Brendan Robert
|
dabf70c3cf
|
Updated RAM to use sets for listeners (it's more efficient) and added Zip/Transwarp emulation at a minimal level. That means programs can now selectively over-clock the emulator if desired.
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2018-03-20 00:11:51 -05:00 |
|
David Schmenk
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e163e709cf
|
music.pla is now sndseq.pla
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2018-03-19 09:04:43 -07:00 |
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David Schmenk
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999a7d48ec
|
Initial check-in for music sequencer
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2018-03-19 09:01:45 -07:00 |
|
David Schmenk
|
4cf8d7e8c4
|
Initial check-in for music sequencer
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2018-03-19 09:00:57 -07:00 |
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Brendan Robert
|
356b1fad3e
|
Updated default speed to 2x instead of 1.5x and fixed issue that kept resetting speed to 1x every time the emulator is started
|
2018-03-19 00:55:37 -05:00 |
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Brendan Robert
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c9c91d2fe0
|
Updated color mode detection to use sofswitch method. Changed default emulator color mode and speed to 2x
|
2018-03-17 12:21:09 -05:00 |
|
Martin Haye
|
ba18a6d290
|
Fixes for emulator signaling.
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2018-03-17 10:04:10 -07:00 |
|
Martin Haye
|
be6fb14d6a
|
Added emulator signals so Jace can intelligently decolorize text. Fixed clock on return from engines.
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2018-03-17 08:52:29 -07:00 |
|
Martin Haye
|
a0b02c7177
|
Fixed art town texture bug. Fixed some automap bugs.
|
2018-03-16 10:15:49 -07:00 |
|
Martin Haye
|
d398e3ea38
|
Added cursor and title to automap.
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2018-03-15 09:14:49 -07:00 |
|
Martin Haye
|
cf03ab7f60
|
Fixes for PLASMA 1.1
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2018-03-15 08:02:21 -07:00 |
|
Martin Haye
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fe31887dc6
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Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-15 06:53:50 -07:00 |
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David Schmenk
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a43083dac7
|
Make sure LC bank 2 is write enabked
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2018-03-15 06:48:37 -07:00 |
|
Martin Haye
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b40edcca69
|
Merge branch 'master' of github.com:badvision/lawless-legends
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2018-03-15 06:20:40 -07:00 |
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Martin Haye
|
16f411adde
|
OMG how many times will I fix the lamp.
|
2018-03-15 06:20:28 -07:00 |
|
David Schmenk
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6205d1310f
|
Upgrade to PLASMA 1.1 compiler/VM
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2018-03-14 13:58:23 -07:00 |
|
Martin Haye
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073457d56d
|
Major automap improvements. Fixes for lamp.
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2018-03-14 09:28:57 -07:00 |
|
Martin Haye
|
2151819d95
|
Clipping is actually working now (for 3D maps at least).
|
2018-03-11 15:21:00 -07:00 |
|
Martin Haye
|
ae7d885a9e
|
Cleanup.
|
2018-03-11 12:32:41 -07:00 |
|
Martin Haye
|
d5ce5197e7
|
Debugging new refactored automap.
|
2018-03-11 12:26:12 -07:00 |
|
Martin Haye
|
a82cef30cc
|
Moving forward on generalizing automap display.
|
2018-03-11 11:54:38 -07:00 |
|
Martin Haye
|
1e6a12fd4c
|
Improved look and consistency of automap size reduction.
|
2018-03-10 15:45:17 -08:00 |
|
Martin Haye
|
a245855a5e
|
First very basic automap display.
|
2018-03-10 08:31:09 -08:00 |
|
Martin Haye
|
07c810e294
|
Changed swapTile to copyTile, since that's how we effectively use it in the game, and makes for a consistent outcome every time.
|
2018-03-07 08:49:21 -08:00 |
|
Martin Haye
|
4391114680
|
Enable u)se of weapons / armor
|
2018-03-07 08:47:10 -08:00 |
|
Martin Haye
|
c26843d221
|
Fixed dark rendering at map edges.
|
2018-03-07 07:51:37 -08:00 |
|
Martin Haye
|
1bca56a497
|
Fixed level-up bug for scripted XP bonuses. Fixed render order issue that caused intermittent crashes opening 3D maps.
|
2018-03-06 08:58:47 -08:00 |
|
Martin Haye
|
f82fe0153e
|
Fixed some double-rendering that was slowing things down.
|
2018-03-05 08:15:43 -08:00 |
|
Martin Haye
|
eaf266f828
|
Fixed problem with no 2d maps working. Reordered rendering to give a faster feel.
|
2018-03-05 07:37:42 -08:00 |
|
Martin Haye
|
5ab08d6683
|
Added interrupt-on-keyboard mode to 3D renderer, for faster response to a key pressed.
|
2018-03-03 10:22:10 -08:00 |
|
Martin Haye
|
c54bb8e05f
|
Optimization of dark fading.
|
2018-03-03 09:34:31 -08:00 |
|
Martin Haye
|
342de6c35c
|
Distance fade working better now. Still a bit of speed opt to do.
|
2018-03-03 07:35:37 -08:00 |
|
Martin Haye
|
7915e66b97
|
Forgot to check these in.
|
2018-03-01 07:11:57 -08:00 |
|
Martin Haye
|
d2c8601cb5
|
Fixed flickering, again again.
|
2018-03-01 07:11:45 -08:00 |
|
Martin Haye
|
2b90f198a1
|
Lamp flickering is much improved.
|
2018-02-26 06:45:15 -08:00 |
|
Martin Haye
|
7b9522d6d6
|
Added automap-compatible 2D tiles to 3D maps.
|
2018-02-24 10:20:01 -08:00 |
|
Martin Haye
|
234e013047
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-02-21 09:54:37 -08:00 |
|
Martin Haye
|
18cb015c13
|
Some work on lamp and automap.
|
2018-02-21 09:54:30 -08:00 |
|
Martin Haye
|
f971e79512
|
No longer need to pack clock and compass icons; but do need to pack lamp icons.
|
2018-02-14 09:43:11 -08:00 |
|
Martin Haye
|
e65956a8a0
|
More flag work.
|
2018-02-14 09:42:54 -08:00 |
|
Martin Haye
|
ab5c423bc0
|
Converted flags to constants for easier reading.
|
2018-02-14 09:11:37 -08:00 |
|
Martin Haye
|
1de7a61344
|
Freed up old script hint flag, so I can use it for automap marking instead.
|
2018-02-14 08:58:22 -08:00 |
|
Brendan Robert
|
69261e6915
|
Some refinements to capture text inside the graphics area
|
2018-02-04 22:30:24 -06:00 |
|
Brendan Robert
|
c50ea6ec77
|
cleaned up how speed is managed in the app
|
2018-02-01 09:09:18 -06:00 |
|
Brendan Robert
|
53e86e7888
|
Added next-VBL refresh of screen when mode changes
|
2018-02-01 09:08:54 -06:00 |
|
Brendan Robert
|
9692f89145
|
Minor stuff
|
2018-01-24 01:19:20 -06:00 |
|
Martin Haye
|
b5e2bbb485
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-17 08:50:33 -08:00 |
|
Martin Haye
|
d8e4161cdd
|
Fix for flashing text when waiting for Y/N.
|
2018-01-17 08:50:29 -08:00 |
|
Brendan Robert
|
55ee4c4d3b
|
Allow saving speed slider setting with config, and also added option to disable boot animation
|
2018-01-16 23:16:11 -06:00 |
|
Martin Haye
|
0179dc07ce
|
Call time func when loading map, to correctly set sky/ground colors.
|
2018-01-16 09:42:31 -08:00 |
|