
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c4898ef65f
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Now calculating exact disk sizes.
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2017-02-05 11:49:23 -08:00 |
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Martin Haye
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87926d1584
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Trying to get exact sizes now.
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2017-02-05 11:20:13 -08:00 |
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Martin Haye
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3c49a6c7ce
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Fixed some disk split bugs.
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2017-02-05 11:05:26 -08:00 |
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Martin Haye
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c060bf31d4
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Lots of progress on disk split allocation.
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2017-02-05 09:45:34 -08:00 |
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Martin Haye
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30dd953d44
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Made some progress on disk splitting... lots left though.
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2017-02-02 10:20:39 -08:00 |
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Martin Haye
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847228a73d
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Added clean script shortcut for Martin's use.
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2017-02-02 07:10:51 -08:00 |
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Martin Haye
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2b78f31b5a
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I think I'm now tracking all the dependencies needed for proper disk splitting.
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2017-01-29 10:47:58 -08:00 |
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Martin Haye
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6bf9889488
|
A couple little comments.
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2017-01-29 09:43:02 -08:00 |
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Martin Haye
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cd090db01f
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Split long lines to making editing easier.
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2017-01-29 09:40:14 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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Martin Haye
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32656bd6fc
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Removed dependency on lz4, since we have our own compression algorithm now.
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2017-01-25 07:48:20 -08:00 |
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Martin Haye
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a143026583
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Refactored packer to use compressed byte arrays most everywhere, because they're so much easier to work with then Java ByteBuffer.
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2017-01-24 10:47:01 -08:00 |
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Martin Haye
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12760c330b
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Read XML file only once.
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2017-01-22 14:45:41 -08:00 |
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Martin Haye
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1d131d523d
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Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying.
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2017-01-22 09:44:58 -08:00 |
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Martin Haye
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9e3cd2c45e
|
Modified font engine's parse routine to work better when called multiple times in succession.
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2017-01-22 09:23:29 -08:00 |
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Martin Haye
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9e5e955fbe
|
Realized I could use simple PLASMA extern for global heap pointer.
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2017-01-22 08:44:10 -08:00 |
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Martin Haye
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421807719b
|
Slightly more readable.
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2017-01-18 09:59:00 -08:00 |
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Martin Haye
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a8126a1c75
|
New disk polling code.
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2017-01-18 09:29:26 -08:00 |
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Martin Haye
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7056e09458
|
Properly retain previous game save when rebuilding image.
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2017-01-18 08:24:09 -08:00 |
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Martin Haye
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a00e019b75
|
Got game-exist check working.
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2017-01-18 08:21:01 -08:00 |
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Martin Haye
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4dd4ae02b1
|
Fixed load game.
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2017-01-18 07:43:55 -08:00 |
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Martin Haye
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3ff5b34603
|
Moved speed test code and commented it out until needed again.
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2017-01-18 07:27:15 -08:00 |
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Martin Haye
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453f2687ab
|
Modified speed test for just 3D transition.
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2017-01-18 06:56:10 -08:00 |
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Martin Haye
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eed337af74
|
Used up the last two bytes.
|
2017-01-17 10:34:35 -08:00 |
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Martin Haye
|
5c0ba2dfa3
|
Saved a byte, and a little time.
|
2017-01-17 10:29:49 -08:00 |
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Martin Haye
|
ead90f2bf3
|
Optimized litlen=1 common case.
|
2017-01-17 10:19:19 -08:00 |
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Martin Haye
|
a4fede35f7
|
Made gamma refactor permanent.
