Martin Haye
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d81e5ff8c0
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Forgot these files.
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2017-02-19 10:08:32 -08:00 |
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Martin Haye
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c29176722d
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Externalized godmode commands; only load when enabled.
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2017-02-19 10:08:03 -08:00 |
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Martin Haye
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c7e336355a
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Made combat win and death portraits root deps. Commented out a bunch of debug prints.
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2017-02-17 09:26:57 -08:00 |
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Martin Haye
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ad6b3f5ef8
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Lots of fixes, related to reseek and resource lookup.
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2017-02-17 09:01:35 -08:00 |
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Martin Haye
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eb2710865f
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Now using resource index... not right, but using it.
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2017-02-06 10:01:00 -08:00 |
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Martin Haye
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421614f605
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Added IIc detection logic, thanks to qkumba.
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2017-02-06 07:54:05 -08:00 |
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Martin Haye
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826176f344
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Work around AppleCommander last-block bug. Add resource map to disk 1.
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2017-02-06 07:49:00 -08:00 |
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Martin Haye
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c4898ef65f
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Now calculating exact disk sizes.
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2017-02-05 11:49:23 -08:00 |
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Martin Haye
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87926d1584
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Trying to get exact sizes now.
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2017-02-05 11:20:13 -08:00 |
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Martin Haye
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3c49a6c7ce
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Fixed some disk split bugs.
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2017-02-05 11:05:26 -08:00 |
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Martin Haye
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c060bf31d4
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Lots of progress on disk split allocation.
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2017-02-05 09:45:34 -08:00 |
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Martin Haye
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30dd953d44
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Made some progress on disk splitting... lots left though.
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2017-02-02 10:20:39 -08:00 |
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Martin Haye
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847228a73d
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Added clean script shortcut for Martin's use.
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2017-02-02 07:10:51 -08:00 |
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Martin Haye
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2b78f31b5a
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I think I'm now tracking all the dependencies needed for proper disk splitting.
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2017-01-29 10:47:58 -08:00 |
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Martin Haye
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6bf9889488
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A couple little comments.
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2017-01-29 09:43:02 -08:00 |
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Martin Haye
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cd090db01f
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Split long lines to making editing easier.
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2017-01-29 09:40:14 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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Martin Haye
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32656bd6fc
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Removed dependency on lz4, since we have our own compression algorithm now.
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2017-01-25 07:48:20 -08:00 |
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Martin Haye
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a143026583
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Refactored packer to use compressed byte arrays most everywhere, because they're so much easier to work with then Java ByteBuffer.
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2017-01-24 10:47:01 -08:00 |
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Martin Haye
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12760c330b
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Read XML file only once.
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2017-01-22 14:45:41 -08:00 |
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Martin Haye
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1d131d523d
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Updated mem mgr to recognize that we no longer need buffers for ProDOS and copying.
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2017-01-22 09:44:58 -08:00 |
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Martin Haye
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9e3cd2c45e
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Modified font engine's parse routine to work better when called multiple times in succession.
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2017-01-22 09:23:29 -08:00 |
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Martin Haye
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9e5e955fbe
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Realized I could use simple PLASMA extern for global heap pointer.
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2017-01-22 08:44:10 -08:00 |
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Martin Haye
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421807719b
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Slightly more readable.
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2017-01-18 09:59:00 -08:00 |
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Martin Haye
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a8126a1c75
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New disk polling code.
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2017-01-18 09:29:26 -08:00 |
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Martin Haye
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7056e09458
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Properly retain previous game save when rebuilding image.
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2017-01-18 08:24:09 -08:00 |
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Martin Haye
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a00e019b75
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Got game-exist check working.
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2017-01-18 08:21:01 -08:00 |
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Martin Haye
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4dd4ae02b1
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Fixed load game.
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2017-01-18 07:43:55 -08:00 |
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Martin Haye
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3ff5b34603
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Moved speed test code and commented it out until needed again.
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2017-01-18 07:27:15 -08:00 |
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Martin Haye
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453f2687ab
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Modified speed test for just 3D transition.
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2017-01-18 06:56:10 -08:00 |
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Martin Haye
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eed337af74
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Used up the last two bytes.
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2017-01-17 10:34:35 -08:00 |
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Martin Haye
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5c0ba2dfa3
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Saved a byte, and a little time.
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2017-01-17 10:29:49 -08:00 |
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Martin Haye
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ead90f2bf3
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Optimized litlen=1 common case.
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2017-01-17 10:19:19 -08:00 |
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andrewschultz
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5e7b8919d0
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inserted markup to make lists look right
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2017-01-16 22:14:50 -06:00 |
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Martin Haye
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a4fede35f7
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Made gamma refactor permanent.
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2017-01-15 15:40:47 -08:00 |
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Martin Haye
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5a9f8f749b
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Refactored gamma.
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2017-01-15 15:19:22 -08:00 |
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Martin Haye
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22e4b4b681
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Saved a byte.
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2017-01-15 11:54:21 -08:00 |
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Martin Haye
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f9e219d493
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Optimized some source increments.
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2017-01-15 11:52:08 -08:00 |
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Martin Haye
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d20c4ec778
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Saved 5 more bytes.
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2017-01-15 11:37:34 -08:00 |
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Martin Haye
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ed02a8bdc9
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Size optimization - saved 2 bytes.
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2017-01-15 11:33:39 -08:00 |
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Martin Haye
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52840945d7
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Optimized end check.
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2017-01-15 11:31:02 -08:00 |
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Martin Haye
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324fbd48b0
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Optimized gamma in decomp, for 1.2% gain.
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2017-01-15 10:47:32 -08:00 |
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Martin Haye
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d93d70b172
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Sped up decomp 3.7% by unrolling part of match loop.
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2017-01-15 10:22:09 -08:00 |
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Martin Haye
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7fb830793c
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Doing some speed testing.
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2017-01-15 09:10:43 -08:00 |
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Martin Haye
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18c9e9528f
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Fixed BRK handler to retain value of A-reg.
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2017-01-13 07:50:23 -08:00 |
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Martin Haye
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2f8de46d0e
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Moved more of expander into aux LC to take advantage of space freed up by ProRWTS. Now expander is loaded at startup and remains locked in memory, rather than swapping in and out.
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2017-01-12 09:08:05 -08:00 |
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Martin Haye
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4b9f2c9a85
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Create proper save file on all disks. Updated memory map.
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2017-01-12 07:30:54 -08:00 |
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Martin Haye
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99f9f9f35c
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Now supporting multi-floppy mode.
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2017-01-11 19:02:31 -08:00 |
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Martin Haye
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6e47f62e84
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Now building multiple floppies.
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2017-01-11 16:22:31 -08:00 |
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Martin Haye
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6b52149938
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Fixed copy/paste errors in ProRWTS floppy driver.
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2017-01-11 16:00:24 -08:00 |
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