Commit Graph

1787 Commits

Author SHA1 Message Date
Martin Haye
7cc3852670 Improved layout of title screen text. 2020-06-20 12:52:25 -07:00
Martin Haye
d9e2011671 More reworking of title screen. Finished initial version of disk limiting. 2020-06-17 12:42:43 -07:00
Martin Haye
72f9827229 Adding disk limit and copyright message. Also fixed some plural matching problems. 2020-06-15 07:21:37 -07:00
Brendan Robert
7a03c7ab15 Fix ZPE on startup 2020-06-07 22:26:35 -05:00
Martin Haye
d3cfca29eb Merge branch 'master' of github.com:badvision/lawless-legends 2020-06-07 10:14:54 -07:00
Martin Haye
0e5ce285fe Memory rejigger to leave more room for title screen. 2020-06-07 10:14:43 -07:00
Martin Haye
4f696da1fa Better pause to see whole title screen. 2020-06-07 10:14:32 -07:00
Brendan Robert
deafd12267 * Added options for game upgrade
* Added MMU stats to CPu debug output
* Memory zeros out on warm resets now to prevent reboot failures
2020-06-06 02:05:28 -05:00
Martin Haye
1ec5712553 Merge branch 'master' of github.com:badvision/lawless-legends 2020-06-05 13:18:22 -07:00
Martin Haye
ccd7f269b1 Don't call flipToPage1 until renderer is loaded. 2020-06-05 13:18:16 -07:00
Brendan Robert
68d12365d6 Yucky hack to reset ram pattern even on warm boot, fixes rebooting glitches due to uninitalized engine state variables. 2020-06-01 09:10:45 -05:00
Brendan Robert
a81852294b Force lawless cheat module to load on start, fixes text color "glitch" 2020-06-01 09:10:00 -05:00
Martin Haye
9e93360d11 Save memory during automap display by packing small tilesets separately from regular tilesets. 2020-05-25 13:32:51 -07:00
Martin Haye
18031e182d Fixed bug: pModUtil3d was hanging around after memory reset. 2020-05-22 14:35:25 -07:00
Martin Haye
5c8bbada56 Merge branch 'master' of github.com:badvision/lawless-legends 2020-05-06 06:40:59 -07:00
Martin Haye
d114e8de8d Minor fix in automap clear 2020-05-06 06:40:49 -07:00
Martin Haye
8160a2e78c Take animation header into account in automap display. 2020-05-06 06:40:22 -07:00
Brendan Robert
ce8056ef0a Implemented map cloning operation 2020-04-27 13:18:58 -05:00
Brendan Robert
e421efc18d Fix for color selector when image zoom is active 2020-04-09 09:57:51 -05:00
Martin Haye
cf6b5d2b31 Fix hard-to-find return-to-different-world bug. 2020-03-15 12:33:21 -07:00
Martin Haye
b04e2c6f15 Strafe left/right were reversed. 2020-03-05 09:11:56 -08:00
Martin Haye
74f81a89a5 Fix animation showing over inventory screen. Fix mini powder keg in combat. 2020-03-05 07:22:22 -08:00
Martin Haye
db052ecf44 Merge branch 'master' of github.com:badvision/lawless-legends 2020-02-26 08:34:27 -08:00
Martin Haye
a1558fd0f8 Animated 2D tiles now working. 2020-02-26 08:34:22 -08:00
Brendan Robert
9060e27a22 Updating .gitignore so I don't accidentally check garbage in 2020-02-24 09:26:18 -06:00
Brendan Robert
6dd9c7e789 Various bug fixes and added story book mode 2020-02-24 09:06:24 -06:00
Brendan Robert
3e025e405f Color pattern and brush type are now retained when switching between tiles 2020-02-24 09:05:05 -06:00
Brendan Robert
6637e623fa Added better control over sort direction in sheet editor 2020-02-24 09:04:19 -06:00
Martin Haye
3bc1bd6f65 Slow progress on tile animation prep. 2020-02-19 08:00:03 -08:00
Martin Haye
a134b1cde7 Centralized the complex logic of giving an item to the party. Fixed selling of countable items. 2020-02-13 08:01:27 -08:00
Martin Haye
dd9690ad82 Multiple loot groups per enemy now fully implemented. 2020-02-13 06:58:23 -08:00
Martin Haye
562a1bf285 Finished the item-generation split refactor. 2020-01-22 09:44:18 -08:00
Martin Haye
691fc35c40 Refactored generated items into separate weapons/armor/misc modules, because the combined module has been very unwieldy for quite a while. 2020-01-22 09:10:25 -08:00
Martin Haye
1aebcb1fa9 Merge branch 'master' of github.com:badvision/lawless-legends 2020-01-02 10:45:15 -08:00
Martin Haye
f5ea5f01b1 Added emulator flag to signal story mode. 2020-01-02 10:44:58 -08:00
Brendan Robert
6e87068b30 Removing IDE configuration files 2020-01-01 18:57:00 -06:00
Brendan Robert
19c68edadb Updated Jace emulator to allow HD images as well as 800kb floppy images 2020-01-01 18:56:30 -06:00
Martin Haye
030049b986 Merge branch 'master' of github.com:badvision/lawless-legends 2019-12-28 11:44:40 -08:00
Martin Haye
b73e1c53aa Fixed out-of-mem at end of combat caused by portrait blocking load of giant item table. 2019-12-28 11:43:12 -08:00
Martin Haye
41efac1db0 Combat now paying attention to group selection. 2019-12-19 09:38:14 -08:00
Martin Haye
386494b8db Progress on group selection in combat. 2019-12-04 10:12:43 -08:00
David Schmenk
0f8d46bd17
Nevermind :-( 2019-12-01 16:06:56 -08:00
David Schmenk
1d45c04792
Adjust ENTER for simpler DINTRP 2019-12-01 14:57:17 -08:00
David Schmenk
6518b8b207
Update plvm02.s
Simplify DINTERP (looks similar to return from CALL)
2019-11-28 13:14:26 -08:00
Martin Haye
2043deeb70 More progress on gang combat, plus other misc fixes. 2019-11-14 09:36:39 -08:00
Martin Haye
04495cf36e Moved tools into their own dir. 2019-11-14 06:42:08 -08:00
Martin Haye
cbf17851b3 Good progress on gang combat. 2019-11-07 12:01:46 -08:00
Martin Haye
12d02919ab Making progress on combat gangs. 2019-10-10 09:48:21 -07:00
Martin Haye
a2425e0751 Added a new 'promptAnyKey' block to save space and time. 2019-09-12 07:21:09 -07:00
Martin Haye
cda4387507 Added ability to reload weapon from inventory screen. Added auto-reload after combat. 2019-09-12 07:20:54 -07:00