Martin Haye
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cad2626221
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Fixed name generation bug with plain items.
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2018-05-10 07:40:06 -07:00 |
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Martin Haye
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66d95451c2
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Keep automap icons simple - no dither processing.
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2018-05-10 06:53:55 -07:00 |
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Martin Haye
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ba748eed52
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Excellent progress on displaying map special icons.
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2018-05-09 09:11:27 -07:00 |
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Martin Haye
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7ffc63db8e
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Making progress on display of automap specials.
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2018-05-06 09:25:42 -07:00 |
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Martin Haye
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f49a34434d
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Generating mapSpecials table.
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2018-05-03 08:38:35 -07:00 |
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Martin Haye
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54735f5317
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Refined the resource index so that wilderness map really does fully function from any of the data disks.
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2018-04-28 09:38:24 -07:00 |
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Martin Haye
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681faa7187
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Made pack_report.txt more compact and clear.
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2018-04-28 07:22:41 -07:00 |
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Martin Haye
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28b7a97add
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Deduplicated strings to make gen_enemies and gen_items smaller. Optimized load order in combat.
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2018-04-27 09:23:24 -07:00 |
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Martin Haye
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8a5a1e1a65
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Modified ProRWTS to preserve scratchpad space in aux text screen area.
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2018-04-25 08:57:47 -07:00 |
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Martin Haye
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b487223783
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Generating map sizes for diskops checking.
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2018-04-16 07:46:54 -07:00 |
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Martin Haye
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f4062d506a
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Lots of work on automap marks.
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2018-04-16 05:35:40 -07:00 |
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Martin Haye
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1e9813ba2a
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Fixed bug where script module wasn't beeing freed when wandering (or teleporting) for a long time on the wilderness map.
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2018-04-08 10:08:50 -07:00 |
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Martin Haye
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0248c70646
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Automap mark saving working for 3D maps.
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2018-04-05 08:30:04 -07:00 |
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Martin Haye
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6fae3b6ea8
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More groundwork for automap mark cache/flush.
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2018-03-29 10:12:22 -07:00 |
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Martin Haye
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1dbd41d79e
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Workaround for PLASMA string thing.
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2018-03-28 16:36:52 -07:00 |
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Martin Haye
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91d58fb584
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-28 16:21:35 -07:00 |
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David Schmenk
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1528d5f7aa
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Always output ENTER/LEAVE for functions (no zero locals optimization)
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2018-03-28 13:00:58 -07:00 |
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David Schmenk
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d6c870112c
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Revert "Fix for strings in non ENTER/LEAVE functions"
This reverts commit fb0ef9848b .
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2018-03-28 12:57:58 -07:00 |
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Martin Haye
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433eaf3f47
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-27 11:21:17 -07:00 |
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David Schmenk
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fb0ef9848b
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Fix for strings in non ENTER/LEAVE functions
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2018-03-27 10:31:28 -07:00 |
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Martin Haye
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faa5270a0c
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Improved song conversion and playback.
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2018-03-26 13:48:10 -07:00 |
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Brendan Robert
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e52d4016dd
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Self-clocking mockingboard is no longer tied to the main emulator speed
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2018-03-21 20:24:55 -05:00 |
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Brendan Robert
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e0bc6a797e
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Used synchronized types to avoid race conditions
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2018-03-21 20:24:55 -05:00 |
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Brendan Robert
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461fe41f79
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Removed font speedup hacks -- we should just rely on transwarp softswitch for speedups.
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2018-03-21 20:24:55 -05:00 |
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Martin Haye
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aa9a94b678
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-20 10:43:30 -07:00 |
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Martin Haye
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820fba95e3
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Now correctly sequencing the test song.
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2018-03-20 10:43:20 -07:00 |
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Martin Haye
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0c20264a9b
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More work integrating sound - it makes a tone now.
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2018-03-20 08:35:19 -07:00 |
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Brendan Robert
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55e7a87cc5
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Turning off acceleration resets to the user-defined speed instead of 1mhz
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2018-03-20 10:01:35 -05:00 |
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Martin Haye
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9a9464da3c
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-20 07:59:06 -07:00 |
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Martin Haye
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0693ea2fec
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Working on integrating music.
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2018-03-20 07:58:59 -07:00 |
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Brendan Robert
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dabf70c3cf
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Updated RAM to use sets for listeners (it's more efficient) and added Zip/Transwarp emulation at a minimal level. That means programs can now selectively over-clock the emulator if desired.
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2018-03-20 00:11:51 -05:00 |
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Brendan Robert
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356b1fad3e
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Updated default speed to 2x instead of 1.5x and fixed issue that kept resetting speed to 1x every time the emulator is started
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2018-03-19 00:55:37 -05:00 |
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Brendan Robert
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c9c91d2fe0
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Updated color mode detection to use sofswitch method. Changed default emulator color mode and speed to 2x
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2018-03-17 12:21:09 -05:00 |
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Martin Haye
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a0b02c7177
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Fixed art town texture bug. Fixed some automap bugs.
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2018-03-16 10:15:49 -07:00 |
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Martin Haye
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cf03ab7f60
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Fixes for PLASMA 1.1
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2018-03-15 08:02:21 -07:00 |
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David Schmenk
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a43083dac7
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Make sure LC bank 2 is write enabked
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2018-03-15 06:48:37 -07:00 |
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David Schmenk
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6205d1310f
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Upgrade to PLASMA 1.1 compiler/VM
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2018-03-14 13:58:23 -07:00 |
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Martin Haye
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073457d56d
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Major automap improvements. Fixes for lamp.
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2018-03-14 09:28:57 -07:00 |
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Martin Haye
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a82cef30cc
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Moving forward on generalizing automap display.
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2018-03-11 11:54:38 -07:00 |
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Martin Haye
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1e6a12fd4c
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Improved look and consistency of automap size reduction.
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2018-03-10 15:45:17 -08:00 |
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Martin Haye
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a245855a5e
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First very basic automap display.
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2018-03-10 08:31:09 -08:00 |
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Martin Haye
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07c810e294
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Changed swapTile to copyTile, since that's how we effectively use it in the game, and makes for a consistent outcome every time.
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2018-03-07 08:49:21 -08:00 |
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Martin Haye
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eaf266f828
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Fixed problem with no 2d maps working. Reordered rendering to give a faster feel.
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2018-03-05 07:37:42 -08:00 |
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Martin Haye
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7b9522d6d6
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Added automap-compatible 2D tiles to 3D maps.
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2018-02-24 10:20:01 -08:00 |
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Martin Haye
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234e013047
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-02-21 09:54:37 -08:00 |
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Martin Haye
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f971e79512
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No longer need to pack clock and compass icons; but do need to pack lamp icons.
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2018-02-14 09:43:11 -08:00 |
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Martin Haye
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1de7a61344
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Freed up old script hint flag, so I can use it for automap marking instead.
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2018-02-14 08:58:22 -08:00 |
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Brendan Robert
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69261e6915
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Some refinements to capture text inside the graphics area
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2018-02-04 22:30:24 -06:00 |
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Brendan Robert
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c50ea6ec77
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cleaned up how speed is managed in the app
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2018-02-01 09:09:18 -06:00 |
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Brendan Robert
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53e86e7888
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Added next-VBL refresh of screen when mode changes
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2018-02-01 09:08:54 -06:00 |
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