Martin Haye
|
32021f42fa
|
Replaced random number generator. Made good progress on record mode.
|
2019-04-24 06:33:18 -07:00 |
|
Martin Haye
|
ff6c08b9d7
|
Working on record mode (required refactoring buildString to save cswl/cswh)
|
2019-04-12 07:21:57 -07:00 |
|
Martin Haye
|
027d988171
|
Story loading now works.
|
2019-02-21 09:23:34 -08:00 |
|
Martin Haye
|
023c33218f
|
Implemented scroll-lock mode in font engine, in support of story mode.
|
2019-01-24 09:51:56 -08:00 |
|
Martin Haye
|
0139adca30
|
Progress on story mode.
|
2019-01-24 08:52:02 -08:00 |
|
Martin Haye
|
63f40d60b5
|
Basics of storybook packing now operational.
|
2019-01-10 09:45:40 -08:00 |
|
Martin Haye
|
6455a56f30
|
Final sprint to get display of quest target coords (or nearest exit when applicable).
|
2019-01-07 11:38:57 -08:00 |
|
Martin Haye
|
046141958a
|
Had forgotten to use gen_mapsizes to validate the disk marks on load. That's done now.
|
2018-11-20 08:29:19 -08:00 |
|
Martin Haye
|
a208b5b4a0
|
More work on quest log locations.
|
2018-11-20 06:54:52 -08:00 |
|
Martin Haye
|
e1bc8de7f6
|
Lots of progress making automap target work.
|
2018-11-15 09:00:20 -08:00 |
|
Martin Haye
|
44a3aadf86
|
Fix for proper reload after player death.
|
2018-09-29 10:10:25 -07:00 |
|
Martin Haye
|
bca78c5040
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-09-29 09:46:27 -07:00 |
|
Martin Haye
|
2b6edd912a
|
Refactored enemies table to make it smaller and split it in half. It was getting too big for memory.
|
2018-09-29 09:46:19 -07:00 |
|
Brendan Robert
|
e7c702136c
|
Reworking sound bits
|
2018-09-15 16:23:58 -05:00 |
|
Brendan Robert
|
1d793f640a
|
Emulator updates
|
2018-09-15 16:23:32 -05:00 |
|
Martin Haye
|
30405be0c2
|
Some fixes to quest log.
|
2018-09-13 08:27:57 -07:00 |
|
Martin Haye
|
6375b8aad1
|
Generating full quest data, I think.
|
2018-08-30 09:16:18 -07:00 |
|
Martin Haye
|
27c335444f
|
Added two new cross-references to pack_report.txt: (1) Flag use, (2) Script locations. Also, started actually checking quest sheet values.
|
2018-08-28 08:10:09 -07:00 |
|
Martin Haye
|
eb0e68e33c
|
Not sure what all that allowZoneInit stuff was about, but we need to able to adjust encounter zones at any time.
|
2018-06-07 09:11:07 -07:00 |
|
Martin Haye
|
f35739aec9
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-05-31 10:37:47 -07:00 |
|
Martin Haye
|
95d4415449
|
Added teleport cross-reference.
|
2018-05-31 10:37:44 -07:00 |
|
Martin Haye
|
06a9600d7a
|
Now clears automap marks when starting new game.
|
2018-05-31 08:33:25 -07:00 |
|
Martin Haye
|
2b0e13b105
|
Wording change per Seth's request.
|
2018-05-31 07:35:09 -07:00 |
|
Brendan Robert
|
aaa234e278
|
Tweak startup behavior to prevent deadlocks on startup
|
2018-05-16 00:40:40 -05:00 |
|
Brendan Robert
|
99e57454d5
|
Updated configuration to synchronize access to child nodes to prevent concurrent modification exceptions
|
2018-05-16 00:40:01 -05:00 |
|
Brendan Robert
|
0af41844ca
|
Changed romLoaded to atomicBoolean
|
2018-05-16 00:37:56 -05:00 |
|
Brendan Robert
|
26ba3083ea
|
Fixed playback thread handling as well as isRunning detection to fix stuck threads
|
2018-05-16 00:37:25 -05:00 |
|
Martin Haye
|
7f4c90ddcb
|
Fix to leave global tileset in mem.
|
2018-05-15 13:17:52 -07:00 |
|
Martin Haye
|
3d348a2a5e
|
Added capability to 'Use' any skill.
|
2018-05-14 07:35:52 -07:00 |
|
Martin Haye
|
4839168bbf
|
Even simpler automap icons. Fix big string generation problem.
|
2018-05-12 07:58:27 -07:00 |
|
Martin Haye
|
80cf33d17b
|
Fix crash when starting combat.
|
2018-05-10 08:07:19 -07:00 |
|
Martin Haye
|
cad2626221
|
Fixed name generation bug with plain items.
|
2018-05-10 07:40:06 -07:00 |
|
Martin Haye
|
66d95451c2
|
Keep automap icons simple - no dither processing.
|
2018-05-10 06:53:55 -07:00 |
|
Martin Haye
|
de9de7288c
|
Fix to put automap marks even on blank squares (since they may need an automap-special icon for a script there).
|
2018-05-10 06:53:40 -07:00 |
|
Martin Haye
|
ba748eed52
|
Excellent progress on displaying map special icons.
|
2018-05-09 09:11:27 -07:00 |
|
Martin Haye
|
7ffc63db8e
|
Making progress on display of automap specials.
|
2018-05-06 09:25:42 -07:00 |
|
Martin Haye
|
f49a34434d
|
Generating mapSpecials table.
|
2018-05-03 08:38:35 -07:00 |
|
Martin Haye
|
54735f5317
|
Refined the resource index so that wilderness map really does fully function from any of the data disks.
|
2018-04-28 09:38:24 -07:00 |
|
Martin Haye
|
681faa7187
|
Made pack_report.txt more compact and clear.
|
2018-04-28 07:22:41 -07:00 |
|
Martin Haye
|
28b7a97add
|
Deduplicated strings to make gen_enemies and gen_items smaller. Optimized load order in combat.
|
2018-04-27 09:23:24 -07:00 |
|
Martin Haye
|
7e06ed5da7
|
Updated memory map.
|
2018-04-27 08:15:47 -07:00 |
|
Martin Haye
|
52ad5e43c7
|
Changed memory manager allocation policy to best-fit.
|
2018-04-27 08:03:21 -07:00 |
|
Martin Haye
|
3f73ebaf17
|
Refactoring mem mgr scan loops.
