Commit Graph

73 Commits

Author SHA1 Message Date
Brendan Robert
5b3518595b Knocked out a lot of testing issues, and now tests run in seconds (was setting dimensions way too large!) Will try to find better coefficients now that test harness is working. 2014-11-04 23:29:57 -06:00
Brendan Robert
9b5e27088f Added expanded error correction 2014-11-02 12:25:17 -06:00
Brendan Robert
559e20e645 Image conversion tests and tweaks to get image dithering looking correctly for HGR and DHGR again (finally!!) 2014-11-02 01:02:10 -05:00
Brendan Robert
b11da29c56 Added image adjustments and tweaked HGR conversion some more (and fixed another bug...) 2014-10-02 01:25:54 -05:00
Brendan Robert
489a05803e Pixel shift was a bad idea working around the boundary issues just fixed -- now HGR conversion is correct (AT LAST!) 2014-10-01 02:52:00 -05:00
Brendan Robert
6da62c0f44 The last of the error-propagation bugs in HGR have been killed now I think. 2014-10-01 02:19:58 -05:00
Brendan Robert
368d767cfb Update README.md
Cleared up future-case statement about Java 8
2014-09-30 15:58:41 -05:00
Brendan Robert
c1f33bb309 Update README.md
Outlaw uses Java 8, updated doc to reflect that
2014-09-30 15:57:49 -05:00
Brendan Robert
2524063953 Delete hs_err_pid3251.log
Unnecessary core dump file
2014-09-30 15:55:01 -05:00
Brendan Robert
82d37d43d2 Got most of the hires dithering bugs out now -- peoples' faces are looking good. It might actually be correct or very close to correct now. :-) 2014-09-30 09:46:39 -05:00
Brendan Robert
429c4418e4 Clean up of hires dithering routines and logic, removal of the vertical lines. HGR still looks like HGR though. :-/ 2014-09-30 02:03:05 -05:00
Brendan Robert
a5f4117d68 Renamed dither class because it now superceeds Floyd-Steinberg dithering 2014-09-28 12:47:12 -05:00
Brendan Robert
f5eda11edd Fixes from cyclone test with Seth 2014-09-28 12:15:08 -05:00
Brendan Robert
f43c642875 Quantum leap forward with a new image conversion wizard! 2014-09-28 01:54:49 -05:00
Martin Haye
3641958791 Changed paste to 1 pass at Seth's request. 2014-08-20 11:41:26 -07:00
Martin Haye
0dcf9d31e2 Fix rectangle drawing in zoomed image editor. 2014-08-11 10:38:37 -07:00
Martin Haye
f1f00fff4b Merge branch 'master' of https://github.com/badvision/lawless-legends 2014-08-10 17:23:50 -07:00
Martin Haye
ced78e2a58 Hacked in a somewhat functional zoom for the image editor. 2014-08-10 17:23:43 -07:00
Martin Haye
072a6c22c5 Updated link to jar file. 2014-08-04 17:32:14 -07:00
Martin Haye
97b942036f Added blocks for setting sky and ground colors, and teleporting the player. Added support for init scripts using Blockly. 2014-07-20 06:02:10 -07:00
Martin Haye
fdb36f9aab Account for scrolled view when assigning and unassigning scripts. 2014-07-17 08:27:18 -07:00
Brendan Robert
8648130b4b Corrected GetBoolean return value so it can be used with logic statements 2014-07-06 16:59:07 -05:00
Brendan Robert
5b6f50553b Fixed issue with apostrophes in the script data and changed script color allocation a little bit. 2014-07-06 16:49:13 -05:00
Martin Haye
8dd017de6e Added Blockly event for switching to different map. 2014-07-06 08:20:23 -07:00
Brendan Robert
dd423e73e4 Added "Clear Window" block 2014-07-06 10:09:06 -05:00
Brendan Robert
bfe626eada Added script erasing support and fixed bizarre bug with map editor 2014-07-06 00:52:58 -05:00
Brendan Robert
