Martin Haye
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3c6814e7af
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Refactored disk images to slim down main 800k image.
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2017-01-11 07:36:59 -08:00 |
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Martin Haye
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545538c5d0
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Initial version of ProBoot (untested as of yet).
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2017-01-11 07:14:16 -08:00 |
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Martin Haye
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2f35ee17f0
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Stripped out Plasma VM 'cmd' loading, in anticipation of dedicated LegendOS loader.
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2017-01-02 13:52:35 -08:00 |
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Martin Haye
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b5cf46d503
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Made progress on alternate packaging of PackPartitions as a plugin for Outlaw.
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2016-07-12 17:01:36 -07:00 |
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Martin Haye
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f37f3db60d
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Ignore dsk files in virtual (that's where I build ancient1.dsk and ancient2.dsk)
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2016-07-07 14:00:05 -07:00 |
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Martin Haye
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cb124995f4
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Established some basics of the new A2Pack plugin.
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2016-07-03 15:31:13 -07:00 |
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Brendan Robert
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485776902e
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Added starting point of plugin system and example plugin
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2016-06-26 19:55:26 -05:00 |
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Martin Haye
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686bc8b614
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Check in PLVM02.SYSTEM.sys, so that one can build PackPartitions without needing ACME.
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2016-05-30 08:28:10 -07:00 |
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Martin Haye
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6ed1518520
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String management: break up long strings into plasma-size chunks; clear string pool after each.
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2016-05-10 07:13:22 +02:00 |
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Martin Haye
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ccc43368d4
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Encounter zones working now.
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2016-03-31 10:01:04 -07:00 |
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Martin Haye
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951d03c4d3
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Added a few more files to ignore.
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2016-01-24 17:06:45 -08:00 |
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Martin Haye
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26bc00f3af
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First steps getting PLASMA compiler to run inside PackPartitiions.
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2016-01-18 17:59:54 -08:00 |
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Martin Haye
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79c30b84fc
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Added PLASMA makefile rule to build plasm.jar
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2016-01-18 13:11:43 -08:00 |
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Martin Haye
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70174a3342
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Forgot to check in some files from the combat refactor.
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2015-12-11 06:48:00 -08:00 |
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Martin Haye
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698ce413cc
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Added string interning to heap. Working on type system for players, items, combat.
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2015-09-17 10:03:02 -07:00 |
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Martin Haye
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24bf2c9519
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Archived heap test code in a separate place. Ready to actually use the heap, instead of test it.
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2015-09-09 07:52:10 -07:00 |
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Martin Haye
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c43f381296
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Much better error and warning pinpointing during pack process.
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2014-09-11 08:54:37 -07:00 |
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Martin Haye
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a399d81478
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Converting main loop to PLASMA.
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2014-07-06 14:40:35 -07:00 |
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Martin Haye
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0950b9357e
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Moved PLASMA compiler to be alongside other Apple platform tools.
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2014-07-06 10:21:03 -07:00 |
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Martin Haye
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10f9d8640b
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Getting Plasma running in the game.
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2014-06-25 06:37:10 -07:00 |
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Martin Haye
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ce5a45c920
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Reorganized data dir and put in readmes to tell what goes where.
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2014-02-20 07:55:07 -08:00 |
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Martin Haye
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48d222f017
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Working on packing partition files.
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2014-01-05 16:32:44 -08:00 |
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Martin Haye
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7445ee219d
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Added new tool: PackMap, to convert an Outlaw XML file to an Apple II packed map file.
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2013-09-13 08:40:53 -07:00 |
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Martin Haye
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73b51d1b26
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Fixes to the Apple II build system; step mode and proper ProDOS quit in render demo.
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2013-08-21 10:07:13 -07:00 |
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Martin Haye
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d435c2a94e
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Added README for Apple II build.
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2013-08-12 07:12:17 -07:00 |
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Martin Haye
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6c404f22df
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Added ignores for build directories etc.
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2013-08-12 06:44:06 -07:00 |
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Martin Haye
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57cf76357b
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Tentative build process for the Apple II.
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2013-08-12 06:34:37 -07:00 |
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Martin Haye
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751d997a04
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Revised version of A2Copy tool, which copies whole dirs in and out of image files.
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2013-08-09 12:48:32 -07:00 |
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