|
2018-04-26 09:55:57 -07:00 |
|
Martin Haye
|
8ab58e2ad1
|
Moved expander down into aux 00.790
|
2018-04-26 09:19:33 -07:00 |
|
Martin Haye
|
96f6529823
|
Use new FIND_IN_MEM.
|
2018-04-25 08:58:20 -07:00 |
|
Martin Haye
|
a94bd71ef6
|
Removed some debug code.
|
2018-04-25 08:58:09 -07:00 |
|
Martin Haye
|
8a5a1e1a65
|
Modified ProRWTS to preserve scratchpad space in aux text screen area.
|
2018-04-25 08:57:47 -07:00 |
|
Martin Haye
|
d29ac7ffea
|
Fixed bug causing NPCs to never be attacked in combat.
|
2018-04-20 10:10:18 -07:00 |
|
Martin Haye
|
80bc9c277c
|
Refactored godmode so it's not occupying memory most of the time.
|
2018-04-20 09:21:52 -07:00 |
|
Martin Haye
|
c7dfbef4c6
|
Fix bug when move backward called twice.
|
2018-04-16 08:19:38 -07:00 |
|
Martin Haye
|
eb4701f0d4
|
Working on marks verification and clearing.
|
2018-04-16 08:19:30 -07:00 |
|
Martin Haye
|
b487223783
|
Generating map sizes for diskops checking.
|
2018-04-16 07:46:54 -07:00 |
|
Martin Haye
|
c1bca9e125
|
Fixed bug in automap mark merging.
|
2018-04-16 06:18:47 -07:00 |
|
Martin Haye
|
f4062d506a
|
Lots of work on automap marks.
|
2018-04-16 05:35:40 -07:00 |
|
Martin Haye
|
df61fb6baa
|
Fix pluralization, and pave the way for multiple enemy groups.
|
2018-04-16 05:35:25 -07:00 |
|
Martin Haye
|
1e9813ba2a
|
Fixed bug where script module wasn't beeing freed when wandering (or teleporting) for a long time on the wilderness map.
|
2018-04-08 10:08:50 -07:00 |
|
Martin Haye
|
4964220863
|
Added proper automap mark flushing.
|
2018-04-08 07:46:53 -07:00 |
|
Martin Haye
|
3f77c7cade
|
Unload textures at proper moments.
|
2018-04-08 07:46:26 -07:00 |
|
Martin Haye
|
2db272f368
|
Slightly better debug messaging.
|
2018-04-08 07:46:01 -07:00 |
|
Martin Haye
|
b2eef925d8
|
Fixed several mark storage bugs.
|
2018-04-08 07:32:46 -07:00 |
|
Martin Haye
|
0248c70646
|
Automap mark saving working for 3D maps.
|
2018-04-05 08:30:04 -07:00 |
|
Martin Haye
|
94f5ab3a7e
|
Tested out mark queueing code.
|
2018-04-01 07:55:13 -07:00 |
|
Martin Haye
|
fa6454fdfb
|
Now loading mark queue/flush code into proper RAM bank.
|
2018-03-30 09:54:39 -07:00 |
|
Martin Haye
|
6fae3b6ea8
|
More groundwork for automap mark cache/flush.
|
2018-03-29 10:12:22 -07:00 |
|
Martin Haye
|
322fc7b1ba
|
No need for string workaround anymore -- yay\!
|
2018-03-28 16:42:42 -07:00 |
|
Martin Haye
|
1dbd41d79e
|
Workaround for PLASMA string thing.
|
2018-03-28 16:36:52 -07:00 |
|
Martin Haye
|
add1c62f75
|
Fix for double-freeing.
|
2018-03-28 16:36:37 -07:00 |
|
Martin Haye
|
91d58fb584
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-28 16:21:35 -07:00 |
|
Martin Haye
|
5d71d911a4
|
Massaging load/unload with an eye to automap flushing.
|
2018-03-28 15:29:49 -07:00 |
|
Martin Haye
|
7350c47b89
|
Better fix for return-to-2d from automap.
|
2018-03-28 15:16:34 -07:00 |
|
Martin Haye
|
ba46785fec
|
Fix return to 2D map from automap.
|
2018-03-28 14:48:43 -07:00 |
|
Martin Haye
|
6468c0fef1
|
I couldn't resist saving a few bytes.
|
2018-03-28 14:47:39 -07:00 |
|
David Schmenk
|
1528d5f7aa
|
Always output ENTER/LEAVE for functions (no zero locals optimization)
|
2018-03-28 13:00:58 -07:00 |
|
David Schmenk
|
d6c870112c
|
Revert "Fix for strings in non ENTER/LEAVE functions"
This reverts commit fb0ef9848b .
|
2018-03-28 12:57:58 -07:00 |
|
Martin Haye
|
433eaf3f47
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-27 11:21:17 -07:00 |
|
Martin Haye
|
420db30768
|
Automap scrolling optimization.
|
2018-03-27 10:43:51 -07:00 |
|
David Schmenk
|
fb0ef9848b
|
Fix for strings in non ENTER/LEAVE functions
|
2018-03-27 10:31:28 -07:00 |
|
Martin Haye
|
580a5126c5
|
Fix for adding countable things to inventory.
|
2018-03-27 10:01:40 -07:00 |
|
Martin Haye
|
314355e2ff
|
Speeding up automap display.
|
2018-03-27 10:01:03 -07:00 |
|
Martin Haye
|
8f3f60ede7
|
Some little optimizations for automap display.
|
2018-03-27 07:37:11 -07:00 |
|
Martin Haye
|
faa5270a0c
|
Improved song conversion and playback.
|
2018-03-26 13:48:10 -07:00 |
|
Martin Haye
|
c819c30b34
|
Added scrolling code to automap, in preparation for making everything faster.
|
2018-03-26 13:48:00 -07:00 |
|
Brendan Robert
|
e52d4016dd
|
Self-clocking mockingboard is no longer tied to the main emulator speed
|
2018-03-21 20:24:55 -05:00 |
|
Brendan Robert
|
e0bc6a797e
|
Used synchronized types to avoid race conditions
|
2018-03-21 20:24:55 -05:00 |
|
Brendan Robert
|
461fe41f79
|
Removed font speedup hacks -- we should just rely on transwarp softswitch for speedups.
|
2018-03-21 20:24:55 -05:00 |
|
Martin Haye
|
aa9a94b678
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-20 10:43:30 -07:00 |
|
Martin Haye
|
820fba95e3
|
Now correctly sequencing the test song.
|
2018-03-20 10:43:20 -07:00 |
|
Martin Haye
|
0c20264a9b
|
More work integrating sound - it makes a tone now.
