Martin Haye
|
0f3c02f662
|
Fixed coalescing.
|
2014-07-03 15:17:50 -07:00 |
|
Martin Haye
|
269770da90
|
Debugging PLASMA loader.
|
2014-07-03 10:51:24 -07:00 |
|
Martin Haye
|
64c3c8298f
|
More work on PLASMA loading.
|
2014-07-03 08:53:50 -07:00 |
|
Martin Haye
|
5334bca39c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-07-02 15:50:07 -07:00 |
|
Martin Haye
|
1dc4756d0c
|
Added more looading for PLASMA modules.
|
2014-07-02 15:50:04 -07:00 |
|
David Schmenk
|
bb3904c884
|
Better ENTER code
|
2014-06-30 13:46:36 -07:00 |
|
Martin Haye
|
d4b90e32f8
|
Working on module loading in mem manager.
|
2014-06-29 14:32:51 -07:00 |
|
Martin Haye
|
68c70a3ec6
|
Working on parsing and compressing PLASMA modules.
|
2014-06-29 11:40:51 -07:00 |
|
Martin Haye
|
16ea77aa69
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-27 09:25:12 -07:00 |
|
Martin Haye
|
786853a4a7
|
Now runs PLASMA code\!
|
2014-06-25 08:47:28 -07:00 |
|
Martin Haye
|
10f9d8640b
|
Getting Plasma running in the game.
|
2014-06-25 06:37:10 -07:00 |
|
Brendan Robert
|
6c1a1c18af
|
Scripts assigned to the map are now visible. Still needs some UX to be fully useful but it's sufficient for basic stuff.
|
2014-06-23 22:54:06 -05:00 |
|
David Schmenk
|
c4d6742aec
|
Better test opcodes
|
2014-06-23 18:55:52 -07:00 |
|
David Schmenk
|
73fee14a43
|
Inner interp loop optimization too good to pass up
|
2014-06-21 20:49:46 -07:00 |
|
David Schmenk
|
72af9602db
|
Remove need to write enable LC, fix STDLIB module address
|
2014-06-20 09:29:15 -07:00 |
|
Martin Haye
|
e98b96cf57
|
Finished changes to add 'sprite' and 'blocker' fields to tiles.
|
2014-06-18 08:09:41 -07:00 |
|
Brendan Robert
|
4f6b1ebd99
|
MythosScript feature: Adding more drag/drop support for scripts and tile options for Martin
|
2014-06-18 10:00:10 -05:00 |
|
David Schmenk
|
10afdb5d29
|
Bring CMD up to current
|
2014-06-16 22:08:20 -07:00 |
|
David Schmenk
|
3b3a469e2a
|
Move DROP to ZP
|
2014-06-16 10:31:50 -07:00 |
|
Martin Haye
|
39e2f8a4e8
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-16 09:03:29 -07:00 |
|
Martin Haye
|
7c00d7272a
|
More bit hacking, added collision detection, playing with blocker sprites.
|
2014-06-16 09:03:24 -07:00 |
|
David Schmenk
|
1a3da88597
|
Set page 3 vectors and page 0 interp loop in 'BYE' processing
|
2014-06-15 23:24:16 -07:00 |
|
David Schmenk
|
fdac1a5f2a
|
Bring VM up to current
|
2014-06-15 23:07:54 -07:00 |
|
Martin Haye
|
44fdabab49
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-13 13:10:45 -07:00 |
|
Martin Haye
|
d9a203c522
|
Sprite fixes, and workaround for Outlaw NPE.
|
2014-06-13 13:10:38 -07:00 |
|
David Schmenk
|
3eaf2d1bed
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-12 18:40:35 -07:00 |
|
David Schmenk
|
c813b9a84c
|
Update VM and tests to latest
|
2014-06-12 18:40:04 -07:00 |
|
Martin Haye
|
a6db0f3d41
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-10 08:25:24 -07:00 |
|
Brendan Robert
|
3c4966bb77
|
Java 8 syntax overhaul for Map Editor
|
2014-06-08 10:14:00 -05:00 |
|
Brendan Robert
|
53ba7ac8d4
|
Added script location management features
|
2014-06-08 10:13:11 -05:00 |
|
Brendan Robert
|
4444380178
|
Changed location and interval triggers to be part of the script because it would make it easier to manage.
|
2014-06-07 13:28:15 -05:00 |
|
Brendan Robert
|
04b9a40a7b
|
Offically requiring Java 8 now. (sorry!)
|
2014-06-07 13:27:00 -05:00 |
|
David Schmenk
|
61403bc0d1
|
Squeeze native 6502 call back in
|
2014-06-06 21:30:32 -07:00 |
|
David Schmenk
|
38b8858578
|
Update stdlib, optimize memcpy, make unresolved externals generate error
|
2014-06-06 19:37:53 -07:00 |
|
Martin Haye
|
e548a644da
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-04 11:43:24 -07:00 |
|
David Schmenk
|
d8cc70dbc9
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-02 21:13:21 -07:00 |
|
David Schmenk
|
8aaecf1551
|
A few efficiency updates. Save a few bytes here and there.
|
2014-06-02 21:12:26 -07:00 |
|
Martin Haye
|
fa1bb0bd3c
|
Hacked high-bits on tree sprite graphic.
|
2014-06-02 10:28:50 -07:00 |
|
Martin Haye
|
e07b7ac078
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-06-01 07:22:11 -07:00 |
|
Martin Haye
|
c9d84d11b5
|
Fixed raycaster going past the edge of the map.
|
2014-06-01 07:22:07 -07:00 |
|
Martin Haye
|
5bd7a7c1ed
|
Fixed another sprite bug.
|
2014-06-01 07:10:12 -07:00 |
|
Martin Haye
|
c5182fb624
|
Fixed one sprite bug.
|
2014-06-01 07:04:37 -07:00 |
|
Brendan Robert
|
beee37122f
|
Cleaned up map tab layout a little, added script info pane
|
2014-06-01 02:25:37 -05:00 |
|
Brendan Robert
|
ddf5ac1128
|
Total completion of refactoring, got all the bugs out of the refactored classes (finally!) :-)
|
2014-06-01 01:52:40 -05:00 |
|
David Schmenk
|
a096d73ae5
|
Free up end-of-module memory
|
2014-05-30 22:56:19 -07:00 |
|
Martin Haye
|
bbac1ea183
|
Fix edge detection in II raycaster.
|
2014-05-30 09:10:20 -07:00 |
|
Martin Haye
|
c8d8c22478
|
Use real map data in Javascript raycaster, so I can more closely simulate the Apple II and thus debug problems more easily.
|
2014-05-30 08:33:11 -07:00 |
|
David Schmenk
|
3e3dfb36c1
|
Get rid of hardcoded INTERP entrypoint
|
2014-05-29 21:36:47 -07:00 |
|
Martin Haye
|
4cd450ecc9
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2014-05-29 07:29:10 -07:00 |
|
Martin Haye
|
25335cca9a
|
Sprite debugging.
|
2014-05-29 07:20:34 -07:00 |
|