Martin Haye
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133c493c1c
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Fixed clear, now does proper sky and ground.
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2013-08-29 18:25:24 -07:00 |
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Martin Haye
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357f49cb6e
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Hooked up drawing code to ray casting. Not beautiful yet, but recognizably 3D.
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2013-08-29 09:52:43 -07:00 |
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Martin Haye
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cfe7edcf47
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First ray successfully cast on Apple II.
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2013-08-26 08:09:55 -07:00 |
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Martin Haye
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906018b6cc
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Tested and fixed the DDA algorithm, cool\!
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2013-08-25 18:31:01 -07:00 |
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Martin Haye
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3703a45095
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Tested and fixed log2_w_w and pow2_w_w
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2013-08-25 16:35:47 -07:00 |
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Martin Haye
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c32b631f28
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Tested and fixed umul_bb_b
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2013-08-25 15:58:09 -07:00 |
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Martin Haye
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a63da49c97
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Added linker config to get rid of ld65 warning message.
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2013-08-25 14:51:30 -07:00 |
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Martin Haye
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3b28ac9209
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6502 code all written and assmebling. Debug ho.
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2013-08-25 14:50:48 -07:00 |
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Martin Haye
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4d44ad8723
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Coding real raycasting on 6502.
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2013-08-25 11:29:08 -07:00 |
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Martin Haye
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df312acf32
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Switched 6502 code to mixed case, rather than all-upper.
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2013-08-23 08:58:21 -07:00 |
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Martin Haye
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73b51d1b26
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Fixes to the Apple II build system; step mode and proper ProDOS quit in render demo.
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2013-08-21 10:07:13 -07:00 |
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Martin Haye
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d435c2a94e
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Added README for Apple II build.
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2013-08-12 07:12:17 -07:00 |
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Martin Haye
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57cf76357b
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Tentative build process for the Apple II.
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2013-08-12 06:34:37 -07:00 |
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Brendan Robert
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4120579385
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Seeding code repository directories
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2013-08-02 18:42:05 -05:00 |
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