|
2018-03-20 08:35:19 -07:00 |
|
Brendan Robert
|
55e7a87cc5
|
Turning off acceleration resets to the user-defined speed instead of 1mhz
|
2018-03-20 10:01:35 -05:00 |
|
Martin Haye
|
9a9464da3c
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-20 07:59:06 -07:00 |
|
Martin Haye
|
0693ea2fec
|
Working on integrating music.
|
2018-03-20 07:58:59 -07:00 |
|
Brendan Robert
|
dabf70c3cf
|
Updated RAM to use sets for listeners (it's more efficient) and added Zip/Transwarp emulation at a minimal level. That means programs can now selectively over-clock the emulator if desired.
|
2018-03-20 00:11:51 -05:00 |
|
David Schmenk
|
e163e709cf
|
music.pla is now sndseq.pla
|
2018-03-19 09:04:43 -07:00 |
|
David Schmenk
|
999a7d48ec
|
Initial check-in for music sequencer
|
2018-03-19 09:01:45 -07:00 |
|
David Schmenk
|
4cf8d7e8c4
|
Initial check-in for music sequencer
|
2018-03-19 09:00:57 -07:00 |
|
Brendan Robert
|
356b1fad3e
|
Updated default speed to 2x instead of 1.5x and fixed issue that kept resetting speed to 1x every time the emulator is started
|
2018-03-19 00:55:37 -05:00 |
|
Brendan Robert
|
c9c91d2fe0
|
Updated color mode detection to use sofswitch method. Changed default emulator color mode and speed to 2x
|
2018-03-17 12:21:09 -05:00 |
|
Martin Haye
|
ba18a6d290
|
Fixes for emulator signaling.
|
2018-03-17 10:04:10 -07:00 |
|
Martin Haye
|
be6fb14d6a
|
Added emulator signals so Jace can intelligently decolorize text. Fixed clock on return from engines.
|
2018-03-17 08:52:29 -07:00 |
|
Martin Haye
|
a0b02c7177
|
Fixed art town texture bug. Fixed some automap bugs.
|
2018-03-16 10:15:49 -07:00 |
|
Martin Haye
|
d398e3ea38
|
Added cursor and title to automap.
|
2018-03-15 09:14:49 -07:00 |
|
Martin Haye
|
cf03ab7f60
|
Fixes for PLASMA 1.1
|
2018-03-15 08:02:21 -07:00 |
|
Martin Haye
|
fe31887dc6
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-15 06:53:50 -07:00 |
|
David Schmenk
|
a43083dac7
|
Make sure LC bank 2 is write enabked
|
2018-03-15 06:48:37 -07:00 |
|
Martin Haye
|
b40edcca69
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-03-15 06:20:40 -07:00 |
|
Martin Haye
|
16f411adde
|
OMG how many times will I fix the lamp.
|
2018-03-15 06:20:28 -07:00 |
|
David Schmenk
|
6205d1310f
|
Upgrade to PLASMA 1.1 compiler/VM
|
2018-03-14 13:58:23 -07:00 |
|
Martin Haye
|
073457d56d
|
Major automap improvements. Fixes for lamp.
|
2018-03-14 09:28:57 -07:00 |
|
Martin Haye
|
2151819d95
|
Clipping is actually working now (for 3D maps at least).
|
2018-03-11 15:21:00 -07:00 |
|
Martin Haye
|
ae7d885a9e
|
Cleanup.
|
2018-03-11 12:32:41 -07:00 |
|
Martin Haye
|
d5ce5197e7
|
Debugging new refactored automap.
|
2018-03-11 12:26:12 -07:00 |
|
Martin Haye
|
a82cef30cc
|
Moving forward on generalizing automap display.
|
2018-03-11 11:54:38 -07:00 |
|
Martin Haye
|
1e6a12fd4c
|
Improved look and consistency of automap size reduction.
|
2018-03-10 15:45:17 -08:00 |
|
Martin Haye
|
a245855a5e
|
First very basic automap display.
|
2018-03-10 08:31:09 -08:00 |
|
Martin Haye
|
07c810e294
|
Changed swapTile to copyTile, since that's how we effectively use it in the game, and makes for a consistent outcome every time.
|
2018-03-07 08:49:21 -08:00 |
|
Martin Haye
|
4391114680
|
Enable u)se of weapons / armor
|
2018-03-07 08:47:10 -08:00 |
|
Martin Haye
|
c26843d221
|
Fixed dark rendering at map edges.
|
2018-03-07 07:51:37 -08:00 |
|
Martin Haye
|
1bca56a497
|
Fixed level-up bug for scripted XP bonuses. Fixed render order issue that caused intermittent crashes opening 3D maps.
|
2018-03-06 08:58:47 -08:00 |
|
Martin Haye
|
f82fe0153e
|
Fixed some double-rendering that was slowing things down.
|
2018-03-05 08:15:43 -08:00 |
|
Martin Haye
|
eaf266f828
|
Fixed problem with no 2d maps working. Reordered rendering to give a faster feel.
|
2018-03-05 07:37:42 -08:00 |
|
Martin Haye
|
5ab08d6683
|
Added interrupt-on-keyboard mode to 3D renderer, for faster response to a key pressed.
|
2018-03-03 10:22:10 -08:00 |
|
Martin Haye
|
c54bb8e05f
|
Optimization of dark fading.
|
2018-03-03 09:34:31 -08:00 |
|
Martin Haye
|
342de6c35c
|
Distance fade working better now. Still a bit of speed opt to do.
|
2018-03-03 07:35:37 -08:00 |
|
Martin Haye
|
7915e66b97
|
Forgot to check these in.
|
2018-03-01 07:11:57 -08:00 |
|
Martin Haye
|
d2c8601cb5
|
Fixed flickering, again again.
|
2018-03-01 07:11:45 -08:00 |
|
Martin Haye
|
2b90f198a1
|
Lamp flickering is much improved.
|
2018-02-26 06:45:15 -08:00 |
|
Martin Haye
|
7b9522d6d6
|
Added automap-compatible 2D tiles to 3D maps.
|
2018-02-24 10:20:01 -08:00 |
|
Martin Haye
|
234e013047
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2018-02-21 09:54:37 -08:00 |
|
Martin Haye
|
18cb015c13
|
Some work on lamp and automap.
|
2018-02-21 09:54:30 -08:00 |
|
Martin Haye
|
f971e79512
|
No longer need to pack clock and compass icons; but do need to pack lamp icons.
|
2018-02-14 09:43:11 -08:00 |
|
Martin Haye
|
e65956a8a0
|
More flag work.
