Brendan Robert
|
a530a9741e
|
Changed motherboard speed to be in percentage of 1mhz instead of in Hertz
|
2017-12-29 19:20:07 -06:00 |
|
Brendan Robert
|
77b82992df
|
Added ability to toggle aspect correction for full-screen mode
|
2017-12-29 18:19:48 -06:00 |
|
Brendan Robert
|
18c77f06e0
|
Updated game packaging script
|
2017-12-29 16:07:22 -06:00 |
|
Brendan Robert
|
152c09d868
|
Wipe memory pattern during cold boot -- fixes reboot issues
|
2017-12-29 13:58:12 -06:00 |
|
Brendan Robert
|
9cfe66d68b
|
Added upgrade automation which imports saved games and replaces disk copy
|
2017-12-29 13:46:27 -06:00 |
|
Brendan Robert
|
4376bb5378
|
Tweaked bootup appearance
|
2017-12-29 11:10:27 -06:00 |
|
Brendan Robert
|
0ca9b29614
|
Better cold-boot behavior
|
2017-12-29 02:09:09 -06:00 |
|
Brendan Robert
|
0567ed94cf
|
Explicitly force all-color for title screen
|
2017-12-29 02:01:14 -06:00 |
|
Brendan Robert
|
107a7b7ed9
|
Add hi-bit so that the color mask doesn't get set with funky values and make the title screen look weird.
|
2017-12-29 01:55:44 -06:00 |
|
Brendan Robert
|
76c97b4978
|
Removal of legacy "JaceApplication" and added bootup animation which bypasses the coldstart routine.
|
2017-12-29 01:50:53 -06:00 |
|
Brendan Robert
|
c98bf87549
|
Fixed DHGR export bugs
|
2017-12-29 00:15:40 -06:00 |
|
Brendan Robert
|
05e59a5454
|
Basic speedup hacks and B&W rendering for text
|
2017-12-28 18:48:35 -06:00 |
|
Brendan Robert
|
cfb90d27a1
|
Got the copy-on-start option to work.
|
2017-12-28 11:59:30 -06:00 |
|
Brendan Robert
|
7b7c41a47e
|
Creating base lawless app and packaging script
|
2017-12-28 11:40:40 -06:00 |
|
Brendan Robert
|
7ce8c09dcc
|
Adding app packaging
|
2017-12-28 10:41:31 -06:00 |
|
Brendan Robert
|
1aa20e3f5b
|
Adding a fork of Jace for building standlone versions of the game
|
2017-12-28 10:40:35 -06:00 |
|
David Schmenk
|
ed1e7ef9d7
|
enable strict parameter/return count checking
|
2017-12-13 14:56:15 -08:00 |
|
David Schmenk
|
f27a1b89c7
|
Reset Y instruction pointer after call
|
2017-12-05 13:50:07 -08:00 |
|
Dave Schmenk
|
fe3a592e25
|
Reduce stack usage during CALL/RET
|
2017-12-04 21:42:52 -08:00 |
|
Martin Haye
|
f6069c576d
|
Integrated new PLASMA compiler, including delicious ternary operator.
|
2017-11-29 09:21:24 -08:00 |
|
Martin Haye
|
c137981da2
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-29 08:45:27 -08:00 |
|
Martin Haye
|
21a333323c
|
Slight fix where last pix of version number was cut off.
|
2017-11-29 08:45:21 -08:00 |
|
David Schmenk
|
dc790dc566
|
Update compiler with ternary op support
|
2017-11-25 12:53:00 -08:00 |
|
Dave Schmenk
|
e90a95f944
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-11 06:52:19 -08:00 |
|
Dave Schmenk
|
cf436209ee
|
Don't mess with interrupts in VM (work needed for unenhanced //e)
|
2017-11-11 06:51:30 -08:00 |
|
Martin Haye
|
5e91ea175b
|
Fix to get proper parent dir from relative file.
|
2017-11-10 12:08:43 -08:00 |
|
Martin Haye
|
0086c6645e
|
Some resources needed duping across disks; we were just lucky with LL.
|
2017-11-09 10:00:20 -08:00 |
|
Martin Haye
|
f3e53f1f4a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-09 07:41:46 -08:00 |
|
Martin Haye
|
77b222dfa6
|
Version number fix. Added ability to put font.bin alongside world.xml.
|
2017-11-09 07:41:41 -08:00 |
|
Dave Schmenk
|
f676ae7d31
|
Add optional arguments to adjust timescale and extra percussion channels
|
2017-11-08 09:57:15 -08:00 |
|
Dave Schmenk
|
bf5fd4fafa
|
Better delta time tracking of MIDI events
|
2017-11-07 16:24:09 -08:00 |
|
Dave Schmenk
|
2eb98cc548
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-05 17:39:17 -08:00 |
|
Dave Schmenk
|
9449cd62ff
|
Push minimum delta time to 1/16 second to capture more transitions
|
2017-11-05 17:37:36 -08:00 |
|
David Schmenk
|
16b71cd640
|
Install instructions
|
2017-11-04 09:38:17 -07:00 |
|
David Schmenk
|
d972f1db3e
|
Test MIDI file
|
2017-11-04 08:26:29 -07:00 |
|
David Schmenk
|
1b412b8112
|
Update documentation for useage
|
2017-11-02 13:11:57 -07:00 |
|
David Schmenk
|
5bce9291d1
|
Update README.md
|
2017-11-01 16:08:38 -07:00 |
|
David Schmenk
|
39b93e88bb
|
Create README.md
Instructions to convert MIDI .mid files into a sequence file for the PLASMA music sequencer
|
2017-11-01 16:07:41 -07:00 |
|
David Schmenk
|
ca3f80d318
|
Forgot RND seed update in noSequence
|
2017-11-01 14:38:07 -07:00 |
|
David Schmenk
|
f92d4c9417
|
Capture timing wrap-around when not sequencing
|
2017-11-01 14:27:58 -07:00 |
|
Dave Schmenk
|
f69ee68138
|
Initial commit of MIDI converter.
|
2017-11-01 12:37:55 -07:00 |
|
David Schmenk
|
27e0d895df
|
Initial commit for MockingBoard/Speaker music sequencer
|
2017-11-01 12:03:50 -07:00 |
|
Brendan Robert
|
e185009203
|
Added context menu to map scripts list, allowing you to copy, delete, and clear from map
|
2017-09-23 23:18:41 -05:00 |
|
Martin Haye
|
d5dd1fe449
|
Some optimization to make game loop smaller.
|
2017-09-20 08:44:35 -07:00 |
|
Martin Haye
|
b25224558c
|
No longer need tossStrings() workaround.
|
2017-09-19 08:49:00 -07:00 |
|
Martin Haye
|
52f42d7fcf
|
Can now avoid fixups for gamelib functions, and (with care) use abs addressing there.
|
2017-09-19 08:32:25 -07:00 |
|
Martin Haye
|
0fc0e6b852
|
Placing gameloop at a static location.
|
2017-09-19 07:50:42 -07:00 |
|
Martin Haye
|
be7de86526
|
A bit of optimization.
|
2017-09-19 06:36:50 -07:00 |
|
Martin Haye
|
35969f4127
|
One more pack fix.
|
2017-09-14 09:56:46 -07:00 |
|
Martin Haye
|
ef251e479a
|
More progress on pack limits.
|
2017-09-14 09:53:01 -07:00 |
|