Commit Graph

614 Commits

Author SHA1 Message Date
Martin Haye
2c50d19c48 Outlaw-configurable combat and enemy intro text now working. 2017-06-02 08:25:29 -07:00
Martin Haye
1d0b205d48 Making progress on customizable global functions for leveling and combat messages. 2017-05-30 11:18:37 -07:00
Martin Haye
a5e50d02b9 Can now equip with comparison. 2017-05-25 10:40:53 -07:00
Martin Haye
0846209382 More refactoring. 2017-05-25 09:33:11 -07:00
Martin Haye
834b6576e2 More work normalizing inventory UI. 2017-05-25 07:50:51 -07:00
Martin Haye
da33bded45 Fixed a bunch of little bugs in the font itself. 2017-05-25 06:55:12 -07:00
Martin Haye
29a72ac5b3 Working to normalize interface diffs between store and plauer info screens. 2017-05-24 08:51:06 -07:00
Martin Haye
58d3386dff Reformatted inventory and stats screen. 2017-05-24 07:47:47 -07:00
Martin Haye
91fca1abac Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet. 2017-05-24 07:47:28 -07:00
Martin Haye
824d5aadbe Minor refactoring of function names. 2017-04-25 07:30:45 -07:00
Martin Haye
cc8fa3bb7d Refactored item display so party and store can share it. 2017-04-20 09:36:08 -07:00
Martin Haye
cc725f0657 Properly lock hi-res page 1. 2017-04-20 09:35:57 -07:00
Martin Haye
5e4f12b619 Some reformatting of the party member display. 2017-04-20 09:02:03 -07:00
Martin Haye
865ab04cc5 First cut at clear to end-of-line and end-of-page in Font Engine. 2017-04-10 10:01:36 -07:00
Martin Haye
17c94cff7e Marking a map with negative order now causes it to be replicated on every data disk. 2017-04-10 08:35:27 -07:00
Martin Haye
3c221c3316 A couple optimizations, and bug fix for nPages calc in store. 2017-04-10 07:27:10 -07:00
Martin Haye
1215e12e07 Lots of work on selling especially, but also plural item display on inventory screen. 2017-04-03 08:22:32 -07:00
Martin Haye
4c0b02931d Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script. 2017-04-02 09:25:11 -07:00
Martin Haye
006b191345 When buying countable things e.g. ammo/pelts, asks quantity. 2017-03-30 06:42:36 -07:00
Martin Haye
1cc3d8b67a Can now buy items. 2017-03-29 09:36:14 -07:00
Martin Haye
7622f4e41b Working on comparison shopper. 2017-03-29 07:36:27 -07:00
Martin Haye
2e779c5028 Even faster center mode scrolling. 2017-03-25 07:57:21 -07:00
Martin Haye
411294dae8 Tiny improvements. 2017-03-25 07:25:50 -07:00
Martin Haye
8b488e4e1b Fixed font engine's center mode for oversize window. Sped up center mode. Added more capabilities to store buy. 2017-03-25 07:23:10 -07:00
Martin Haye
3f9377088b Sprucing up the buy page. 2017-03-23 08:00:49 -07:00
Martin Haye
35c5ee97ef More progress on store buying. 2017-03-23 07:07:36 -07:00
Martin Haye
142f50a695 Oversized window for buy and sell. 2017-03-22 09:46:17 -07:00
Martin Haye
3611b8ebb5 Making progress on store buying. 2017-03-17 17:18:40 -07:00
Martin Haye
60cc77a59e More groundwork for buy/sell from stores. 2017-03-04 08:20:01 -08:00
Martin Haye
ff1e31cd44 Adding buy/sell store logic. 2017-03-03 08:25:45 -08:00
Martin Haye
6dee0388b1 Added ability to increase or decrease a stat for all party members. 2017-02-24 08:49:12 -08:00
Martin Haye
e2b5ccf375 Bench/unbench now working. 2017-02-20 08:02:55 -08:00
Martin Haye
eb9691cb20 Proper dependencies for global funcs. Look for portrait on correct disk. 2017-02-20 07:42:23 -08:00
Martin Haye
d7d2ae3bbb Added a god-mode cheat for adding an NPC to the party. 2017-02-20 06:43:47 -08:00
Martin Haye
d81e5ff8c0 Forgot these files. 2017-02-19 10:08:32 -08:00
Martin Haye
c29176722d Externalized godmode commands; only load when enabled. 2017-02-19 10:08:03 -08:00
Martin Haye
c7e336355a Made combat win and death portraits root deps. Commented out a bunch of debug prints. 2017-02-17 09:26:57 -08:00
Martin Haye
ad6b3f5ef8 Lots of fixes, related to reseek and resource lookup. 2017-02-17 09:01:35 -08:00
Martin Haye
eb2710865f Now using resource index... not right, but using it. 2017-02-06 10:01:00 -08:00
Martin Haye
421614f605 Added IIc detection logic, thanks to qkumba. 2017-02-06 07:54:05 -08:00
Martin Haye
c060bf31d4 Lots of progress on disk split allocation. 2017-02-05 09:45:34 -08:00
Martin Haye
847228a73d Added clean script shortcut for Martin's use. 2017-02-02 07:10:51 -08:00
Martin Haye
9d313d5176 Added order field to maps. Fixed some loader bugs. 2017-01-29 09:23:58 -08:00
Martin Haye
1d131d523d Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying. 2017-01-22 09:44:58 -08:00
Martin Haye
9e3cd2c45e Modified font engine's parse routine to work better when called multiple times in succession. 2017-01-22 09:23:29 -08:00
Martin Haye
9e5e955fbe Realized I could use simple PLASMA extern for global heap pointer. 2017-01-22 08:44:10 -08:00
Martin Haye
a00e019b75 Got game-exist check working. 2017-01-18 08:21:01 -08:00
Martin Haye
4dd4ae02b1 Fixed load game. 2017-01-18 07:43:55 -08:00
Martin Haye
3ff5b34603 Moved speed test code and commented it out until needed again. 2017-01-18 07:27:15 -08:00
Martin Haye
453f2687ab Modified speed test for just 3D transition. 2017-01-18 06:56:10 -08:00