Martin Haye
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68de768e39
|
Split out itemutils to save memory during store interactions (didn't need all the party stuff).
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2019-06-14 09:45:15 -07:00 |
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Martin Haye
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65ba8a454f
|
Lots of additions and fixes for story mode. Mostly working now.
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2019-06-13 08:52:54 -07:00 |
|
Martin Haye
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027d988171
|
Story loading now works.
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2019-02-21 09:23:34 -08:00 |
|
Martin Haye
|
0139adca30
|
Progress on story mode.
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2019-01-24 08:52:02 -08:00 |
|
Martin Haye
|
63f40d60b5
|
Basics of storybook packing now operational.
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2019-01-10 09:45:40 -08:00 |
|
Martin Haye
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6455a56f30
|
Final sprint to get display of quest target coords (or nearest exit when applicable).
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2019-01-07 11:38:57 -08:00 |
|
Martin Haye
|
046141958a
|
Had forgotten to use gen_mapsizes to validate the disk marks on load. That's done now.
|
2018-11-20 08:29:19 -08:00 |
|
Martin Haye
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a208b5b4a0
|
More work on quest log locations.
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2018-11-20 06:54:52 -08:00 |
|
Martin Haye
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bca78c5040
|
Merge branch 'master' of github.com:badvision/lawless-legends
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2018-09-29 09:46:27 -07:00 |
|
Martin Haye
|
2b6edd912a
|
Refactored enemies table to make it smaller and split it in half. It was getting too big for memory.
|
2018-09-29 09:46:19 -07:00 |
|
Brendan Robert
|
e7c702136c
|
Reworking sound bits
|
2018-09-15 16:23:58 -05:00 |
|
Brendan Robert
|
1d793f640a
|
Emulator updates
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2018-09-15 16:23:32 -05:00 |
|
Martin Haye
|
30405be0c2
|
Some fixes to quest log.
|
2018-09-13 08:27:57 -07:00 |
|
Martin Haye
|
6375b8aad1
|
Generating full quest data, I think.
|
2018-08-30 09:16:18 -07:00 |
|
Martin Haye
|
27c335444f
|
Added two new cross-references to pack_report.txt: (1) Flag use, (2) Script locations. Also, started actually checking quest sheet values.
|
2018-08-28 08:10:09 -07:00 |
|
Martin Haye
|
f35739aec9
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-05-31 10:37:47 -07:00 |
|
Martin Haye
|
95d4415449
|
Added teleport cross-reference.
|
2018-05-31 10:37:44 -07:00 |
|
Brendan Robert
|
aaa234e278
|
Tweak startup behavior to prevent deadlocks on startup
|
2018-05-16 00:40:40 -05:00 |
|
Brendan Robert
|
99e57454d5
|
Updated configuration to synchronize access to child nodes to prevent concurrent modification exceptions
|
2018-05-16 00:40:01 -05:00 |
|
Brendan Robert
|
0af41844ca
|
Changed romLoaded to atomicBoolean
|
2018-05-16 00:37:56 -05:00 |
|
Brendan Robert
|
26ba3083ea
|
Fixed playback thread handling as well as isRunning detection to fix stuck threads
|
2018-05-16 00:37:25 -05:00 |
|
Martin Haye
|
4839168bbf
|
Even simpler automap icons. Fix big string generation problem.
|
2018-05-12 07:58:27 -07:00 |
|
Martin Haye
|
cad2626221
|
Fixed name generation bug with plain items.
|
2018-05-10 07:40:06 -07:00 |
|
Martin Haye
|
66d95451c2
|
Keep automap icons simple - no dither processing.
|
2018-05-10 06:53:55 -07:00 |
|
Martin Haye
|
ba748eed52
|
Excellent progress on displaying map special icons.
|
2018-05-09 09:11:27 -07:00 |
|
Martin Haye
|
7ffc63db8e
|
Making progress on display of automap specials.
|
2018-05-06 09:25:42 -07:00 |
|
Martin Haye
|
f49a34434d
|
Generating mapSpecials table.
|
2018-05-03 08:38:35 -07:00 |
|
Martin Haye
|
54735f5317
|
Refined the resource index so that wilderness map really does fully function from any of the data disks.
|
2018-04-28 09:38:24 -07:00 |
|
Martin Haye
|
681faa7187
|
Made pack_report.txt more compact and clear.
|
2018-04-28 07:22:41 -07:00 |
|
Martin Haye
|
28b7a97add
|
Deduplicated strings to make gen_enemies and gen_items smaller. Optimized load order in combat.
|
2018-04-27 09:23:24 -07:00 |
|
Martin Haye
|
8a5a1e1a65
|
Modified ProRWTS to preserve scratchpad space in aux text screen area.
|
2018-04-25 08:57:47 -07:00 |
|
Martin Haye
|
b487223783
|
Generating map sizes for diskops checking.
|
2018-04-16 07:46:54 -07:00 |
|
Martin Haye
|
f4062d506a
|
Lots of work on automap marks.
|
2018-04-16 05:35:40 -07:00 |
|
Martin Haye
|
1e9813ba2a
|
Fixed bug where script module wasn't beeing freed when wandering (or teleporting) for a long time on the wilderness map.
|
2018-04-08 10:08:50 -07:00 |
|
Martin Haye
|
0248c70646
|
Automap mark saving working for 3D maps.
|
2018-04-05 08:30:04 -07:00 |
|
Martin Haye
|
6fae3b6ea8
|
More groundwork for automap mark cache/flush.
|
2018-03-29 10:12:22 -07:00 |
|
Martin Haye
|
1dbd41d79e
|
Workaround for PLASMA string thing.
|
2018-03-28 16:36:52 -07:00 |
|
Martin Haye
|
91d58fb584
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-28 16:21:35 -07:00 |
|
David Schmenk
|
1528d5f7aa
|
Always output ENTER/LEAVE for functions (no zero locals optimization)
|
2018-03-28 13:00:58 -07:00 |
|
David Schmenk
|
d6c870112c
|
Revert "Fix for strings in non ENTER/LEAVE functions"
This reverts commit fb0ef9848b .
|
2018-03-28 12:57:58 -07:00 |
|
Martin Haye
|
433eaf3f47
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-27 11:21:17 -07:00 |
|
David Schmenk
|
fb0ef9848b
|
Fix for strings in non ENTER/LEAVE functions
|
2018-03-27 10:31:28 -07:00 |
|
Martin Haye
|
faa5270a0c
|
Improved song conversion and playback.
|
2018-03-26 13:48:10 -07:00 |
|
Brendan Robert
|
e52d4016dd
|
Self-clocking mockingboard is no longer tied to the main emulator speed
|
2018-03-21 20:24:55 -05:00 |
|
Brendan Robert
|
e0bc6a797e
|
Used synchronized types to avoid race conditions
|
2018-03-21 20:24:55 -05:00 |
|
Brendan Robert
|
461fe41f79
|
Removed font speedup hacks -- we should just rely on transwarp softswitch for speedups.
|
2018-03-21 20:24:55 -05:00 |
|
Martin Haye
|
aa9a94b678
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-20 10:43:30 -07:00 |
|
Martin Haye
|
820fba95e3
|
Now correctly sequencing the test song.
|
2018-03-20 10:43:20 -07:00 |
|
Martin Haye
|
0c20264a9b
|
More work integrating sound - it makes a tone now.
|
2018-03-20 08:35:19 -07:00 |
|
Brendan Robert
|
55e7a87cc5
|
Turning off acceleration resets to the user-defined speed instead of 1mhz
|
2018-03-20 10:01:35 -05:00 |
|