|
2018-02-14 09:42:54 -08:00 |
|
Martin Haye
|
ab5c423bc0
|
Converted flags to constants for easier reading.
|
2018-02-14 09:11:37 -08:00 |
|
Martin Haye
|
1de7a61344
|
Freed up old script hint flag, so I can use it for automap marking instead.
|
2018-02-14 08:58:22 -08:00 |
|
Brendan Robert
|
69261e6915
|
Some refinements to capture text inside the graphics area
|
2018-02-04 22:30:24 -06:00 |
|
Brendan Robert
|
c50ea6ec77
|
cleaned up how speed is managed in the app
|
2018-02-01 09:09:18 -06:00 |
|
Brendan Robert
|
53e86e7888
|
Added next-VBL refresh of screen when mode changes
|
2018-02-01 09:08:54 -06:00 |
|
Brendan Robert
|
9692f89145
|
Minor stuff
|
2018-01-24 01:19:20 -06:00 |
|
Martin Haye
|
b5e2bbb485
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-17 08:50:33 -08:00 |
|
Martin Haye
|
d8e4161cdd
|
Fix for flashing text when waiting for Y/N.
|
2018-01-17 08:50:29 -08:00 |
|
Brendan Robert
|
55ee4c4d3b
|
Allow saving speed slider setting with config, and also added option to disable boot animation
|
2018-01-16 23:16:11 -06:00 |
|
Martin Haye
|
0179dc07ce
|
Call time func when loading map, to correctly set sky/ground colors.
|
2018-01-16 09:42:31 -08:00 |
|
Martin Haye
|
6d17961b8c
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-16 09:15:56 -08:00 |
|
Martin Haye
|
459f5037af
|
Can now get and set the time (as an hour, 0-23).
|
2018-01-16 09:15:52 -08:00 |
|
Brendan Robert
|
4575e85efa
|
Added fade animations and other UX cleanup so the menu and controls have a more natural feel
|
2018-01-11 22:54:58 -06:00 |
|
Brendan Robert
|
5dd1512b99
|
Speed tweaks for 40x and infinite speeds -- noticably faster now
|
2018-01-11 21:22:00 -06:00 |
|
Brendan Robert
|
ea06bc143a
|
Hooked up speed control
|
2018-01-11 18:56:01 -06:00 |
|
Brendan Robert
|
0f857de52f
|
Controls overlay for emulator. Still needs work but most buttons do something. Speed control is not hooked up yet.
|
2018-01-11 02:21:20 -06:00 |
|
Martin Haye
|
1f0e96bd00
|
Now identifies and runs time scripts; handles sky and ground color changes better.
|
2018-01-10 08:47:20 -08:00 |
|
Martin Haye
|
0a829d9878
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2018-01-10 07:10:51 -08:00 |
|
Martin Haye
|
cb4558ffae
|
Implemented cmd to show / advance time.
|
2018-01-10 07:10:43 -08:00 |
|
Martin Haye
|
de5a6bef25
|
Fixed hashing function which was allowing loading of incompatible games. Added basic clock advancing.
|
2018-01-09 10:02:28 -08:00 |
|
Martin Haye
|
c85c153363
|
Perfected drawing clock on hi-res page 2 while showing pg 1.
|
2018-01-05 09:17:01 -08:00 |
|
Martin Haye
|
22dcfc8cd9
|
Now drawing clock hands, and inverting at night.
|
2018-01-04 10:36:21 -08:00 |
|
Martin Haye
|
887600efc9
|
Finally made progress drawing the outline of the clock.
|
2018-01-04 08:41:48 -08:00 |
|
Brendan Robert
|
a530a9741e
|
Changed motherboard speed to be in percentage of 1mhz instead of in Hertz
|
2017-12-29 19:20:07 -06:00 |
|
Brendan Robert
|
77b82992df
|
Added ability to toggle aspect correction for full-screen mode
|
2017-12-29 18:19:48 -06:00 |
|
Brendan Robert
|
18c77f06e0
|
Updated game packaging script
|
2017-12-29 16:07:22 -06:00 |
|
Brendan Robert
|
152c09d868
|
Wipe memory pattern during cold boot -- fixes reboot issues
|
2017-12-29 13:58:12 -06:00 |
|
Brendan Robert
|
9cfe66d68b
|
Added upgrade automation which imports saved games and replaces disk copy
|
2017-12-29 13:46:27 -06:00 |
|
Brendan Robert
|
4376bb5378
|
Tweaked bootup appearance
|
2017-12-29 11:10:27 -06:00 |
|
Brendan Robert
|
0ca9b29614
|
Better cold-boot behavior
|
2017-12-29 02:09:09 -06:00 |
|
Brendan Robert
|
0567ed94cf
|
Explicitly force all-color for title screen
|
2017-12-29 02:01:14 -06:00 |
|
Brendan Robert
|
107a7b7ed9
|
Add hi-bit so that the color mask doesn't get set with funky values and make the title screen look weird.
|
2017-12-29 01:55:44 -06:00 |
|
Brendan Robert
|
76c97b4978
|
Removal of legacy "JaceApplication" and added bootup animation which bypasses the coldstart routine.
|
2017-12-29 01:50:53 -06:00 |
|
Brendan Robert
|
05e59a5454
|
Basic speedup hacks and B&W rendering for text
|
2017-12-28 18:48:35 -06:00 |
|
Brendan Robert
|
cfb90d27a1
|
Got the copy-on-start option to work.
|
2017-12-28 11:59:30 -06:00 |
|
Brendan Robert
|
7b7c41a47e
|
Creating base lawless app and packaging script
|
2017-12-28 11:40:40 -06:00 |
|
Brendan Robert
|
7ce8c09dcc
|
Adding app packaging
|
2017-12-28 10:41:31 -06:00 |
|
Brendan Robert
|
1aa20e3f5b
|
Adding a fork of Jace for building standlone versions of the game
|
2017-12-28 10:40:35 -06:00 |
|
Martin Haye
|
b385a5e769
|
Changed to new compass. Messing around with line drawing.
|
2017-12-27 07:21:46 -08:00 |
|
Martin Haye
|
4d7e33c061
|
Upgraded PLASMA from Dave.
|
2017-12-26 13:11:46 -08:00 |
|
Martin Haye
|
fd1bc6125f
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-12-13 15:00:22 -08:00 |
|
David Schmenk
|
ed1e7ef9d7
|
enable strict parameter/return count checking
|
2017-12-13 14:56:15 -08:00 |
|
Martin Haye
|
a2d46dd720
|
Fixed bug where font engine CopyWindow was missing last line.
