Martin Haye
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dba14b92bc
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Fix auto-reload for Bows. A couple minor combat display fixes.
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2017-07-17 07:58:20 -07:00 |
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Martin Haye
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1ecddcf190
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Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
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2017-07-16 12:34:24 -07:00 |
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Martin Haye
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729758ab0f
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Making good progress on loot hand-outs.
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2017-07-16 10:49:27 -07:00 |
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Martin Haye
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64fb24bd90
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Fixed healing salve.
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2017-07-16 08:09:54 -07:00 |
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Martin Haye
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926ba84665
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Cleanup of ammo giving.
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2017-07-16 07:38:47 -07:00 |
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Martin Haye
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e2b0d2d51d
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Coded ammo consumption and reloading. Now to test test test.
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2017-07-15 11:41:29 -07:00 |
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Martin Haye
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07ba262072
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Format dice in more user-friendly min/max form.
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2017-07-14 10:05:21 -07:00 |
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Martin Haye
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ee91583e1d
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More aesthetic adjustments.
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2017-07-14 09:45:33 -07:00 |
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Martin Haye
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d635cfc4ea
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Removed debug print.
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2017-07-14 08:54:15 -07:00 |
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Martin Haye
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817affadfb
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Some visual tweaks to the skills screen.
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2017-07-14 08:53:10 -07:00 |
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Martin Haye
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4d9516901e
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Reworked skills/attributes screen so you can revise your decisions.
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2017-07-14 08:41:10 -07:00 |
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Martin Haye
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4b92a18209
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Combat bugs: changing weapons with none equipped; single shot fix.
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2017-07-14 06:58:34 -07:00 |
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Martin Haye
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6bdfd378b7
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Implementing more and more combat logic.
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2017-07-13 10:12:28 -07:00 |
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Martin Haye
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e4030334a1
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Fixed some combat bugs; added initial equipping
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2017-07-11 08:56:14 -07:00 |
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Martin Haye
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30a5881f24
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Implemented initial character naming, gender assignment, and XP/SP init.
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2017-07-08 16:36:08 -07:00 |
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Martin Haye
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bf4e3c7792
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Fixed null ptr bug with item use.
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2017-07-08 09:29:36 -07:00 |
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Martin Haye
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bca6410d70
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Added debug mode for combat formulas, which will help in balancing the formulas.
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2017-07-07 10:18:43 -07:00 |
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Martin Haye
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3b15ff0e48
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Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
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2017-07-04 09:15:50 -07:00 |
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Martin Haye
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19f53f99a5
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Fixed menu range for items and skills.
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2017-06-30 09:38:03 -07:00 |
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Martin Haye
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4a44aee1f8
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Some fixes on the inv/stat screens.
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2017-06-30 09:30:29 -07:00 |
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Martin Haye
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3cc0fba61a
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Fixed null ptr bug in party display.
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2017-06-30 08:48:56 -07:00 |
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Martin Haye
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e6c94eee6c
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Lots of work on combat.
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2017-06-30 08:11:34 -07:00 |
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Martin Haye
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4774b07d30
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Fix to avoid immediately leveling up on new game.
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2017-06-25 07:20:11 -07:00 |
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Martin Haye
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1fe0108b63
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Added level up cheat, and fixed a couple leveling bugs.
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2017-06-25 07:11:58 -07:00 |
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Martin Haye
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c2dc5fab12
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Now properly updates totals and decrements avail skill pts.
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2017-06-24 16:46:02 -07:00 |
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Martin Haye
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7fa12c2a27
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Can now increase stats.
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2017-06-24 16:25:48 -07:00 |
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Martin Haye
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df81523061
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More work on level up / skills
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2017-06-24 13:28:28 -07:00 |
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Martin Haye
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a52c9cc039
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Fleshing out the skills/stats display.
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2017-06-24 11:43:16 -07:00 |
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Martin Haye
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b972aa34b6
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Adding some more XP/leveling stuff.
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2017-06-16 11:31:42 -07:00 |
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Martin Haye
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6fdc16cd88
|
Crawling ahead with level up logic.
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2017-06-14 09:22:05 -07:00 |
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Martin Haye
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90d9238002
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Adding level, XP, SP, etc.
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2017-06-13 10:07:03 -07:00 |
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Martin Haye
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76b99504fb
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Fixed a few arg count mismatches.
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2017-06-11 10:15:20 -07:00 |
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Martin Haye
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2585a84553
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Some argument count fixes.
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2017-06-11 08:55:03 -07:00 |
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Martin Haye
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7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
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2017-06-11 08:25:15 -07:00 |
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Martin Haye
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998d75c1a0
|
Ongoing giant function prototype refactor.
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2017-06-10 08:56:23 -07:00 |
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Martin Haye
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eea4767a51
|
More prototypes.
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2017-06-10 07:32:31 -07:00 |
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Martin Haye
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3ac73e7165
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Adding more function prototypes.
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2017-06-10 07:21:58 -07:00 |
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Martin Haye
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ee55a7a57a
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Got rid of redundant __asmPlasm_bank2
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2017-06-09 07:47:34 -07:00 |
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Martin Haye
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cf17300210
|
Adding some function prototypes.
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2017-06-09 07:14:53 -07:00 |
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Martin Haye
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7a43bf0d95
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-06-05 08:36:49 -07:00 |
|
dschmenk
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0c041f7f97
|
Add warnings to plasm compiles
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2017-06-04 07:39:46 -07:00 |
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Martin Haye
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2499d41461
|
Made death and combat win configurable instead of hard coded.
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2017-06-02 08:38:31 -07:00 |
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Martin Haye
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2c50d19c48
|
Outlaw-configurable combat and enemy intro text now working.
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2017-06-02 08:25:29 -07:00 |
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Martin Haye
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1d0b205d48
|
Making progress on customizable global functions for leveling and combat messages.
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2017-05-30 11:18:37 -07:00 |
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Martin Haye
|
a5e50d02b9
|
Can now equip with comparison.
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2017-05-25 10:40:53 -07:00 |
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Martin Haye
|
0846209382
|
More refactoring.
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2017-05-25 09:33:11 -07:00 |
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Martin Haye
|
834b6576e2
|
More work normalizing inventory UI.
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2017-05-25 07:50:51 -07:00 |
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Martin Haye
|
da33bded45
|
Fixed a bunch of little bugs in the font itself.
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2017-05-25 06:55:12 -07:00 |
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Martin Haye
|
29a72ac5b3
|
Working to normalize interface diffs between store and plauer info screens.
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2017-05-24 08:51:06 -07:00 |
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Martin Haye
|
58d3386dff
|
Reformatted inventory and stats screen.
|
2017-05-24 07:47:47 -07:00 |
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