Martin Haye
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80bc9c277c
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Refactored godmode so it's not occupying memory most of the time.
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2018-04-20 09:21:52 -07:00 |
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Martin Haye
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c7dfbef4c6
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Fix bug when move backward called twice.
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2018-04-16 08:19:38 -07:00 |
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Martin Haye
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eb4701f0d4
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Working on marks verification and clearing.
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2018-04-16 08:19:30 -07:00 |
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Martin Haye
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b487223783
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Generating map sizes for diskops checking.
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2018-04-16 07:46:54 -07:00 |
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Martin Haye
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c1bca9e125
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Fixed bug in automap mark merging.
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2018-04-16 06:18:47 -07:00 |
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Martin Haye
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f4062d506a
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Lots of work on automap marks.
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2018-04-16 05:35:40 -07:00 |
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Martin Haye
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df61fb6baa
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Fix pluralization, and pave the way for multiple enemy groups.
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2018-04-16 05:35:25 -07:00 |
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Martin Haye
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1e9813ba2a
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Fixed bug where script module wasn't beeing freed when wandering (or teleporting) for a long time on the wilderness map.
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2018-04-08 10:08:50 -07:00 |
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Martin Haye
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4964220863
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Added proper automap mark flushing.
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2018-04-08 07:46:53 -07:00 |
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Martin Haye
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3f77c7cade
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Unload textures at proper moments.
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2018-04-08 07:46:26 -07:00 |
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Martin Haye
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2db272f368
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Slightly better debug messaging.
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2018-04-08 07:46:01 -07:00 |
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Martin Haye
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b2eef925d8
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Fixed several mark storage bugs.
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2018-04-08 07:32:46 -07:00 |
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Martin Haye
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0248c70646
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Automap mark saving working for 3D maps.
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2018-04-05 08:30:04 -07:00 |
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Martin Haye
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94f5ab3a7e
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Tested out mark queueing code.
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2018-04-01 07:55:13 -07:00 |
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Martin Haye
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fa6454fdfb
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Now loading mark queue/flush code into proper RAM bank.
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2018-03-30 09:54:39 -07:00 |
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Martin Haye
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6fae3b6ea8
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More groundwork for automap mark cache/flush.
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2018-03-29 10:12:22 -07:00 |
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Martin Haye
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322fc7b1ba
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No need for string workaround anymore -- yay\!
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2018-03-28 16:42:42 -07:00 |
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Martin Haye
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1dbd41d79e
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Workaround for PLASMA string thing.
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2018-03-28 16:36:52 -07:00 |
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Martin Haye
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add1c62f75
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Fix for double-freeing.
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2018-03-28 16:36:37 -07:00 |
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Martin Haye
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91d58fb584
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-28 16:21:35 -07:00 |
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Martin Haye
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5d71d911a4
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Massaging load/unload with an eye to automap flushing.
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2018-03-28 15:29:49 -07:00 |
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Martin Haye
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7350c47b89
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Better fix for return-to-2d from automap.
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2018-03-28 15:16:34 -07:00 |
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Martin Haye
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ba46785fec
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Fix return to 2D map from automap.
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2018-03-28 14:48:43 -07:00 |
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Martin Haye
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6468c0fef1
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I couldn't resist saving a few bytes.
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2018-03-28 14:47:39 -07:00 |
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David Schmenk
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1528d5f7aa
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Always output ENTER/LEAVE for functions (no zero locals optimization)
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2018-03-28 13:00:58 -07:00 |
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David Schmenk
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d6c870112c
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Revert "Fix for strings in non ENTER/LEAVE functions"
This reverts commit fb0ef9848b .
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2018-03-28 12:57:58 -07:00 |
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Martin Haye
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433eaf3f47
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-27 11:21:17 -07:00 |
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Martin Haye
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420db30768
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Automap scrolling optimization.
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2018-03-27 10:43:51 -07:00 |
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David Schmenk
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fb0ef9848b
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Fix for strings in non ENTER/LEAVE functions
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2018-03-27 10:31:28 -07:00 |
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Martin Haye
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580a5126c5
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Fix for adding countable things to inventory.
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2018-03-27 10:01:40 -07:00 |
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Martin Haye
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314355e2ff
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Speeding up automap display.
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2018-03-27 10:01:03 -07:00 |
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Martin Haye
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8f3f60ede7
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Some little optimizations for automap display.
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2018-03-27 07:37:11 -07:00 |
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Martin Haye
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faa5270a0c
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Improved song conversion and playback.
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2018-03-26 13:48:10 -07:00 |
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Martin Haye
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c819c30b34
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Added scrolling code to automap, in preparation for making everything faster.
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2018-03-26 13:48:00 -07:00 |
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Brendan Robert
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e52d4016dd
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Self-clocking mockingboard is no longer tied to the main emulator speed
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2018-03-21 20:24:55 -05:00 |
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Brendan Robert
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e0bc6a797e
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Used synchronized types to avoid race conditions
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2018-03-21 20:24:55 -05:00 |
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Brendan Robert
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461fe41f79
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Removed font speedup hacks -- we should just rely on transwarp softswitch for speedups.
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2018-03-21 20:24:55 -05:00 |
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Martin Haye
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aa9a94b678
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-20 10:43:30 -07:00 |
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Martin Haye
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820fba95e3
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Now correctly sequencing the test song.
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2018-03-20 10:43:20 -07:00 |
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Martin Haye
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0c20264a9b
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More work integrating sound - it makes a tone now.
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2018-03-20 08:35:19 -07:00 |
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Brendan Robert
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55e7a87cc5
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Turning off acceleration resets to the user-defined speed instead of 1mhz
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2018-03-20 10:01:35 -05:00 |
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Martin Haye
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9a9464da3c
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-20 07:59:06 -07:00 |
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Martin Haye
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0693ea2fec
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Working on integrating music.
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2018-03-20 07:58:59 -07:00 |
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Brendan Robert
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dabf70c3cf
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Updated RAM to use sets for listeners (it's more efficient) and added Zip/Transwarp emulation at a minimal level. That means programs can now selectively over-clock the emulator if desired.
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2018-03-20 00:11:51 -05:00 |
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David Schmenk
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e163e709cf
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music.pla is now sndseq.pla
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2018-03-19 09:04:43 -07:00 |
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David Schmenk
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999a7d48ec
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Initial check-in for music sequencer
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2018-03-19 09:01:45 -07:00 |
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David Schmenk
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4cf8d7e8c4
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Initial check-in for music sequencer
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2018-03-19 09:00:57 -07:00 |
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Brendan Robert
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356b1fad3e
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Updated default speed to 2x instead of 1.5x and fixed issue that kept resetting speed to 1x every time the emulator is started
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2018-03-19 00:55:37 -05:00 |
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Martin Haye
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f1e15d822e
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-18 10:39:06 -07:00 |
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Martin Haye
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669a051fd4
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A couple ignores for Martin-specific links.
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2018-03-18 10:30:07 -07:00 |
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