Martin Haye
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f21eb21c00
|
Fixed disk limiting code
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2022-01-14 08:23:39 -08:00 |
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Martin Haye
|
3dbf22c66c
|
The actual fixed for ProRWTS
|
2022-01-14 08:23:19 -08:00 |
|
Martin Haye
|
239761fcfd
|
Fixed ProRWTS when reading a long subdirectory. Added support for doing that, to facilitate importing Nox characters.
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2022-01-14 08:22:26 -08:00 |
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Martin Haye
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206c3e7698
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Widened inventory window to avoid font artifacts from items with long names.
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2022-01-05 12:53:32 -08:00 |
|
Martin Haye
|
002d256ae6
|
Merge branch 'master' of github.com:badvision/lawless-legends
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2022-01-05 11:57:25 -08:00 |
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Martin Haye
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6b6b511a77
|
Added log cross-reference
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2022-01-05 11:57:20 -08:00 |
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Martin Haye
|
ff9072700b
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Testing tool to boot over and over and capture Jace screen
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2022-01-05 11:57:04 -08:00 |
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Brendan Robert
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9f4952cabd
|
Large code cleanup/refactoring, mostly addressing code fragility and emulator structure that results in poor startup behavior.
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2021-11-09 11:20:42 -06:00 |
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Martin Haye
|
f2c9e83eb7
|
Patch to deal with random stack pointer on bootup.
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2021-11-07 07:15:17 -08:00 |
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Martin Haye
|
46f9cafa53
|
Fixed record mode so it functions on a system without a printer, enabling playback in Jace.
|
2021-11-05 09:55:36 -07:00 |
|
Martin Haye
|
961940537d
|
Added new block for speaker sound effects.
|
2021-10-25 08:14:00 -07:00 |
|
Martin Haye
|
bafb82464d
|
Shortened default gunshot sound
|
2021-10-25 08:13:47 -07:00 |
|
Martin Haye
|
6a2e1356e3
|
Re-added bonk sound when you hit a wall
|
2021-10-19 08:01:00 -07:00 |
|
Martin Haye
|
1ea4cfd65c
|
Slighly clearer item display for weapons with multiple attacks
|
2021-10-19 07:59:00 -07:00 |
|
Martin Haye
|
5fda98a742
|
Made god-mode flag editor more compact since we have so many flags
|
2021-10-19 07:58:43 -07:00 |
|
Martin Haye
|
805cfbea02
|
Null ptr check when comparing strings
|
2021-10-19 07:58:11 -07:00 |
|
Martin Haye
|
5ae48fa4fb
|
Fix taking a pluralizable item away from the party
|
2021-10-19 07:57:47 -07:00 |
|
Martin Haye
|
69d24b0b8c
|
Fix null ptr bug when checking quest triggers
|
2021-10-19 07:57:14 -07:00 |
|
Martin Haye
|
bc20789c64
|
Back to underlap of 3, and always checking it.
|
2021-10-18 06:08:49 -07:00 |
|
Martin Haye
|
87ab80deb5
|
Disable sound in record mode, for quick playbacks.
|
2021-10-18 06:08:32 -07:00 |
|
Martin Haye
|
60a7dfc129
|
Added combat noise for explosive weapon.
|
2021-10-13 10:49:11 -07:00 |
|
Martin Haye
|
24b35d0472
|
Fixed up re-integration of text corrections
|
2021-10-13 10:48:48 -07:00 |
|
Martin Haye
|
3fda48bbc0
|
Added Y/N confirmation when buying or selling items at stores.
|
2021-10-13 06:47:20 -07:00 |
|
Martin Haye
|
435e8e1473
|
Added an 'Emu credit' line on the title screen, which only displays when running in Jace.
|
2021-10-13 06:21:01 -07:00 |
|
Martin Haye
|
32bf57e103
|
Added a couple of combat sounds.
|
2021-10-12 09:10:34 -07:00 |
|
Martin Haye
|
7523320bce
|
Replaced beep with low-pitch bonk
|
2021-10-12 08:45:49 -07:00 |
|
Martin Haye
|
248bc1ad6c
|
New script to start Jace with current 2mg on Martin's mac.