|
2017-12-06 08:04:21 -08:00 |
|
David Schmenk
|
f27a1b89c7
|
Reset Y instruction pointer after call
|
2017-12-05 13:50:07 -08:00 |
|
Dave Schmenk
|
fe3a592e25
|
Reduce stack usage during CALL/RET
|
2017-12-04 21:42:52 -08:00 |
|
Martin Haye
|
f6069c576d
|
Integrated new PLASMA compiler, including delicious ternary operator.
|
2017-11-29 09:21:24 -08:00 |
|
Martin Haye
|
c137981da2
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-29 08:45:27 -08:00 |
|
Martin Haye
|
21a333323c
|
Slight fix where last pix of version number was cut off.
|
2017-11-29 08:45:21 -08:00 |
|
David Schmenk
|
dc790dc566
|
Update compiler with ternary op support
|
2017-11-25 12:53:00 -08:00 |
|
Dave Schmenk
|
e90a95f944
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-11 06:52:19 -08:00 |
|
Dave Schmenk
|
cf436209ee
|
Don't mess with interrupts in VM (work needed for unenhanced //e)
|
2017-11-11 06:51:30 -08:00 |
|
Martin Haye
|
5e91ea175b
|
Fix to get proper parent dir from relative file.
|
2017-11-10 12:08:43 -08:00 |
|
Martin Haye
|
0086c6645e
|
Some resources needed duping across disks; we were just lucky with LL.
|
2017-11-09 10:00:20 -08:00 |
|
Martin Haye
|
f3e53f1f4a
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-09 07:41:46 -08:00 |
|
Martin Haye
|
77b222dfa6
|
Version number fix. Added ability to put font.bin alongside world.xml.
|
2017-11-09 07:41:41 -08:00 |
|
Dave Schmenk
|
f676ae7d31
|
Add optional arguments to adjust timescale and extra percussion channels
|
2017-11-08 09:57:15 -08:00 |
|
Dave Schmenk
|
bf5fd4fafa
|
Better delta time tracking of MIDI events
|
2017-11-07 16:24:09 -08:00 |
|
Dave Schmenk
|
2eb98cc548
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-11-05 17:39:17 -08:00 |
|
Dave Schmenk
|
9449cd62ff
|
Push minimum delta time to 1/16 second to capture more transitions
|
2017-11-05 17:37:36 -08:00 |
|
David Schmenk
|
16b71cd640
|
Install instructions
|
2017-11-04 09:38:17 -07:00 |
|
David Schmenk
|
d972f1db3e
|
Test MIDI file
|
2017-11-04 08:26:29 -07:00 |
|
David Schmenk
|
1b412b8112
|
Update documentation for useage
|
2017-11-02 13:11:57 -07:00 |
|
David Schmenk
|
5bce9291d1
|
Update README.md
|
2017-11-01 16:08:38 -07:00 |
|
David Schmenk
|
39b93e88bb
|
Create README.md
Instructions to convert MIDI .mid files into a sequence file for the PLASMA music sequencer
|
2017-11-01 16:07:41 -07:00 |
|
David Schmenk
|
ca3f80d318
|
Forgot RND seed update in noSequence
|
2017-11-01 14:38:07 -07:00 |
|
David Schmenk
|
f92d4c9417
|
Capture timing wrap-around when not sequencing
|
2017-11-01 14:27:58 -07:00 |
|
Dave Schmenk
|
f69ee68138
|
Initial commit of MIDI converter.
|
2017-11-01 12:37:55 -07:00 |
|
David Schmenk
|
27e0d895df
|
Initial commit for MockingBoard/Speaker music sequencer
|
2017-11-01 12:03:50 -07:00 |
|
Martin Haye
|
d5dd1fe449
|
Some optimization to make game loop smaller.
|
2017-09-20 08:44:35 -07:00 |
|
Martin Haye
|
b25224558c
|
No longer need tossStrings() workaround.
|
2017-09-19 08:49:00 -07:00 |
|
Martin Haye
|
52f42d7fcf
|
Can now avoid fixups for gamelib functions, and (with care) use abs addressing there.
|
2017-09-19 08:32:25 -07:00 |
|
Martin Haye
|
0fc0e6b852
|
Placing gameloop at a static location.
|
2017-09-19 07:50:42 -07:00 |
|
Martin Haye
|
be7de86526
|
A bit of optimization.
|
2017-09-19 06:36:50 -07:00 |
|
Martin Haye
|
35969f4127
|
One more pack fix.
|
2017-09-14 09:56:46 -07:00 |
|
Martin Haye
|
ef251e479a
|
More progress on pack limits.
|
2017-09-14 09:53:01 -07:00 |
|
Martin Haye
|
a34c54fdcd
|
Working on pack limits, and some fixes to inv screen.
|
2017-09-14 08:09:21 -07:00 |
|
Martin Haye
|
b3ec104561
|
Fixed flag when girding NPC that has no weapons.
|
2017-09-13 08:29:44 -07:00 |
|
Martin Haye
|
84d3cf44c2
|
Merge branch 'master' into newplasma
|
2017-09-13 08:20:27 -07:00 |
|
Martin Haye
|
cb0c203502
|
Fix crash in sell when selecting non-existent player.
|
2017-09-13 08:20:21 -07:00 |
|
Martin Haye
|
91638a6bfc
|
Merge branch 'master' into newplasma
|
2017-09-13 08:17:50 -07:00 |
|
Martin Haye
|
8aeb6a0595
|
Fix crash when selecting non-existent player in store.
|
2017-09-13 08:17:46 -07:00 |
|
Martin Haye
|
4354ef5916
|
Merge master into newplasma branch.
|
2017-09-13 08:14:34 -07:00 |
|
Martin Haye
|
68399614a5
|
Refactor to use lambdas for list iteration everywhere it's reasonable.
|
2017-09-13 08:06:52 -07:00 |
|
Martin Haye
|
05d96b1243
|
Expanded small-object heap to make more space for inventory. Started implementing pack size limits.
|
2017-09-12 08:21:23 -07:00 |
|
Martin Haye
|
ea25619c78
|
Added code to display % heap memory in use.
|
2017-09-11 11:16:10 -07:00 |
|
Martin Haye
|
3e54dcf80c
|
Optimized 3D flipToPage1, and text screen copy to pg2.
|
2017-09-09 10:08:33 -07:00 |
|
Martin Haye
|
b8e89af594
|
Save game after initial character created, in case they quick.
