Commit Graph

318 Commits

Author SHA1 Message Date
Martin Haye
f6a6e844bb Compression now fully working. Also, changed core to be a .system file, so we don't need BASIC.SYSTEM any more. 2014-03-18 13:29:02 -07:00
Martin Haye
e741c5d57e Fixing lots of decompression bugs. 2014-03-17 11:30:15 -07:00
Martin Haye
539c878c5f Fixing decompressor bugs. 2014-03-17 07:49:40 -07:00
Martin Haye
37f4863e30 All compression code written and integrated; now to test. 2014-03-13 09:56:29 -07:00
Martin Haye
85f434aadf More work on compression. 2014-03-06 09:45:11 -08:00
Martin Haye
983f61b5c0 Making progress on LZ4 compression. 2014-03-06 07:25:04 -08:00
Martin Haye
625f2a44ea Added LZ5 compression to the packer. 2014-02-25 10:07:40 -08:00
Martin Haye
99827b9785 Now displays map name centered at top of window. 2014-02-20 09:13:30 -08:00
Martin Haye
14296ca13a Font engine integrated with raycaster. 2014-02-20 07:45:48 -08:00
Martin Haye
3eb021aad8 Switched over to ACME for raycaster. Also made output of packer more brief. 2014-02-09 14:59:43 -08:00
Martin Haye
0d8584743e Finally got everything loading and displaying in the raycaster. 2014-01-26 16:32:03 -08:00
Martin Haye
c63eed8ee7 Making progress with packing all maps, not just one, and loading back one map and only its textures. 2014-01-26 08:26:51 -08:00
Martin Haye
21088c8f90 Texture header for maps. 2014-01-24 10:51:11 -08:00
Martin Haye
d78c7ed652 First disk load worked\! 2014-01-16 09:19:40 -08:00
Martin Haye
5a8b451703 Revised mem manager and partition packing code to do arbitrary sizes rather than whole pages. 2014-01-15 08:58:20 -08:00
Martin Haye
ec28cb6460 Now packing code segments as well. 2014-01-05 17:34:57 -08:00
Martin Haye
5af871d65b Working on packing partition files. 2014-01-05 17:16:30 -08:00
Martin Haye
48d222f017 Working on packing partition files. 2014-01-05 16:32:44 -08:00