Martin Haye
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686bc8b614
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Check in PLVM02.SYSTEM.sys, so that one can build PackPartitions without needing ACME.
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2016-05-30 08:28:10 -07:00 |
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Martin Haye
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672c00fdbd
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Changes to build cleanly in a fresh Debian box.
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2016-05-30 08:27:06 -07:00 |
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Brendan Robert
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06111f3b64
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Added pre-defined blocks
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2016-05-28 20:29:25 -05:00 |
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Martin Haye
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f1aab8572c
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Fix problems with cursor flash when inputting a string.
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2016-05-26 09:09:25 -07:00 |
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Martin Haye
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a1dad110dd
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Fix for 64-map chunk bug.
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2016-05-26 07:41:44 -07:00 |
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Martin Haye
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334c7e6d71
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Fix for missing hi-bits in text windows making characters look like they were cut off.
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2016-05-19 09:31:28 +02:00 |
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Martin Haye
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cd4bd80639
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Break up long strings automatically.
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2016-05-19 09:31:05 +02:00 |
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Martin Haye
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0ca5045f7d
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-05-10 07:13:29 +02:00 |
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Martin Haye
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6ed1518520
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String management: break up long strings into plasma-size chunks; clear string pool after each.
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2016-05-10 07:13:22 +02:00 |
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Brendan Robert
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12aec1ad6b
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Code cleanup for copy selection handling and added copy/paste in map editor
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2016-05-07 22:05:25 -05:00 |
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Brendan Robert
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dddcc65ce4
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Map Editor: Filled rectangle drawn in wrong location
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2016-05-07 10:32:10 -05:00 |
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Martin Haye
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1bd54841e6
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Now writes warnings to a file so Seth can see them easily.
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2016-04-28 09:26:11 -07:00 |
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Martin Haye
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0f2f2fa4ab
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Animations now run during combat pauses.
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2016-04-28 08:20:28 -07:00 |
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Martin Haye
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8ab5e66078
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Merge branch 'peterferrie-master'
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2016-04-28 07:45:10 -07:00 |
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Martin Haye
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17772096f5
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Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
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2016-04-28 07:44:38 -07:00 |
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Martin Haye
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d0100f94e6
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Barf when strings get too long.
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2016-04-28 07:30:59 -07:00 |
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Peter Ferrie
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2822e6c184
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fix more typos
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2016-04-26 09:46:25 -07:00 |
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Martin Haye
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0d8ac8ea03
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-04-26 06:44:20 -07:00 |
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Martin Haye
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6745f5c556
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Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
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2016-04-26 06:40:11 -07:00 |
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Martin Haye
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9cdc68b0ee
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Improved messaging for errors.
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2016-04-26 06:39:44 -07:00 |
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Brendan Robert
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cfb26b86b0
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Fixed null pointer errors when switching and deleting maps and images
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2016-04-23 13:11:35 -05:00 |
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Brendan Robert
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11a9640e26
|
Fixed bugs related to rectangular selection and rectangle drawing
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2016-04-23 10:33:41 -05:00 |
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Peter Ferrie
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e5cd2ce964
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fix typo
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2016-04-19 14:22:41 -07:00 |
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Peter Ferrie
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d8e235d753
|
minor size optimisations
note that fontengine.s!Wp_CFnt has a bad compare
|
2016-04-12 16:54:00 -07:00 |
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Brendan Robert
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294fe817e9
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Added mouse coordinate info
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2016-04-09 10:43:35 -05:00 |
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Brendan Robert
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c2b3283601
|
Copy/paste support added to the Apple hi-res editor (as well as selection)
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2016-04-09 10:16:52 -05:00 |
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Martin Haye
|
1a36b10698
|
Handle de-quoting the enemies.tsv file.
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2016-04-07 10:11:35 -07:00 |
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Martin Haye
|
312ee3a8a3
|
Fixed problem clearing portrait after teleport.
|
2016-04-07 07:35:28 -07:00 |
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Martin Haye
|
ccc43368d4
|
Encounter zones working now.
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2016-03-31 10:01:04 -07:00 |
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Martin Haye
|
453d44b11a
|
Speed things up a little.
|
2016-03-29 15:22:31 -07:00 |
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Martin Haye
|
d17ef502e3
|
Good progress on implementing encounter zones.
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2016-03-29 15:17:42 -07:00 |
|
Martin Haye
|
510385ccd3
|
Better error reporting.
|
2016-03-27 08:18:32 -07:00 |
|
Martin Haye
|
3a1ad7a0c0
|
Streamlined packing procedure for Windows use.
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2016-03-25 09:39:15 -07:00 |
|
Martin Haye
|
44ef8798e7
|
Now packing global scripts from the Outlaw file. In particular, now requires a 'New game' script to be present, that it used to set map coordinates now (and much more later).
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2016-03-24 09:45:07 -07:00 |
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Martin Haye
|
99f5879993
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String response gathering and checking now working.
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2016-03-22 08:22:26 -07:00 |
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Martin Haye
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4bf6d8204a
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Look for enemies.tsv and font.bin in current directory if not found in the standard place. This will allow Seth to be fully independent of us developers and our exacting directory structure.
|
2016-02-27 11:02:58 -08:00 |
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Martin Haye
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c845bf6587
|
A few changes to support unibuild on Windows.
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2016-02-16 09:33:16 -08:00 |
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Martin Haye
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7d6393d9c8
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PackPartitions now grabs code files as resources from the Jar file if they're not present locally.
|
2016-02-15 16:25:24 -08:00 |
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Martin Haye
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e05a9691f9
|
Further work on just-in-time copy to build dir.
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2016-02-15 14:43:25 -08:00 |
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Martin Haye
|
ed21cb6d23
|
Now doing a better job of packing if/else statements and variables.
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2016-02-15 13:58:30 -08:00 |
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Martin Haye
|
5aeabcde51
|
Use user-defined script names in generated PLASMA code.
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2016-02-10 04:58:14 -08:00 |
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Martin Haye
|
291d529d5a
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Added incremental build of map scripts.
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2016-02-09 08:39:52 -08:00 |
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Martin Haye
|
e12555531a
|
Pure-PLASMA scripts from Outlaw now working.
|
2016-02-09 08:23:25 -08:00 |
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Martin Haye
|
042450d4ce
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Map scripts now being built as PLASMA source which is then compiled, instead of direct-to-bytecode. This will be much easier to maintain once it's fully working.
|
2016-02-03 08:50:22 -08:00 |
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Martin Haye
|
c0e98cd6c4
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2016-02-01 08:07:19 -08:00 |
|
Martin Haye
|
8439e6840d
|
PackPartitions now builds a 'fat' jar file containing all classes and dependent libraries.
|
2016-02-01 08:07:12 -08:00 |
|
Brendan Robert
|
e2dd52fbfc
|
Completely reworked packaging mechanics to create a more reliable result.
|
2016-01-30 13:02:11 -06:00 |
|
Brendan Robert
|
a460696cdf
|
Set undo levels to 50, got Image editor support working. Undo is 100% ready for testing!
|
2016-01-30 09:30:18 -06:00 |
|
Brendan Robert
|
47231d366b
|
Got undo working for map editor (though it is slow because redraw is still slow), also bumped undo to 20 levels.
|
2016-01-30 09:18:37 -06:00 |
|
Brendan Robert
|
6854b8d744
|
Undo support feature; partially working.
|
2016-01-30 08:48:46 -06:00 |
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