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2017-01-15 15:40:47 -08:00 |
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Martin Haye
|
5a9f8f749b
|
Refactored gamma.
|
2017-01-15 15:19:22 -08:00 |
|
Martin Haye
|
22e4b4b681
|
Saved a byte.
|
2017-01-15 11:54:21 -08:00 |
|
Martin Haye
|
f9e219d493
|
Optimized some source increments.
|
2017-01-15 11:52:08 -08:00 |
|
Martin Haye
|
d20c4ec778
|
Saved 5 more bytes.
|
2017-01-15 11:37:34 -08:00 |
|
Martin Haye
|
ed02a8bdc9
|
Size optimization - saved 2 bytes.
|
2017-01-15 11:33:39 -08:00 |
|
Martin Haye
|
52840945d7
|
Optimized end check.
|
2017-01-15 11:31:02 -08:00 |
|
Martin Haye
|
324fbd48b0
|
Optimized gamma in decomp, for 1.2% gain.
|
2017-01-15 10:47:32 -08:00 |
|
Martin Haye
|
d93d70b172
|
Sped up decomp 3.7% by unrolling part of match loop.
|
2017-01-15 10:22:09 -08:00 |
|
Martin Haye
|
7fb830793c
|
Doing some speed testing.
|
2017-01-15 09:10:43 -08:00 |
|
Martin Haye
|
18c9e9528f
|
Fixed BRK handler to retain value of A-reg.
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2017-01-13 07:50:23 -08:00 |
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Martin Haye
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2f8de46d0e
|
Moved more of expander into aux LC to take advantage of space freed up by ProRWTS. Now expander is loaded at startup and remains locked in memory, rather than swapping in and out.
|
2017-01-12 09:08:05 -08:00 |
|
Martin Haye
|
4b9f2c9a85
|
Create proper save file on all disks. Updated memory map.
|
2017-01-12 07:30:54 -08:00 |
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Martin Haye
|
99f9f9f35c
|
Now supporting multi-floppy mode.
|
2017-01-11 19:02:31 -08:00 |
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Martin Haye
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6e47f62e84
|
Now building multiple floppies.
|
2017-01-11 16:22:31 -08:00 |
|
Martin Haye
|
6b52149938
|
Fixed copy/paste errors in ProRWTS floppy driver.
|
2017-01-11 16:00:24 -08:00 |
|
Martin Haye
|
094d4ca8da
|
Smaller 140k image, now with ProBoot.
|
2017-01-11 15:32:32 -08:00 |
|
Martin Haye
|
2404025654
|
Working on floppy generation.
|
2017-01-11 15:20:22 -08:00 |
|
Martin Haye
|
d0ca62eb53
|
Adding ProBoot and floppy version.
|
2017-01-11 09:54:58 -08:00 |
|
Martin Haye
|
3c6814e7af
|
Refactored disk images to slim down main 800k image.
|
2017-01-11 07:36:59 -08:00 |
|
Martin Haye
|
545538c5d0
|
Initial version of ProBoot (untested as of yet).
|
2017-01-11 07:14:16 -08:00 |
|
Martin Haye
|
994388940a
|
Integrated new version of ProRWTS, now with support for big tree files\! Works beautifully.
|
2017-01-09 07:47:51 -08:00 |
|
Martin Haye
|
6e8089d3a3
|
Made decompression slightly faster.
|
2017-01-09 06:57:39 -08:00 |
|
Martin Haye
|
8dc84239e4
|
Now working in 3D mode (had to avoid loading over aux text pg, since hard disk driver uses screen holes there.)
|
2017-01-07 16:43:27 -08:00 |
|
Martin Haye
|
ae4210a050
|
Temporary workarounds.
|
2017-01-07 11:25:01 -08:00 |
|
Martin Haye
|
845239c2cf
|
Got decompression working, yay\!
|
2017-01-06 17:49:51 -08:00 |
|
Martin Haye
|
bf179182b0
|
Added underlap verification in a better way. Going back to 2 partitions so qkumba can repro the ProDOS tree-file problem.
|
2017-01-06 11:09:01 -08:00 |
|
Martin Haye
|
485e9e7430
|
Added decompression underlap verification.
|
2017-01-06 09:04:29 -08:00 |
|
Martin Haye
|
572beb65e7
|
Added memory map.
|
2017-01-05 16:01:25 -08:00 |
|
Martin Haye
|
3123bdd903
|
Moved ProRWTS to aux LC. Also getting further in boot seq now.
|
2017-01-05 14:27:44 -08:00 |
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