|
2017-09-09 10:08:06 -07:00 |
|
Martin Haye
|
f33aa1f143
|
Added friendly advice on character creation screen - thanks to Brian Wiser for the suggestion.
|
2017-09-09 09:25:14 -07:00 |
|
Martin Haye
|
53e0f8bbb4
|
Added automatic title-casing to text inputs (e.g. character name in particular)
|
2017-09-09 08:43:35 -07:00 |
|
Martin Haye
|
9e5fe1262a
|
Fixed (uncommon) case of scrolling text in the map window.
|
2017-09-09 07:56:37 -07:00 |
|
Martin Haye
|
572a22fa65
|
Finally fixed longstanding bug with long-word splitting in font engine.
|
2017-09-09 07:56:22 -07:00 |
|
Martin Haye
|
082bd4bf22
|
Merge branch 'master' into newplasma
|
2017-09-04 17:25:14 -07:00 |
|
Martin Haye
|
b723a25bef
|
Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
|
2017-09-03 09:28:46 -07:00 |
|
Martin Haye
|
5286d766df
|
Merge branch 'master' into newplasma
|
2017-09-03 07:00:38 -07:00 |
|
Martin Haye
|
1e00b8f703
|
Fixed bug where level-up went to wrong char.
|
2017-09-03 07:00:30 -07:00 |
|
Martin Haye
|
3d70f886d4
|
A few last fixes on the buy page.
|
2017-09-02 11:27:21 -07:00 |
|
Martin Haye
|
805a1e426a
|
Added god-mode cheat to edit game flags.
|
2017-09-02 11:09:49 -07:00 |
|
Martin Haye
|
2b2e93f59b
|
Implemented split and join.
|
2017-09-02 09:46:06 -07:00 |
|
Martin Haye
|
2cd9d70e9a
|
Enabled trading between characters. Fixed add-player command when party is full.
|
2017-09-02 09:04:00 -07:00 |
|
Martin Haye
|
73b98f5b89
|
Fixed many little bugs and annoyances on inventory sheet.
|
2017-09-02 08:23:24 -07:00 |
|
Martin Haye
|
801500798a
|
Fixed compass display when coming out of script. Implemented player switching in buy/sell.
|
2017-09-01 09:31:50 -07:00 |
|
Martin Haye
|
43dac98afd
|
Fixed up sell page - it was pretty broken.
|
2017-09-01 08:27:26 -07:00 |
|
Martin Haye
|
288c8bbfbe
|
Added periodic heap checking. Fixed big bug when rolling large number of dice. Added some mechanics of trade/split/join items.
|
2017-08-30 10:33:01 -07:00 |
|
Martin Haye
|
acc78864bf
|
Fixed bugs with using items and salves.
|
2017-08-30 09:27:10 -07:00 |
|
Martin Haye
|
ddbeebd9b0
|
More work on stackables.
|
2017-08-30 08:50:28 -07:00 |
|
Martin Haye
|
dbc94d707c
|
Coding done on big item and flag refactor. Now for testing.
|
2017-08-29 09:06:53 -07:00 |
|
Martin Haye
|
865c2fe8f2
|
Improved plural processing.
|
2017-08-25 08:16:06 -07:00 |
|
Martin Haye
|
ffa1bb9afe
|
Removed old kludged finalWin() logic. Moved a couple of functions to godmode.pla that were only used there anyway.
|
2017-08-15 10:01:28 -07:00 |
|
Martin Haye
|
be58f38628
|
Cleaner memory regimen to avoid out-of-mem situations.
|
2017-08-14 09:25:38 -07:00 |
|
Martin Haye
|
5c42a66eb8
|
Fix for bug that allows slipping between diagonal walls
|
2017-08-14 09:25:06 -07:00 |
|
Martin Haye
|
abcf6f9c94
|
Fixed display problems with godmode teleport.
|
2017-08-14 08:16:38 -07:00 |
|
Martin Haye
|
9c45ed0fb5
|
Added import-game function.
|
2017-08-14 08:01:31 -07:00 |
|
Martin Haye
|
4cf10aba0a
|
Took out some debugging code, and made next/prev portrait more efficient.
|
2017-08-12 10:29:54 -07:00 |
|
Martin Haye
|
1ce5b2b0a0
|
Fixed latent animation bug introduced by PF - when advancing anim ptr, need to get both bytes of offset before changing ptr.
|
2017-08-12 10:25:24 -07:00 |
|
Martin Haye
|
8cd36fad17
|
Added version stamp (encoded engine time, plus scenario differential)
|
2017-08-11 11:17:38 -07:00 |
|
Martin Haye
|
3a452e3de1
|
More rational suppression of script-within-script. Fix for rendering wrong direction while going backward.
|
2017-08-10 10:51:20 -07:00 |
|
Martin Haye
|
e1cc6c37b9
|
Temporary fix for text overwrite problem.
|
2017-08-10 09:56:46 -07:00 |
|
Martin Haye
|
4589d6ec66
|
Added support for logic_negate
|
2017-08-10 09:56:33 -07:00 |
|
Martin Haye
|
8c46ccc34d
|
Messing around with lambda functions.
|
2017-08-10 07:31:31 -07:00 |
|
Martin Haye
|
0f8dbaba4a
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-10 07:30:02 -07:00 |
|
David Schmenk
|
ebe9c8ea14
|
New portable VM and fix parse typo
|
2017-08-09 13:19:57 -07:00 |
|
David Schmenk
|
2ec914aec5
|
Update test case
|
2017-08-09 13:15:46 -07:00 |
|
Martin Haye
|
86f125c210
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-09 12:03:17 -07:00 |
|
David Schmenk
|
cfe372cb39
|
Correct DEFCNT value for lambda functions
|
2017-08-06 20:53:29 -07:00 |
|
Martin Haye
|
276157fa8e
|
Added validation of character name and gender.
|
2017-08-06 16:44:10 -07:00 |
|
Martin Haye
|
ece9066587
|
Merge branch 'master' into newplasma
|
2017-08-06 11:28:20 -07:00 |
|
Martin Haye
|
c02f9f8f83
|
Allow scripts to add skills and XP.
|
2017-08-06 11:23:40 -07:00 |
|
Martin Haye
|
c603f9207e
|
New recompliation of PLASMA compiler.
|
2017-08-04 10:19:24 -07:00 |
|
Martin Haye
|
6f5a504a50
|
Merge branch 'newplasma' of https://github.com/badvision/lawless-legends into newplasma
|
2017-08-04 10:16:23 -07:00 |
|
David Schmenk
|
6731288a29
|
Fix lambda ENTER frame size
|
2017-08-04 10:12:55 -07:00 |
|
Martin Haye
|
01491a5038
|
Merge branch 'master' into newplasma
|
2017-08-04 08:48:34 -07:00 |
|
Martin Haye
|
d3132cc318
|
Working to get compass direction actually right.