|
2021-10-12 08:45:41 -07:00 |
|
Martin Haye
|
e6aae21937
|
Added sound generator, and a godmode tester for it.
|
2021-10-10 09:30:40 -07:00 |
|
Martin Haye
|
8851d88415
|
Adjusted story window to leave more space on left.
|
2021-10-10 09:30:11 -07:00 |
|
Martin Haye
|
760d46f4a4
|
Extra newline so first debug print shows after reset
|
2021-09-27 09:03:31 -07:00 |
|
Martin Haye
|
90b0c11f1a
|
Fixed advance code to be consistently reversible (for being forced back out of a square)
|
2021-09-27 09:00:41 -07:00 |
|
Martin Haye
|
10ba5d8a8d
|
Better display for melee combat.
|
2021-09-15 07:59:37 -07:00 |
|
Martin Haye
|
591369b7fb
|
Fairly extensive change to how stats work: get-stat now has a context; if using a skill, it's just that player's stat; otherwise, it's the max stat for anyone in the party.
|
2021-09-14 08:24:16 -07:00 |
|
Martin Haye
|
9e7606e669
|
Fix giving of ammo to default to store amount rather than zero.
|
2021-09-12 10:05:40 -07:00 |
|
Martin Haye
|
2b354a1371
|
Fix lamp glitching - was due to adding anim buf header but not accounting for it here.
|
2021-09-12 10:05:04 -07:00 |
|
Martin Haye
|
55dd3693a0
|
Increase level cap to 11.
|
2021-09-09 10:26:48 -07:00 |
|
Martin Haye
|
a5fce9a28e
|
Merge branch 'master' of github.com:badvision/lawless-legends
|
2021-09-07 09:08:35 -07:00 |
|
Martin Haye
|
7443487a7d
|
Resume map music when exiting combat.
|
2021-09-07 09:08:28 -07:00 |
|
Martin Haye
|
56934116fd
|
Suppress spurious output when using kill-all godmode command in combat.
|
2021-09-07 09:08:17 -07:00 |
|
Brendan Robert
|
e6113e2ac6
|
Update music score and added resume mode to song playback for wilderness
|
2021-09-05 09:46:47 -05:00 |
|
Martin Haye
|
026e1c2e5d
|
Fixed XP gaining for party. Improvements to melee weapon combat, and to hand-to-hand combat
|
2021-09-04 08:05:13 -07:00 |
|
Martin Haye
|
4e1fb075e5
|
Disable drop of value-zero (=special) items
|
2021-09-04 08:04:34 -07:00 |
|
Martin Haye
|
02ec4842ba
|
Avoid ending screens on disk 1 - this saves a lot of space overall due to increased shared portraits. Allow diskLimit=8 to mean 'no limit' (zero also works). Fix problems with stat getting. Fix extra UI frame image when switching full screens.
|
2021-09-03 08:46:24 -07:00 |
|
Martin Haye
|
dd62fd88dd
|
Fix bug when scanning to allocate a large block near the end of memory
|
2021-09-03 08:44:59 -07:00 |
|
Martin Haye
|
9918abef45
|
New adjustPartyStat method, used for XP and other things.
|
2021-09-02 09:22:17 -07:00 |
|
Martin Haye
|
25eb4915c8
|
Ignore new 'corrections' directory in git
|
2021-09-02 09:21:38 -07:00 |
|
Martin Haye
|
8d9f6fe627
|
processText now can re-integrate changes
|
2021-09-02 09:21:18 -07:00 |
|
Martin Haye
|
47a945a4f7
|
Now displays required skill for weapons.
|
2021-08-25 05:34:27 -07:00 |
|
Martin Haye
|
43bb694ee6
|
New tool to facilitate efficient read-throughs of the game text
|
2021-08-25 05:33:05 -07:00 |
|
Martin Haye
|
fa9afae0e1
|
Implemented whiteout in 3D renderer when sky is set to white
|
2021-08-17 07:59:22 -07:00 |
|