Commit Graph

1314 Commits

Author SHA1 Message Date
Martin Haye
f21eb21c00 Fixed disk limiting code 2022-01-14 08:23:39 -08:00
Martin Haye
3dbf22c66c The actual fixed for ProRWTS 2022-01-14 08:23:19 -08:00
Martin Haye
239761fcfd Fixed ProRWTS when reading a long subdirectory. Added support for doing that, to facilitate importing Nox characters. 2022-01-14 08:22:26 -08:00
Martin Haye
206c3e7698 Widened inventory window to avoid font artifacts from items with long names. 2022-01-05 12:53:32 -08:00
Martin Haye
002d256ae6 Merge branch 'master' of github.com:badvision/lawless-legends 2022-01-05 11:57:25 -08:00
Martin Haye
6b6b511a77 Added log cross-reference 2022-01-05 11:57:20 -08:00
Martin Haye
ff9072700b Testing tool to boot over and over and capture Jace screen 2022-01-05 11:57:04 -08:00
Brendan Robert
9f4952cabd Large code cleanup/refactoring, mostly addressing code fragility and emulator structure that results in poor startup behavior. 2021-11-09 11:20:42 -06:00
Martin Haye
f2c9e83eb7 Patch to deal with random stack pointer on bootup. 2021-11-07 07:15:17 -08:00
Martin Haye
46f9cafa53 Fixed record mode so it functions on a system without a printer, enabling playback in Jace. 2021-11-05 09:55:36 -07:00
Martin Haye
961940537d Added new block for speaker sound effects. 2021-10-25 08:14:00 -07:00
Martin Haye
bafb82464d Shortened default gunshot sound 2021-10-25 08:13:47 -07:00
Martin Haye
6a2e1356e3 Re-added bonk sound when you hit a wall 2021-10-19 08:01:00 -07:00
Martin Haye
1ea4cfd65c Slighly clearer item display for weapons with multiple attacks 2021-10-19 07:59:00 -07:00
Martin Haye
5fda98a742 Made god-mode flag editor more compact since we have so many flags 2021-10-19 07:58:43 -07:00
Martin Haye
805cfbea02 Null ptr check when comparing strings 2021-10-19 07:58:11 -07:00
Martin Haye
5ae48fa4fb Fix taking a pluralizable item away from the party 2021-10-19 07:57:47 -07:00
Martin Haye
69d24b0b8c Fix null ptr bug when checking quest triggers 2021-10-19 07:57:14 -07:00
Martin Haye
bc20789c64 Back to underlap of 3, and always checking it. 2021-10-18 06:08:49 -07:00
Martin Haye
87ab80deb5 Disable sound in record mode, for quick playbacks. 2021-10-18 06:08:32 -07:00
Martin Haye
60a7dfc129 Added combat noise for explosive weapon. 2021-10-13 10:49:11 -07:00
Martin Haye
24b35d0472 Fixed up re-integration of text corrections 2021-10-13 10:48:48 -07:00
Martin Haye
3fda48bbc0 Added Y/N confirmation when buying or selling items at stores. 2021-10-13 06:47:20 -07:00
Martin Haye
435e8e1473 Added an 'Emu credit' line on the title screen, which only displays when running in Jace. 2021-10-13 06:21:01 -07:00
Martin Haye
32bf57e103 Added a couple of combat sounds. 2021-10-12 09:10:34 -07:00
Martin Haye
7523320bce Replaced beep with low-pitch bonk 2021-10-12 08:45:49 -07:00
Martin Haye
248bc1ad6c New script to start Jace with current 2mg on Martin's mac. 2021-10-12 08:45:41 -07:00
Martin Haye
e6aae21937 Added sound generator, and a godmode tester for it. 2021-10-10 09:30:40 -07:00
Martin Haye
8851d88415 Adjusted story window to leave more space on left. 2021-10-10 09:30:11 -07:00
Martin Haye
760d46f4a4 Extra newline so first debug print shows after reset 2021-09-27 09:03:31 -07:00
Martin Haye
90b0c11f1a Fixed advance code to be consistently reversible (for being forced back out of a square) 2021-09-27 09:00:41 -07:00
Martin Haye
10ba5d8a8d Better display for melee combat. 2021-09-15 07:59:37 -07:00
Martin Haye
591369b7fb Fairly extensive change to how stats work: get-stat now has a context; if using a skill, it's just that player's stat; otherwise, it's the max stat for anyone in the party. 2021-09-14 08:24:16 -07:00
Martin Haye
9e7606e669 Fix giving of ammo to default to store amount rather than zero. 2021-09-12 10:05:40 -07:00
Martin Haye
2b354a1371 Fix lamp glitching - was due to adding anim buf header but not accounting for it here. 2021-09-12 10:05:04 -07:00
Martin Haye
55dd3693a0 Increase level cap to 11. 2021-09-09 10:26:48 -07:00
Martin Haye
a5fce9a28e Merge branch 'master' of github.com:badvision/lawless-legends 2021-09-07 09:08:35 -07:00
Martin Haye
7443487a7d Resume map music when exiting combat. 2021-09-07 09:08:28 -07:00
Martin Haye
56934116fd Suppress spurious output when using kill-all godmode command in combat. 2021-09-07 09:08:17 -07:00
Brendan Robert
e6113e2ac6 Update music score and added resume mode to song playback for wilderness 2021-09-05 09:46:47 -05:00
Martin Haye
026e1c2e5d Fixed XP gaining for party. Improvements to melee weapon combat, and to hand-to-hand combat 2021-09-04 08:05:13 -07:00
Martin Haye
4e1fb075e5 Disable drop of value-zero (=special) items 2021-09-04 08:04:34 -07:00
Martin Haye
02ec4842ba Avoid ending screens on disk 1 - this saves a lot of space overall due to increased shared portraits. Allow diskLimit=8 to mean 'no limit' (zero also works). Fix problems with stat getting. Fix extra UI frame image when switching full screens. 2021-09-03 08:46:24 -07:00
Martin Haye
dd62fd88dd Fix bug when scanning to allocate a large block near the end of memory 2021-09-03 08:44:59 -07:00
Martin Haye
9918abef45 New adjustPartyStat method, used for XP and other things. 2021-09-02 09:22:17 -07:00
Martin Haye
25eb4915c8 Ignore new 'corrections' directory in git 2021-09-02 09:21:38 -07:00
Martin Haye
8d9f6fe627 processText now can re-integrate changes 2021-09-02 09:21:18 -07:00
Martin Haye
47a945a4f7 Now displays required skill for weapons. 2021-08-25 05:34:27 -07:00
Martin Haye
43bb694ee6 New tool to facilitate efficient read-throughs of the game text 2021-08-25 05:33:05 -07:00
Martin Haye
fa9afae0e1 Implemented whiteout in 3D renderer when sky is set to white 2021-08-17 07:59:22 -07:00