Martin Haye
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2c50d19c48
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Outlaw-configurable combat and enemy intro text now working.
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2017-06-02 08:25:29 -07:00 |
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Martin Haye
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1d0b205d48
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Making progress on customizable global functions for leveling and combat messages.
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2017-05-30 11:18:37 -07:00 |
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Martin Haye
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a5e50d02b9
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Can now equip with comparison.
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2017-05-25 10:40:53 -07:00 |
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Martin Haye
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0846209382
|
More refactoring.
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2017-05-25 09:33:11 -07:00 |
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Martin Haye
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834b6576e2
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More work normalizing inventory UI.
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2017-05-25 07:50:51 -07:00 |
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Martin Haye
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da33bded45
|
Fixed a bunch of little bugs in the font itself.
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2017-05-25 06:55:12 -07:00 |
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Martin Haye
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29a72ac5b3
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Working to normalize interface diffs between store and plauer info screens.
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2017-05-24 08:51:06 -07:00 |
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Martin Haye
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58d3386dff
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Reformatted inventory and stats screen.
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2017-05-24 07:47:47 -07:00 |
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Martin Haye
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91fca1abac
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Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet.
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2017-05-24 07:47:28 -07:00 |
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Martin Haye
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824d5aadbe
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Minor refactoring of function names.
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2017-04-25 07:30:45 -07:00 |
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Martin Haye
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cc8fa3bb7d
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Refactored item display so party and store can share it.
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2017-04-20 09:36:08 -07:00 |
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Martin Haye
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cc725f0657
|
Properly lock hi-res page 1.
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2017-04-20 09:35:57 -07:00 |
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Martin Haye
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5e4f12b619
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Some reformatting of the party member display.
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2017-04-20 09:02:03 -07:00 |
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Martin Haye
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865ab04cc5
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First cut at clear to end-of-line and end-of-page in Font Engine.
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2017-04-10 10:01:36 -07:00 |
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Martin Haye
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17c94cff7e
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Marking a map with negative order now causes it to be replicated on every data disk.
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2017-04-10 08:35:27 -07:00 |
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Martin Haye
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3c221c3316
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A couple optimizations, and bug fix for nPages calc in store.
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2017-04-10 07:27:10 -07:00 |
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Martin Haye
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1215e12e07
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Lots of work on selling especially, but also plural item display on inventory screen.
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2017-04-03 08:22:32 -07:00 |
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Martin Haye
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4c0b02931d
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Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
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2017-04-02 09:25:11 -07:00 |
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Martin Haye
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006b191345
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When buying countable things e.g. ammo/pelts, asks quantity.
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2017-03-30 06:42:36 -07:00 |
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Martin Haye
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1cc3d8b67a
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Can now buy items.
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2017-03-29 09:36:14 -07:00 |
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Martin Haye
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7622f4e41b
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Working on comparison shopper.
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2017-03-29 07:36:27 -07:00 |
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Martin Haye
|
2e779c5028
|
Even faster center mode scrolling.
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2017-03-25 07:57:21 -07:00 |
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Martin Haye
|
411294dae8
|
Tiny improvements.
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2017-03-25 07:25:50 -07:00 |
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Martin Haye
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8b488e4e1b
|
Fixed font engine's center mode for oversize window. Sped up center mode. Added more capabilities to store buy.
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2017-03-25 07:23:10 -07:00 |
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Martin Haye
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3f9377088b
|
Sprucing up the buy page.
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2017-03-23 08:00:49 -07:00 |
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Martin Haye
|
35c5ee97ef
|
More progress on store buying.
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2017-03-23 07:07:36 -07:00 |
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Martin Haye
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142f50a695
|
Oversized window for buy and sell.
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2017-03-22 09:46:17 -07:00 |
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Martin Haye
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3611b8ebb5
|
Making progress on store buying.
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2017-03-17 17:18:40 -07:00 |
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Martin Haye
|
60cc77a59e
|
More groundwork for buy/sell from stores.
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2017-03-04 08:20:01 -08:00 |
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Martin Haye
|
ff1e31cd44
|
Adding buy/sell store logic.
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2017-03-03 08:25:45 -08:00 |
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Martin Haye
|
6dee0388b1
|
Added ability to increase or decrease a stat for all party members.
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2017-02-24 08:49:12 -08:00 |
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Martin Haye
|
e2b5ccf375
|
Bench/unbench now working.
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2017-02-20 08:02:55 -08:00 |
|
Martin Haye
|
eb9691cb20
|
Proper dependencies for global funcs. Look for portrait on correct disk.
|
2017-02-20 07:42:23 -08:00 |
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Martin Haye
|
d7d2ae3bbb
|
Added a god-mode cheat for adding an NPC to the party.
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2017-02-20 06:43:47 -08:00 |
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Martin Haye
|
d81e5ff8c0
|
Forgot these files.
|
2017-02-19 10:08:32 -08:00 |
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Martin Haye
|
c29176722d
|
Externalized godmode commands; only load when enabled.
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2017-02-19 10:08:03 -08:00 |
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Martin Haye
|
c7e336355a
|
Made combat win and death portraits root deps. Commented out a bunch of debug prints.
|
2017-02-17 09:26:57 -08:00 |
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Martin Haye
|
ad6b3f5ef8
|
Lots of fixes, related to reseek and resource lookup.
|
2017-02-17 09:01:35 -08:00 |
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Martin Haye
|
eb2710865f
|
Now using resource index... not right, but using it.
|
2017-02-06 10:01:00 -08:00 |
|
Martin Haye
|
421614f605
|
Added IIc detection logic, thanks to qkumba.
|
2017-02-06 07:54:05 -08:00 |
|
Martin Haye
|
c060bf31d4
|
Lots of progress on disk split allocation.
|
2017-02-05 09:45:34 -08:00 |
|
Martin Haye
|
847228a73d
|
Added clean script shortcut for Martin's use.
|
2017-02-02 07:10:51 -08:00 |
|
Martin Haye
|
9d313d5176
|
Added order field to maps. Fixed some loader bugs.
|
2017-01-29 09:23:58 -08:00 |
|
Martin Haye
|
1d131d523d
|
Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying.
|
2017-01-22 09:44:58 -08:00 |
|
Martin Haye
|
9e3cd2c45e
|
Modified font engine's parse routine to work better when called multiple times in succession.
|
2017-01-22 09:23:29 -08:00 |
|
Martin Haye
|
9e5e955fbe
|
Realized I could use simple PLASMA extern for global heap pointer.
|
2017-01-22 08:44:10 -08:00 |
|
Martin Haye
|
a00e019b75
|
Got game-exist check working.
|
2017-01-18 08:21:01 -08:00 |
|
Martin Haye
|
4dd4ae02b1
|
Fixed load game.
|
2017-01-18 07:43:55 -08:00 |
|
Martin Haye
|
3ff5b34603
|
Moved speed test code and commented it out until needed again.
|
2017-01-18 07:27:15 -08:00 |
|
Martin Haye
|
453f2687ab
|
Modified speed test for just 3D transition.
|
2017-01-18 06:56:10 -08:00 |
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