Martin Haye
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87926d1584
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Trying to get exact sizes now.
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2017-02-05 11:20:13 -08:00 |
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Martin Haye
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3c49a6c7ce
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Fixed some disk split bugs.
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2017-02-05 11:05:26 -08:00 |
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Martin Haye
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c060bf31d4
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Lots of progress on disk split allocation.
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2017-02-05 09:45:34 -08:00 |
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Martin Haye
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30dd953d44
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Made some progress on disk splitting... lots left though.
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2017-02-02 10:20:39 -08:00 |
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Martin Haye
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2b78f31b5a
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I think I'm now tracking all the dependencies needed for proper disk splitting.
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2017-01-29 10:47:58 -08:00 |
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Martin Haye
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6bf9889488
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A couple little comments.
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2017-01-29 09:43:02 -08:00 |
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Martin Haye
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cd090db01f
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Split long lines to making editing easier.
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2017-01-29 09:40:14 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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Martin Haye
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32656bd6fc
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Removed dependency on lz4, since we have our own compression algorithm now.
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2017-01-25 07:48:20 -08:00 |
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Martin Haye
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a143026583
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Refactored packer to use compressed byte arrays most everywhere, because they're so much easier to work with then Java ByteBuffer.
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2017-01-24 10:47:01 -08:00 |
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Martin Haye
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12760c330b
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Read XML file only once.
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2017-01-22 14:45:41 -08:00 |
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Martin Haye
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9e5e955fbe
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Realized I could use simple PLASMA extern for global heap pointer.
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2017-01-22 08:44:10 -08:00 |
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Martin Haye
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7056e09458
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Properly retain previous game save when rebuilding image.
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2017-01-18 08:24:09 -08:00 |
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Martin Haye
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7fb830793c
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Doing some speed testing.
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2017-01-15 09:10:43 -08:00 |
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Martin Haye
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4b9f2c9a85
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Create proper save file on all disks. Updated memory map.
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2017-01-12 07:30:54 -08:00 |
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Martin Haye
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99f9f9f35c
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Now supporting multi-floppy mode.
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2017-01-11 19:02:31 -08:00 |
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Martin Haye
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6e47f62e84
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Now building multiple floppies.
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2017-01-11 16:22:31 -08:00 |
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Martin Haye
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094d4ca8da
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Smaller 140k image, now with ProBoot.
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2017-01-11 15:32:32 -08:00 |
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Martin Haye
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2404025654
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Working on floppy generation.
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2017-01-11 15:20:22 -08:00 |
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Martin Haye
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d0ca62eb53
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Adding ProBoot and floppy version.
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2017-01-11 09:54:58 -08:00 |
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Martin Haye
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3c6814e7af
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Refactored disk images to slim down main 800k image.
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2017-01-11 07:36:59 -08:00 |
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Martin Haye
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545538c5d0
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Initial version of ProBoot (untested as of yet).
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2017-01-11 07:14:16 -08:00 |
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Martin Haye
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994388940a
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Integrated new version of ProRWTS, now with support for big tree files\! Works beautifully.
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2017-01-09 07:47:51 -08:00 |
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Martin Haye
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6e8089d3a3
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Made decompression slightly faster.
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2017-01-09 06:57:39 -08:00 |
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Martin Haye
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ae4210a050
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Temporary workarounds.
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2017-01-07 11:25:01 -08:00 |
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Martin Haye
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845239c2cf
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Got decompression working, yay\!
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2017-01-06 17:49:51 -08:00 |
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Martin Haye
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bf179182b0
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Added underlap verification in a better way. Going back to 2 partitions so qkumba can repro the ProDOS tree-file problem.
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2017-01-06 11:09:01 -08:00 |
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Martin Haye
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485e9e7430
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Added decompression underlap verification.
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2017-01-06 09:04:29 -08:00 |
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Martin Haye
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efc8a84396
|
Yay, I can reach the title screen now.
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2017-01-04 17:57:18 -08:00 |
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Martin Haye
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e21f6cb423
|
More progress on ProRWTS.
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2017-01-04 15:05:43 -08:00 |
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Martin Haye
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dd061c37c3
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Making slow progress integrating ProRWTS with mem mgr.
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2017-01-04 13:15:39 -08:00 |
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Martin Haye
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8ff169d1e6
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Now loading and successfully relocating ProRWTS and PLASMA.
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2017-01-04 09:17:13 -08:00 |
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Martin Haye
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c67a4ea718
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I think decompressor is written now.
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2017-01-02 11:14:59 -08:00 |
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Martin Haye
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917a6561f7
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Better encoding of offset=64
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2017-01-02 09:06:11 -08:00 |
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Martin Haye
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0e4c7df743
|
More efficient coding of zero-length lits results in even better compression, and faster decomp as well.
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2017-01-02 07:44:48 -08:00 |
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Martin Haye
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7d8c562ffa
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Rearranged gamma scheme for faster decomp.
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2017-01-01 08:59:35 -08:00 |
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Martin Haye
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05a63b3e54
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Optimized code pair encoding for faster decompression.
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2016-12-30 18:06:17 -08:00 |
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Martin Haye
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cff4b79931
|
Refactored into code pairs.
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2016-12-30 17:56:11 -08:00 |
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Martin Haye
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ac70c14f31
|
Refactored into code pairs.
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2016-12-30 17:46:21 -08:00 |
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Martin Haye
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cd17eb873e
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Fixed comment
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2016-12-30 17:42:35 -08:00 |
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Martin Haye
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e8ea2e9f87
|
Fixed comment.
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2016-12-30 08:33:46 -08:00 |
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Martin Haye
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77e2a7c3cf
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Tested with underlap of 2 for decompression. Changed cut-off to 8 or more saved bytes.
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2016-12-30 07:59:26 -08:00 |
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Martin Haye
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9d04090881
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Backed off a little bit so that all elias encoding is 8-bits or less.
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2016-12-29 17:42:10 -08:00 |
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Martin Haye
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908eb71927
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Parameterized offset exp.
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2016-12-29 17:19:15 -08:00 |
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Martin Haye
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a761056723
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Parameterized offset exp.
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2016-12-29 17:18:53 -08:00 |
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Martin Haye
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b5ca1d32aa
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Fixed a bug, and fixed a big counting error.
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2016-12-29 16:06:16 -08:00 |
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Martin Haye
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64bc3117f0
|
More efficient encoding of literal lengths.
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2016-12-29 12:48:11 -08:00 |
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Martin Haye
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014abce085
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Committing to gammas for offsets.
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2016-12-29 08:23:36 -08:00 |
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Martin Haye
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5804cde556
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Best compression yet, messing with offset encoding.
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2016-12-29 08:19:11 -08:00 |
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Martin Haye
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77b55bbd14
|
Offsets with gamma.
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2016-12-29 08:06:23 -08:00 |
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