|
2017-08-04 08:30:08 -07:00 |
|
Martin Haye
|
0a077a83e2
|
Rebuilt plasma compiler for new features.
|
2017-08-04 08:26:46 -07:00 |
|
Martin Haye
|
a86d7d8764
|
Now with working compass in 3D mode.
|
2017-08-04 08:15:40 -07:00 |
|
Martin Haye
|
f3f070bcba
|
Pack clock and compass icons into global tileset in addition to avatars.
|
2017-08-04 06:58:17 -07:00 |
|
David Schmenk
|
6b8e02db98
|
PLASMA compiler update
|
2017-08-03 12:15:24 -07:00 |
|
Martin Haye
|
9af91c0343
|
Removed debug pause.
|
2017-08-02 19:14:47 -07:00 |
|
Martin Haye
|
db6ffb680c
|
Integrated a suggestion from qkumba, and fixed a couple bugs in his fixes.
|
2017-08-02 19:14:35 -07:00 |
|
Martin Haye
|
81a02fd805
|
Merge branch 'master' of https://github.com/peterferrie/lawless-legends into peterferrie-master
|
2017-08-02 13:13:18 -07:00 |
|
Martin Haye
|
5efd81102f
|
Fixed CB opcode (again)
|
2017-08-02 10:20:22 -07:00 |
|
David Schmenk
|
7b8637b773
|
Fix CFFB BIT operation with CB
|
2017-08-02 09:31:10 -07:00 |
|
Peter Ferrie
|
b466c539a9
|
size optimising bits and pieces
two possible bugs, search for";;pf:"
|
2017-07-31 15:18:39 -07:00 |
|
Martin Haye
|
efc524c659
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-07-31 09:20:16 -07:00 |
|
Martin Haye
|
60a6269b19
|
Temporary fix for disk detection logic in ProRWTS.
|
2017-07-31 09:20:08 -07:00 |
|
David Schmenk
|
131bcddcc4
|
Add new CFFB opcode in anticipation of new compiler optimizations
|
2017-07-29 07:38:41 -07:00 |
|
Martin Haye
|
dba14b92bc
|
Fix auto-reload for Bows. A couple minor combat display fixes.
|
2017-07-17 07:58:20 -07:00 |
|
Martin Haye
|
1ecddcf190
|
Fixes for ammo on buy/sell/loot pages. Also, halved store profit so total for buy+sell is 100%.
|
2017-07-16 12:34:24 -07:00 |
|
Martin Haye
|
729758ab0f
|
Making good progress on loot hand-outs.
|
2017-07-16 10:49:27 -07:00 |
|
Martin Haye
|
64fb24bd90
|
Fixed healing salve.
|
2017-07-16 08:09:54 -07:00 |
|
Martin Haye
|
926ba84665
|
Cleanup of ammo giving.
|
2017-07-16 07:38:47 -07:00 |
|
Martin Haye
|
e2b0d2d51d
|
Coded ammo consumption and reloading. Now to test test test.
|
2017-07-15 11:41:29 -07:00 |
|
Martin Haye
|
07ba262072
|
Format dice in more user-friendly min/max form.
|
2017-07-14 10:05:21 -07:00 |
|
Martin Haye
|
ee91583e1d
|
More aesthetic adjustments.
|
2017-07-14 09:45:33 -07:00 |
|
Martin Haye
|
d635cfc4ea
|
Removed debug print.
|
2017-07-14 08:54:15 -07:00 |
|
Martin Haye
|
817affadfb
|
Some visual tweaks to the skills screen.
|
2017-07-14 08:53:10 -07:00 |
|
Martin Haye
|
4d9516901e
|
Reworked skills/attributes screen so you can revise your decisions.
|
2017-07-14 08:41:10 -07:00 |
|
Martin Haye
|
4b92a18209
|
Combat bugs: changing weapons with none equipped; single shot fix.
|
2017-07-14 06:58:34 -07:00 |
|
Martin Haye
|
6bdfd378b7
|
Implementing more and more combat logic.
|
2017-07-13 10:12:28 -07:00 |
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Martin Haye
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e4030334a1
|
Fixed some combat bugs; added initial equipping
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2017-07-11 08:56:14 -07:00 |
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Martin Haye
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2da46eacb4
|
Recompiled PLASMA to pick up Dave's recent fix.
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2017-07-10 10:19:34 -07:00 |
|
Dave Schmenk
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176a602bfa
|
Fix dereference off of array
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2017-07-10 10:09:25 -07:00 |
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Martin Haye
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30a5881f24
|
Implemented initial character naming, gender assignment, and XP/SP init.
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2017-07-08 16:36:08 -07:00 |
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Martin Haye
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bf4e3c7792
|
Fixed null ptr bug with item use.
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2017-07-08 09:29:36 -07:00 |
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Martin Haye
|
bca6410d70
|
Added debug mode for combat formulas, which will help in balancing the formulas.
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2017-07-07 10:18:43 -07:00 |
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Martin Haye
|
ce31c5bda8
|
Fixed cat locket problem.
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2017-07-07 10:18:20 -07:00 |
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Martin Haye
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3b15ff0e48
|
Most combat rules implemented now. Also, combat speed now adjustable with up/down arrow, or +/- keys.
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2017-07-04 09:15:50 -07:00 |
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Martin Haye
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19f53f99a5
|
Fixed menu range for items and skills.
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2017-06-30 09:38:03 -07:00 |
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Martin Haye
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4a44aee1f8
|
Some fixes on the inv/stat screens.
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2017-06-30 09:30:29 -07:00 |
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Martin Haye
|
3cc0fba61a
|
Fixed null ptr bug in party display.
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2017-06-30 08:48:56 -07:00 |
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Martin Haye
|
e6c94eee6c
|
Lots of work on combat.
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2017-06-30 08:11:34 -07:00 |
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Martin Haye
|
4774b07d30
|
Fix to avoid immediately leveling up on new game.
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2017-06-25 07:20:11 -07:00 |
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Martin Haye
|
1fe0108b63
|
Added level up cheat, and fixed a couple leveling bugs.
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2017-06-25 07:11:58 -07:00 |
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Martin Haye
|
c2dc5fab12
|
Now properly updates totals and decrements avail skill pts.
