Martin Haye
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5bd7a7c1ed
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Fixed another sprite bug.
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2014-06-01 07:10:12 -07:00 |
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Martin Haye
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c5182fb624
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Fixed one sprite bug.
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2014-06-01 07:04:37 -07:00 |
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Martin Haye
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bbac1ea183
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Fix edge detection in II raycaster.
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2014-05-30 09:10:20 -07:00 |
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Martin Haye
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c8d8c22478
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Use real map data in Javascript raycaster, so I can more closely simulate the Apple II and thus debug problems more easily.
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2014-05-30 08:33:11 -07:00 |
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Martin Haye
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4cd450ecc9
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-05-29 07:29:10 -07:00 |
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Martin Haye
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25335cca9a
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Sprite debugging.
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2014-05-29 07:20:34 -07:00 |
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David Schmenk
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1d0907311e
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Update User Manual.md
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2014-05-27 22:03:55 -07:00 |
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David Schmenk
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934a7eaed6
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Create headers and use m4 to include them
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2014-05-27 20:55:12 -07:00 |
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David Schmenk
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eeffd30389
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-05-27 20:44:12 -07:00 |
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David Schmenk
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b41e759bc3
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Clean up test case a little
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2014-05-27 20:43:37 -07:00 |
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David Schmenk
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5ad39d6897
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Remove extraneous files and get better coverage from testlib & test
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2014-05-27 20:33:47 -07:00 |
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David Schmenk
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1365c44953
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Update User Manual.md
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2014-05-26 20:26:44 -07:00 |
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David Schmenk
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3146598bc6
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Update User Manual.md
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2014-05-26 20:24:37 -07:00 |
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David Schmenk
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2d63a62367
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Update User Manual.md
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2014-05-26 20:09:29 -07:00 |
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David Schmenk
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6b9402ec3e
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Update User Manual.md
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2014-05-26 20:04:11 -07:00 |
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David Schmenk
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ee4597734c
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Update User Manual.md
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2014-05-26 20:03:04 -07:00 |
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David Schmenk
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ef58031f43
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Update User Manual.md
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2014-05-26 19:55:02 -07:00 |
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David Schmenk
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0d1c8583fe
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Update README.md
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2014-05-25 08:18:36 -07:00 |
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David Schmenk
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510a43163c
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Update README.md
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2014-05-25 08:16:44 -07:00 |
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Brendan Robert
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4b8b18f865
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No functional change, just cleaning up code format and removing unused imports
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2014-05-25 00:29:58 -05:00 |
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Brendan Robert
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fecfb0a477
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Major refactoring of code completed! This will make future UI expansion much easier. Also, fixed the redraw logic when switching platforms. Many bugs still remain but this is on-par (both features and bugs-wise) with the last revision checked in.
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2014-05-25 00:22:26 -05:00 |
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David Schmenk
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2f4eb4843c
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Make EXPORTed symbols agree with EDASM REL format
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2014-05-24 18:25:55 -07:00 |
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David Schmenk
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e9f854c06a
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Save startup path for relaunching CMD after SYS program
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2014-05-24 14:18:43 -07:00 |
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David Schmenk
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3d1ea51011
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Remove unused code
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2014-05-24 00:18:43 -07:00 |
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David Schmenk
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178db35815
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Working with real EDASM generated .REL files
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2014-05-23 22:54:36 -07:00 |
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David Schmenk
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76d900a4ee
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Fixes to compile pleaides.pla without errors
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2014-05-23 14:42:16 -07:00 |
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David Schmenk
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c105d61ca9
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Optimize for bytecode interp in AUX MEM
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2014-05-23 13:37:28 -07:00 |
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David Schmenk
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8309669ad8
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-05-23 12:24:27 -07:00 |
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David Schmenk
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a5b0349d56
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Small AUX mem tweaks
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2014-05-23 12:23:51 -07:00 |
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David Schmenk
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7773937882
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Update User Manual.md
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2014-05-23 10:56:33 -07:00 |
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David Schmenk
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fd4753a206
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Update User Manual.md
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2014-05-23 09:08:22 -07:00 |
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David Schmenk
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7824b5f491
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Update User Manual.md
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2014-05-22 20:45:17 -07:00 |
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David Schmenk
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457167ff53
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Update User Manual.md
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2014-05-22 20:42:20 -07:00 |
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David Schmenk
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93ef9f464d
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Update User Manual.md
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2014-05-22 20:11:46 -07:00 |
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David Schmenk
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e1ef2c33d1
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Update User Manual.md
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2014-05-22 17:49:41 -07:00 |
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David Schmenk
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468b348dfc
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Update User Manual.md
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2014-05-22 15:29:37 -07:00 |
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David Schmenk
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61388a292f
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Export a combined AUX <-> MAIN memory move routine
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2014-05-22 13:11:11 -07:00 |
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David Schmenk
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b7450ab11c
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Update README.md
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2014-05-22 09:39:39 -07:00 |
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David Schmenk
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67ad5ec115
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Update README.md
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2014-05-22 09:35:57 -07:00 |
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David Schmenk
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4f68415d59
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Update README.md
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2014-05-22 09:25:05 -07:00 |
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Martin Haye
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b9574155c7
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2014-05-22 09:16:46 -07:00 |
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Martin Haye
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2395e8e610
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Wow, first sprite is like totally working.
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2014-05-22 09:16:18 -07:00 |
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David Schmenk
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c097c0cfc4
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Initial class test
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2014-05-22 09:02:23 -07:00 |
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Martin Haye
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9902773b35
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First sprite that actually appears where it's supposed to be. Sometimes at lest.
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2014-05-22 08:15:20 -07:00 |
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Martin Haye
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3c1aa135f2
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Math for first sprite finally generating all the right numbers.
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2014-05-22 07:50:26 -07:00 |
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David Schmenk
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25dd968f74
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Improve structure offset access (especially for function pointers)
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2014-05-21 21:05:36 -07:00 |
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David Schmenk
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e465ae6ced
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Add global loads with offset
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2014-05-21 18:30:36 -07:00 |
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David Schmenk
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5dd829161b
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Improve indirect function call code generation
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2014-05-21 09:43:54 -07:00 |
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David Schmenk
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9fe7d4d29d
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Flag unkown CMD input, move putnl to TESTLIB
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2014-05-20 21:52:08 -07:00 |
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David Schmenk
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e72a9bc297
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Draw ground grid
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2014-05-20 20:08:32 -07:00 |
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