badvision
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6e7144df6a
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Updated POM dependencies to newer versions of things. Because OOOoooo SHINY!
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2017-07-03 10:39:24 -05:00 |
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Martin Haye
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4c0b02931d
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Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
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2017-04-02 09:25:11 -07:00 |
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badvision
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d5c51236f4
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Added copy data feature to export monitor listings of images. Doesn't do anything for other editors except probably throw stack traces.
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2017-03-21 00:30:24 -05:00 |
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Martin Haye
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ff1e31cd44
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Adding buy/sell store logic.
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2017-03-03 08:25:45 -08:00 |
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Martin Haye
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6dee0388b1
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Added ability to increase or decrease a stat for all party members.
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2017-02-24 08:49:12 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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badvision
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93729ba77a
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Script painter
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2016-12-24 16:01:05 -06:00 |
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badvision
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707bfd15cd
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Refactored map clearing code to make things more readable.
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2016-12-24 15:24:13 -06:00 |
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badvision
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fc00a1febe
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Accidentally left important canvas clear logic commented out.
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2016-12-24 15:04:49 -06:00 |
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badvision
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d39b61399d
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Updated redraw logic to be more efficient.
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2016-12-24 15:02:08 -06:00 |
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badvision
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5c05c342d5
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Fixed some UI issues with map navigation controls
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2016-12-24 15:00:45 -06:00 |
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badvision
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eee5be69db
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Updated build to use proper maven packager and support netbeans profiling
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2016-12-18 12:48:46 -06:00 |
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badvision
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ca1ffed529
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Fixed issue with spreadsheet editor; clone and delete were not updating the backing data object
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2016-12-17 01:45:06 -06:00 |
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Martin Haye
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5f53550df2
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Support getCharResponse; better handling of interdependent global scripts; support for backslash-backtick for explicit spaces in strings.
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2016-12-13 09:07:36 -08:00 |
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Martin Haye
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1f55dea477
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Basics of benching/unbenching for players.
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2016-11-10 08:40:50 -08:00 |
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Martin Haye
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e6bcc747bd
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Outlines of 'intimate mode'
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2016-11-07 07:58:46 -08:00 |
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Martin Haye
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2aa9e342e7
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Added tile swap for 3D mode.
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2016-11-01 09:25:36 -07:00 |
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Martin Haye
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33d9f17503
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New blocks for setting and clearing full-screen img.
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2016-10-24 07:08:37 -07:00 |
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badvision
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0c0c989bf0
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Added USE_ITEM pre-connected block
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2016-10-08 14:05:22 -05:00 |
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Martin Haye
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5c5f5ccf7a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-08-31 08:17:13 -07:00 |
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Doyousketch2
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30e9960ca5
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Update size of cursorAssistant when you zoom.
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2016-08-25 15:15:19 -04:00 |
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Martin Haye
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ecf76efde2
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Mostly implemented ability to add/remove players, but got some debugging to do.
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2016-08-17 08:09:14 -07:00 |
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Brendan Robert
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e461f61b84
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Added println with empty string combo block to editor
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2016-07-27 23:44:15 -05:00 |
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Brendan Robert
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9f3e63e04c
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Updated pre-connected blocks
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2016-07-27 23:42:07 -05:00 |
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Martin Haye
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0458b489c5
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Fixed the Dropbox links for Outlaw editor to be more current.
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2016-07-23 11:58:36 -05:00 |
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Brendan Robert
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7be0683eb9
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Script editor now resizes with window
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2016-07-16 20:39:28 -05:00 |
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Martin Haye
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43fa3101a3
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Slow progress getting packer to run as a plugin.
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2016-07-16 05:09:21 -07:00 |
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Brendan Robert
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e0c2ce2688
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Preconnected block updates
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2016-07-12 00:08:05 -05:00 |
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Brendan Robert
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31fd48eefd
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Added context menu for sheet editor to insert, clone, and delete rows.
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2016-07-11 21:38:54 -05:00 |
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Martin Haye
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1fae938e8a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-07-10 17:18:07 -07:00 |
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Martin Haye
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be40d8f4f4
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Added ability to clear all encounter zones, and to set the avatar tile.
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2016-07-10 17:18:03 -07:00 |
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Brendan Robert
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2a9293272d
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Added additional pre-connected blocks
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2016-07-10 18:28:04 -05:00 |
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Martin Haye
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df446bc38b
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Added support for arbitrary game flags, and most of stat increase/decrease.
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2016-07-07 16:15:31 -07:00 |
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Martin Haye
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57c65f1c69
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Added item-related Blocks.
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2016-07-07 13:59:07 -07:00 |
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Brendan Robert
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63881d948f
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Added tile copy/export and a few other minor refactorings
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2016-07-06 00:54:20 -05:00 |
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Brendan Robert
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ba0b04ce0e
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Can haz excel and TSV import!
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2016-07-05 17:06:00 -05:00 |
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Brendan Robert
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dc81bbc8aa
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Enter is no longer required to keep changes when editing spreadsheet cells
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2016-07-05 14:50:22 -05:00 |
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Brendan Robert
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641e8750d8
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Better handling of data, edit existing sheets works better and column reordering is now retained
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2016-07-05 11:59:06 -05:00 |
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Brendan Robert
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68b10cee7c
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Basic sheet editor functionality is working.
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2016-07-05 11:50:14 -05:00 |
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Brendan Robert
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4df9461029
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Minor code cleanups in mythos editor
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2016-07-05 02:53:49 -05:00 |
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Brendan Robert
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2f75c3e14a
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Most of sheet implementation has been done, still a little left to do though.
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2016-07-05 02:53:33 -05:00 |
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Brendan Robert
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da9e31a920
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Noted Java bug that affects outlaw editor -- if affected you have to use 1.8u50 or earlier. (u40 works fine)
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2016-07-04 12:39:14 -05:00 |
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Brendan Robert
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5e1e01e896
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Added example interaction to plugin
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2016-07-04 12:38:35 -05:00 |
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Brendan Robert
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a521b66045
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Changed order of script elements in XML and added Mutation repair script for "if" blocks.
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2016-07-04 12:37:49 -05:00 |
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Martin Haye
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cb124995f4
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Established some basics of the new A2Pack plugin.
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2016-07-03 15:31:13 -07:00 |
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Brendan Robert
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cd312cfc84
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Added one more hint: How to take the game data and marshal it back to XML for external processing.
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2016-07-03 01:10:39 -05:00 |
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Brendan Robert
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18ed359af0
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Application state is now an OSGi concern and SCR has been fully integrated to simplify plugin registration
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2016-07-03 01:01:05 -05:00 |
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Martin Haye
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8ebbc16da8
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Fixed streqi logic for matching encounter zone codes. Added a Blockly for starting an encounter.
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2016-06-28 07:40:09 -07:00 |
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Brendan Robert
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594fb0e10e
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First step in having an API: The global application state is now an OSGi component and can be accessed by the plugins.
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2016-06-26 23:36:28 -05:00 |
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Brendan Robert
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485776902e
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Added starting point of plugin system and example plugin
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2016-06-26 19:55:26 -05:00 |
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