486ba70778 Removed unnecessary example fxml file 2014-07-06 00:52:17 -05:00
Brendan Robert
41265e8f59 Added script coloring in the scripts list -- makes it possible to tell what script is associated on the map (yay!) 2014-07-04 16:52:14 -05:00
Brendan Robert
6c1a1c18af Scripts assigned to the map are now visible. Still needs some UX to be fully useful but it's sufficient for basic stuff. 2014-06-23 22:54:06 -05:00
Martin Haye
e98b96cf57 Finished changes to add 'sprite' and 'blocker' fields to tiles. 2014-06-18 08:09:41 -07:00
Brendan Robert
4f6b1ebd99 MythosScript feature: Adding more drag/drop support for scripts and tile options for Martin 2014-06-18 10:00:10 -05:00
Martin Haye
d9a203c522 Sprite fixes, and workaround for Outlaw NPE. 2014-06-13 13:10:38 -07:00
Brendan Robert
3c4966bb77 Java 8 syntax overhaul for Map Editor 2014-06-08 10:14:00 -05:00
Brendan Robert
53ba7ac8d4 Added script location management features 2014-06-08 10:13:11 -05:00
Brendan Robert
4444380178 Changed location and interval triggers to be part of the script because it would make it easier to manage. 2014-06-07 13:28:15 -05:00
Brendan Robert
04b9a40a7b Offically requiring Java 8 now. (sorry!) 2014-06-07 13:27:00 -05:00
Brendan Robert
beee37122f Cleaned up map tab layout a little, added script info pane 2014-06-01 02:25:37 -05:00
Brendan Robert
ddf5ac1128 Total completion of refactoring, got all the bugs out of the refactored classes (finally!) :-) 2014-06-01 01:52:40 -05:00
Brendan Robert
4b8b18f865 No functional change, just cleaning up code format and removing unused imports 2014-05-25 00:29:58 -05:00
Brendan Robert
fecfb0a477 Major refactoring of code completed! This will make future UI expansion much easier. Also, fixed the redraw logic when switching platforms. Many bugs still remain but this is on-par (both features and bugs-wise) with the last revision checked in. 2014-05-25 00:22:26 -05:00
Brendan Robert
cf441192fc Moved Map Editor UI into its own FXML and controller class -- tracking down some regressions but it is mostly still working OK. 2014-05-11 02:08:49 -05:00
Brendan Robert
98f97094da Forgot to checkin the tile editor tab fxml! 2014-05-10 02:38:09 -05:00
Brendan Robert
a4ba117d60 Broke tile editor off to its own UI fxml and controller class 2014-05-10 02:37:42 -05:00
Brendan Robert
101ca8c87c Broke menu bar out into its own FXML and controller, just a trial for the next big step. 2014-05-10 00:20:23 -05:00
Brendan Robert
579fcf0c7e Changeing DragDropHelper to be a more general utility, TransferHelper, in anticipation of moving some copy/paste utility functions in there too. Started working on better image clipboard functionality 2014-05-08 22:01:49 -05:00
Brendan Robert
ac788bb2d3 Start of drag/drop script assignment functionality 2014-04-20 00:21:16 -05:00
Brendan Robert
a21a38bf4c Script editing is now completely hooked up to load/save 2014-04-13 00:19:50 -05:00
Brendan Robert
763507acf3 Direct hookup between the MythosEditor (java) and the Mythos (javascript) objects -- now the real blockly integration work can begin! 2014-04-12 22:36:25 -05:00
Brendan Robert
160821f077 Additional working fixes to blockly integration, the marshalling/unmarshalling of blockly script code is starting to function! 2014-04-03 23:19:59 -05:00
Brendan Robert
b9b12c9ead Added more blockly goodness, start of integration with rest of UI has begun. 2014-03-25 00:01:01 -05:00