Brendan Robert
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ed133310d9
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Fix window maximize/restore behavior in blockly scripting editor (workaround for JavaFX bug)
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2020-07-03 00:21:55 -05:00 |
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Brendan Robert
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ce8056ef0a
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Implemented map cloning operation
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2020-04-27 13:18:58 -05:00 |
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Brendan Robert
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e421efc18d
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Fix for color selector when image zoom is active
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2020-04-09 09:57:51 -05:00 |
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Brendan Robert
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3e025e405f
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Color pattern and brush type are now retained when switching between tiles
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2020-02-24 09:05:05 -06:00 |
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Brendan Robert
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6637e623fa
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Added better control over sort direction in sheet editor
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2020-02-24 09:04:19 -06:00 |
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Brendan Robert
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6e87068b30
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Removing IDE configuration files
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2020-01-01 18:57:00 -06:00 |
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Brendan Robert
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19c68edadb
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Updated Jace emulator to allow HD images as well as 800kb floppy images
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2020-01-01 18:56:30 -06:00 |
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Martin Haye
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a2425e0751
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Added a new 'promptAnyKey' block to save space and time.
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2019-09-12 07:21:09 -07:00 |
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Brendan Robert
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ec4f0f410b
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Updated ControlsFX library version and added sort by context menu option
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2019-05-19 10:34:03 -04:00 |
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Brendan Robert
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2d6bcc0f48
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- Added modal selectors for tile and image editors
- Selected color is retained when switching tiles and images
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2019-05-11 19:10:34 -04:00 |
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Martin Haye
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63f40d60b5
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Basics of storybook packing now operational.
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2019-01-10 09:45:40 -08:00 |
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Brendan Robert
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07c57e5c1d
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Fixed some NPE issues in new projects and also finished wiring up spreadsheet UX to be on-parity with previous spreadsheet UX.
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2018-09-15 22:13:52 -05:00 |
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Brendan Robert
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8fd55f6230
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Overhaul of spreadsheet user interface
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2018-09-15 16:24:24 -05:00 |
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Martin Haye
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07c810e294
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Changed swapTile to copyTile, since that's how we effectively use it in the game, and makes for a consistent outcome every time.
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2018-03-07 08:49:21 -08:00 |
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Brendan Robert
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4c6d2999af
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Corrected spelling mitsake.
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2018-01-24 01:33:52 -06:00 |
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Brendan Robert
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eb61a9f8ff
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Fix for NPE while loading data
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2018-01-24 01:20:03 -06:00 |
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Brendan Robert
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0ddc073a3d
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Added shift to map editor
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2018-01-24 01:19:45 -06:00 |
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Martin Haye
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459f5037af
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Can now get and set the time (as an hour, 0-23).
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2018-01-16 09:15:52 -08:00 |
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Brendan Robert
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c98bf87549
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Fixed DHGR export bugs
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2017-12-29 00:15:40 -06:00 |
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Brendan Robert
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e185009203
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Added context menu to map scripts list, allowing you to copy, delete, and clear from map
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2017-09-23 23:18:41 -05:00 |
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Martin Haye
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a34c54fdcd
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Working on pack limits, and some fixes to inv screen.
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2017-09-14 08:09:21 -07:00 |
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badvision
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4833f9d4ee
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Added script eraser tool to map editor
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2017-07-16 21:47:20 -05:00 |
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badvision
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70477e2be9
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Adjusted dithering coefficients and color algorithms
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2017-07-05 22:55:29 -05:00 |
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badvision
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64a0a56d9e
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Added logging, improved image conversion wizard UX
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2017-07-05 20:20:06 -05:00 |
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badvision
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12e7407b5a
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Added hack to inject namespace into blockly XML because Stupid java introduced a stupid breaking change to their stupid XML parsing logic for no valid reason. Just all stupid. Also I'm grumpy about this. HEY JAVA DEVS: NO BREAKING CHANGES DURING POINT RELEASES!
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2017-07-03 10:41:36 -05:00 |
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badvision
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c13befd414
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Removed unused imports
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2017-07-03 10:40:09 -05:00 |
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badvision
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6e7144df6a
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Updated POM dependencies to newer versions of things. Because OOOoooo SHINY!
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2017-07-03 10:39:24 -05:00 |
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Martin Haye
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4c0b02931d
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Improved buy/sell Blockly blocks that can take parameters, to support a parameterized global Merchant script.
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2017-04-02 09:25:11 -07:00 |
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badvision
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d5c51236f4
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Added copy data feature to export monitor listings of images. Doesn't do anything for other editors except probably throw stack traces.
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2017-03-21 00:30:24 -05:00 |
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Martin Haye
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ff1e31cd44
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Adding buy/sell store logic.
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2017-03-03 08:25:45 -08:00 |
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Martin Haye
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6dee0388b1
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Added ability to increase or decrease a stat for all party members.
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2017-02-24 08:49:12 -08:00 |
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Martin Haye
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9d313d5176
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Added order field to maps. Fixed some loader bugs.
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2017-01-29 09:23:58 -08:00 |
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badvision
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93729ba77a
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Script painter
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2016-12-24 16:01:05 -06:00 |
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badvision
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707bfd15cd
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Refactored map clearing code to make things more readable.
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2016-12-24 15:24:13 -06:00 |
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badvision
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fc00a1febe
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Accidentally left important canvas clear logic commented out.
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2016-12-24 15:04:49 -06:00 |
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badvision
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d39b61399d
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Updated redraw logic to be more efficient.
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2016-12-24 15:02:08 -06:00 |
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badvision
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5c05c342d5
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Fixed some UI issues with map navigation controls
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2016-12-24 15:00:45 -06:00 |
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badvision
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eee5be69db
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Updated build to use proper maven packager and support netbeans profiling
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2016-12-18 12:48:46 -06:00 |
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badvision
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ca1ffed529
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Fixed issue with spreadsheet editor; clone and delete were not updating the backing data object
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2016-12-17 01:45:06 -06:00 |
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Martin Haye
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5f53550df2
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Support getCharResponse; better handling of interdependent global scripts; support for backslash-backtick for explicit spaces in strings.
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2016-12-13 09:07:36 -08:00 |
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Martin Haye
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1f55dea477
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Basics of benching/unbenching for players.
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2016-11-10 08:40:50 -08:00 |
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Martin Haye
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e6bcc747bd
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Outlines of 'intimate mode'
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2016-11-07 07:58:46 -08:00 |
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Martin Haye
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2aa9e342e7
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Added tile swap for 3D mode.
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2016-11-01 09:25:36 -07:00 |
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Martin Haye
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33d9f17503
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New blocks for setting and clearing full-screen img.
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2016-10-24 07:08:37 -07:00 |
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badvision
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0c0c989bf0
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Added USE_ITEM pre-connected block
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2016-10-08 14:05:22 -05:00 |
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Martin Haye
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5c5f5ccf7a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2016-08-31 08:17:13 -07:00 |
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Doyousketch2
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30e9960ca5
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Update size of cursorAssistant when you zoom.
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2016-08-25 15:15:19 -04:00 |
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Martin Haye
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ecf76efde2
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Mostly implemented ability to add/remove players, but got some debugging to do.
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2016-08-17 08:09:14 -07:00 |
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Brendan Robert
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e461f61b84
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Added println with empty string combo block to editor
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2016-07-27 23:44:15 -05:00 |
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Brendan Robert
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9f3e63e04c
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Updated pre-connected blocks
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2016-07-27 23:42:07 -05:00 |
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