Martin Haye
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acc78864bf
|
Fixed bugs with using items and salves.
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2017-08-30 09:27:10 -07:00 |
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Martin Haye
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ddbeebd9b0
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More work on stackables.
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2017-08-30 08:50:28 -07:00 |
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Martin Haye
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dbc94d707c
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Coding done on big item and flag refactor. Now for testing.
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2017-08-29 09:06:53 -07:00 |
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Martin Haye
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865c2fe8f2
|
Improved plural processing.
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2017-08-25 08:16:06 -07:00 |
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Martin Haye
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ffa1bb9afe
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Removed old kludged finalWin() logic. Moved a couple of functions to godmode.pla that were only used there anyway.
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2017-08-15 10:01:28 -07:00 |
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Martin Haye
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be58f38628
|
Cleaner memory regimen to avoid out-of-mem situations.
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2017-08-14 09:25:38 -07:00 |
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Martin Haye
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5c42a66eb8
|
Fix for bug that allows slipping between diagonal walls
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2017-08-14 09:25:06 -07:00 |
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Martin Haye
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abcf6f9c94
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Fixed display problems with godmode teleport.
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2017-08-14 08:16:38 -07:00 |
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Martin Haye
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9c45ed0fb5
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Added import-game function.
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2017-08-14 08:01:31 -07:00 |
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Martin Haye
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4cf10aba0a
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Took out some debugging code, and made next/prev portrait more efficient.
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2017-08-12 10:29:54 -07:00 |
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Martin Haye
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1ce5b2b0a0
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Fixed latent animation bug introduced by PF - when advancing anim ptr, need to get both bytes of offset before changing ptr.
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2017-08-12 10:25:24 -07:00 |
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Martin Haye
|
8cd36fad17
|
Added version stamp (encoded engine time, plus scenario differential)
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2017-08-11 11:17:38 -07:00 |
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Martin Haye
|
3a452e3de1
|
More rational suppression of script-within-script. Fix for rendering wrong direction while going backward.
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2017-08-10 10:51:20 -07:00 |
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Martin Haye
|
e1cc6c37b9
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Temporary fix for text overwrite problem.
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2017-08-10 09:56:46 -07:00 |
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Martin Haye
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276157fa8e
|
Added validation of character name and gender.
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2017-08-06 16:44:10 -07:00 |
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Martin Haye
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c02f9f8f83
|
Allow scripts to add skills and XP.
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2017-08-06 11:23:40 -07:00 |
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Martin Haye
|
d3132cc318
|
Working to get compass direction actually right.
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2017-08-04 08:30:08 -07:00 |
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Martin Haye
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a86d7d8764
|
Now with working compass in 3D mode.
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2017-08-04 08:15:40 -07:00 |
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Martin Haye
|
f3f070bcba
|
Pack clock and compass icons into global tileset in addition to avatars.
|
2017-08-04 06:58:17 -07:00 |
|
Martin Haye
|
9af91c0343
|
Removed debug pause.
|
2017-08-02 19:14:47 -07:00 |
|
Martin Haye
|
db6ffb680c
|
Integrated a suggestion from qkumba, and fixed a couple bugs in his fixes.
|
2017-08-02 19:14:35 -07:00 |
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Martin Haye
|
81a02fd805
|
Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
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2017-08-02 13:13:18 -07:00 |
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Martin Haye
|
5efd81102f
|
Fixed CB opcode (again)
|
2017-08-02 10:20:22 -07:00 |
|
Peter Ferrie
|
b466c539a9
|
size optimising bits and pieces
two possible bugs, search for";;pf:"
|
2017-07-31 15:18:39 -07:00 |
|
Martin Haye
|
dba14b92bc
|
Fix auto-reload for Bows. A couple minor combat display fixes.
|
2017-07-17 07:58:20 -07:00 |
|
Martin Haye
|
1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
|
Martin Haye
|
729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
|
Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
07ba262072
|
Format dice in more user-friendly min/max form.
|
2017-07-14 10:05:21 -07:00 |
|
Martin Haye
|
ee91583e1d
|
More aesthetic adjustments.
|
2017-07-14 09:45:33 -07:00 |
|
Martin Haye
|
d635cfc4ea
|
Removed debug print.
|
2017-07-14 08:54:15 -07:00 |
|
Martin Haye
|
817affadfb
|
Some visual tweaks to the skills screen.
|
2017-07-14 08:53:10 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
4b92a18209
|
Combat bugs: changing weapons with none equipped; single shot fix.
|
2017-07-14 06:58:34 -07:00 |
|
Martin Haye
|
6bdfd378b7
|
Implementing more and more combat logic.
|
2017-07-13 10:12:28 -07:00 |
|
Martin Haye
|
e4030334a1
|
Fixed some combat bugs; added initial equipping
|
2017-07-11 08:56:14 -07:00 |
|
Martin Haye
|
30a5881f24
|
Implemented initial character naming, gender assignment, and XP/SP init.
|
2017-07-08 16:36:08 -07:00 |
|
Martin Haye
|
bf4e3c7792
|
Fixed null ptr bug with item use.
|
2017-07-08 09:29:36 -07:00 |
|
Martin Haye
|
bca6410d70
|
Added debug mode for combat formulas, which will help in balancing the formulas.
|
2017-07-07 10:18:43 -07:00 |
|
Martin Haye
|
3b15ff0e48
|
Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
|
2017-07-04 09:15:50 -07:00 |
|
Martin Haye
|
19f53f99a5
|
Fixed menu range for items and skills.
|
2017-06-30 09:38:03 -07:00 |
|
Martin Haye
|
4a44aee1f8
|
Some fixes on the inv/stat screens.
|
2017-06-30 09:30:29 -07:00 |
|
Martin Haye
|
3cc0fba61a
|
Fixed null ptr bug in party display.
|
2017-06-30 08:48:56 -07:00 |
|
Martin Haye
|
e6c94eee6c
|
Lots of work on combat.
|
2017-06-30 08:11:34 -07:00 |
|
Martin Haye
|
4774b07d30
|
Fix to avoid immediately leveling up on new game.
|
2017-06-25 07:20:11 -07:00 |
|
Martin Haye
|
1fe0108b63
|
Added level up cheat, and fixed a couple leveling bugs.
|
2017-06-25 07:11:58 -07:00 |
|
Martin Haye
|
c2dc5fab12
|
Now properly updates totals and decrements avail skill pts.
|
2017-06-24 16:46:02 -07:00 |
|
Martin Haye
|
7fa12c2a27
|
Can now increase stats.
|
2017-06-24 16:25:48 -07:00 |
|