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2017-06-24 16:46:02 -07:00 |
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Martin Haye
|
7fa12c2a27
|
Can now increase stats.
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2017-06-24 16:25:48 -07:00 |
|
Martin Haye
|
df81523061
|
More work on level up / skills
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2017-06-24 13:28:28 -07:00 |
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Martin Haye
|
a52c9cc039
|
Fleshing out the skills/stats display.
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2017-06-24 11:43:16 -07:00 |
|
Martin Haye
|
b972aa34b6
|
Adding some more XP/leveling stuff.
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2017-06-16 11:31:42 -07:00 |
|
Martin Haye
|
6fdc16cd88
|
Crawling ahead with level up logic.
|
2017-06-14 09:22:05 -07:00 |
|
Martin Haye
|
90d9238002
|
Adding level, XP, SP, etc.
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2017-06-13 10:07:03 -07:00 |
|
Martin Haye
|
76b99504fb
|
Fixed a few arg count mismatches.
|
2017-06-11 10:15:20 -07:00 |
|
Martin Haye
|
2585a84553
|
Some argument count fixes.
|
2017-06-11 08:55:03 -07:00 |
|
Martin Haye
|
7c9f7138d9
|
Finally added all function prototypes. Now for bug hunting.
|
2017-06-11 08:25:15 -07:00 |
|
Martin Haye
|
998d75c1a0
|
Ongoing giant function prototype refactor.
|
2017-06-10 08:56:23 -07:00 |
|
Martin Haye
|
eea4767a51
|
More prototypes.
|
2017-06-10 07:32:31 -07:00 |
|
Martin Haye
|
3ac73e7165
|
Adding more function prototypes.
|
2017-06-10 07:21:58 -07:00 |
|
Martin Haye
|
ee55a7a57a
|
Got rid of redundant __asmPlasm_bank2
|
2017-06-09 07:47:34 -07:00 |
|
Martin Haye
|
94c3b50cc6
|
Stop suppressing PLASMA warnings.
|
2017-06-09 07:43:52 -07:00 |
|
Martin Haye
|
5e7ae1dc58
|
Turned on PLASMA optimizer - saves 4.2k\!
|
2017-06-09 07:17:37 -07:00 |
|
Martin Haye
|
cf17300210
|
Adding some function prototypes.
|
2017-06-09 07:14:53 -07:00 |
|
Martin Haye
|
f56fb140d0
|
Jar'd new version of PLASMA.
|
2017-06-09 06:57:49 -07:00 |
|
Martin Haye
|
7ba5bcb3e7
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-09 06:44:10 -07:00 |
|
Dave Schmenk
|
1cb302f75d
|
Fix predef and asm with parameters & multiple predefs per line
|
2017-06-07 19:28:13 -07:00 |
|
David Schmenk
|
1f6ed64793
|
Optimize NOT before branch true/false
|
2017-06-07 17:43:28 -07:00 |
|
David Schmenk
|
082f10424e
|
Branch optimizations
|
2017-06-07 16:20:08 -07:00 |
|
David Schmenk
|
4343292057
|
Add warning for all mismatched funtion parameter counts
|
2017-06-07 10:16:13 -07:00 |
|
David Schmenk
|
7ee5a3d524
|
Implement better constant string management
|
2017-06-07 10:07:14 -07:00 |
|
Martin Haye
|
9d5acd1006
|
Updated PLASMA compiler and VM.
|
2017-06-07 07:01:50 -07:00 |
|
Martin Haye
|
b69be27f84
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-07 06:54:51 -07:00 |
|
David Schmenk
|
3f880ecb67
|
Fix pointer, pointer constructs and quoted string scan_rewind
|
2017-06-06 12:54:19 -07:00 |
|
Martin Haye
|
7a43bf0d95
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-05 08:36:49 -07:00 |
|
dschmenk
|
0c041f7f97
|
Add warnings to plasm compiles
|
2017-06-04 07:39:46 -07:00 |
|
dschmenk
|
1e031d6de0
|
Update PLASMA VM and compler to pre-1.0
|
2017-06-04 07:33:44 -07:00 |
|
dschmenk
|
52ec55babe
|
Merge branch 'master' of https://github.com/badvision/lawless-legends
|
2017-06-04 07:26:05 -07:00 |
|
dschmenk
|
640b305401
|
VM updates for 1.0
|
2017-06-04 07:25:20 -07:00 |
|
David Schmenk
|
a38667e704
|
Update PLASMA VM and compiler to pre-1.0
|
2017-06-03 15:51:48 -07:00 |
|
Martin Haye
|
2499d41461
|
Made death and combat win configurable instead of hard coded.
|
2017-06-02 08:38:31 -07:00 |
|
Martin Haye
|
2c50d19c48
|
Outlaw-configurable combat and enemy intro text now working.
|
2017-06-02 08:25:29 -07:00 |
|
Martin Haye
|
1d0b205d48
|
Making progress on customizable global functions for leveling and combat messages.
|
2017-05-30 11:18:37 -07:00 |
|
Martin Haye
|
a5e50d02b9
|
Can now equip with comparison.
|
2017-05-25 10:40:53 -07:00 |
|
Martin Haye
|
0846209382
|
More refactoring.
|
2017-05-25 09:33:11 -07:00 |
|
Martin Haye
|
834b6576e2
|
More work normalizing inventory UI.
|
2017-05-25 07:50:51 -07:00 |
|
Martin Haye
|
da33bded45
|
Fixed a bunch of little bugs in the font itself.
|
2017-05-25 06:55:12 -07:00 |
|
Martin Haye
|
29a72ac5b3
|
Working to normalize interface diffs between store and plauer info screens.
|
2017-05-24 08:51:06 -07:00 |
|
Martin Haye
|
58d3386dff
|
Reformatted inventory and stats screen.
|
2017-05-24 07:47:47 -07:00 |
|
Martin Haye
|
91fca1abac
|
Corrected width of lower-case 'l' and 'g'. Still need to fix the source spreadsheet.
|
2017-05-24 07:47:28 -07:00 |
|
Martin Haye
|
824d5aadbe
|
Minor refactoring of function names.
|
2017-04-25 07:30:45 -07:00 |
|
Martin Haye
|
cc8fa3bb7d
|
Refactored item display so party and store can share it.
|
2017-04-20 09:36:08 -07:00 |
|
Martin Haye
|
cc725f0657
|
Properly lock hi-res page 1.
|
2017-04-20 09:35:57 -07:00 |
|
Martin Haye
|
5e4f12b619
|
Some reformatting of the party member display.
|
2017-04-20 09:02:03 -07:00 |
|