Martin Haye
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f6069c576d
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Integrated new PLASMA compiler, including delicious ternary operator.
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2017-11-29 09:21:24 -08:00 |
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Martin Haye
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c137981da2
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-11-29 08:45:27 -08:00 |
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Martin Haye
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21a333323c
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Slight fix where last pix of version number was cut off.
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2017-11-29 08:45:21 -08:00 |
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David Schmenk
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dc790dc566
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Update compiler with ternary op support
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2017-11-25 12:53:00 -08:00 |
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Dave Schmenk
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e90a95f944
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-11-11 06:52:19 -08:00 |
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Dave Schmenk
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cf436209ee
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Don't mess with interrupts in VM (work needed for unenhanced //e)
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2017-11-11 06:51:30 -08:00 |
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Martin Haye
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5e91ea175b
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Fix to get proper parent dir from relative file.
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2017-11-10 12:08:43 -08:00 |
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Martin Haye
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0086c6645e
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Some resources needed duping across disks; we were just lucky with LL.
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2017-11-09 10:00:20 -08:00 |
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Martin Haye
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f3e53f1f4a
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-11-09 07:41:46 -08:00 |
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Martin Haye
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77b222dfa6
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Version number fix. Added ability to put font.bin alongside world.xml.
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2017-11-09 07:41:41 -08:00 |
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Dave Schmenk
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f676ae7d31
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Add optional arguments to adjust timescale and extra percussion channels
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2017-11-08 09:57:15 -08:00 |
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Dave Schmenk
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bf5fd4fafa
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Better delta time tracking of MIDI events
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2017-11-07 16:24:09 -08:00 |
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Dave Schmenk
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2eb98cc548
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Merge branch 'master' of https://github.com/badvision/lawless-legends
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2017-11-05 17:39:17 -08:00 |
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Dave Schmenk
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9449cd62ff
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Push minimum delta time to 1/16 second to capture more transitions
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2017-11-05 17:37:36 -08:00 |
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David Schmenk
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16b71cd640
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Install instructions
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2017-11-04 09:38:17 -07:00 |
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David Schmenk
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d972f1db3e
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Test MIDI file
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2017-11-04 08:26:29 -07:00 |
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David Schmenk
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1b412b8112
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Update documentation for useage
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2017-11-02 13:11:57 -07:00 |
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David Schmenk
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5bce9291d1
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Update README.md
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2017-11-01 16:08:38 -07:00 |
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David Schmenk
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39b93e88bb
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Create README.md
Instructions to convert MIDI .mid files into a sequence file for the PLASMA music sequencer
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2017-11-01 16:07:41 -07:00 |
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David Schmenk
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ca3f80d318
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Forgot RND seed update in noSequence
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2017-11-01 14:38:07 -07:00 |
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David Schmenk
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f92d4c9417
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Capture timing wrap-around when not sequencing
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2017-11-01 14:27:58 -07:00 |
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Dave Schmenk
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f69ee68138
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Initial commit of MIDI converter.
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2017-11-01 12:37:55 -07:00 |
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David Schmenk
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27e0d895df
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Initial commit for MockingBoard/Speaker music sequencer
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2017-11-01 12:03:50 -07:00 |
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Martin Haye
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d5dd1fe449
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Some optimization to make game loop smaller.
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2017-09-20 08:44:35 -07:00 |
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Martin Haye
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b25224558c
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No longer need tossStrings() workaround.
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2017-09-19 08:49:00 -07:00 |
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Martin Haye
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52f42d7fcf
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Can now avoid fixups for gamelib functions, and (with care) use abs addressing there.
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2017-09-19 08:32:25 -07:00 |
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Martin Haye
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0fc0e6b852
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Placing gameloop at a static location.
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2017-09-19 07:50:42 -07:00 |
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Martin Haye
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be7de86526
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A bit of optimization.
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2017-09-19 06:36:50 -07:00 |
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Martin Haye
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35969f4127
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One more pack fix.
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2017-09-14 09:56:46 -07:00 |
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Martin Haye
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ef251e479a
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More progress on pack limits.
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2017-09-14 09:53:01 -07:00 |
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Martin Haye
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a34c54fdcd
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Working on pack limits, and some fixes to inv screen.
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2017-09-14 08:09:21 -07:00 |
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Martin Haye
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b3ec104561
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Fixed flag when girding NPC that has no weapons.
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2017-09-13 08:29:44 -07:00 |
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Martin Haye
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84d3cf44c2
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Merge branch 'master' into newplasma
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2017-09-13 08:20:27 -07:00 |
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Martin Haye
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cb0c203502
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Fix crash in sell when selecting non-existent player.
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2017-09-13 08:20:21 -07:00 |
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Martin Haye
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91638a6bfc
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Merge branch 'master' into newplasma
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2017-09-13 08:17:50 -07:00 |
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Martin Haye
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8aeb6a0595
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Fix crash when selecting non-existent player in store.
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2017-09-13 08:17:46 -07:00 |
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Martin Haye
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4354ef5916
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Merge master into newplasma branch.
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2017-09-13 08:14:34 -07:00 |
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Martin Haye
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68399614a5
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Refactor to use lambdas for list iteration everywhere it's reasonable.
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2017-09-13 08:06:52 -07:00 |
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Martin Haye
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05d96b1243
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Expanded small-object heap to make more space for inventory. Started implementing pack size limits.
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2017-09-12 08:21:23 -07:00 |
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Martin Haye
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ea25619c78
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Added code to display % heap memory in use.
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2017-09-11 11:16:10 -07:00 |
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Martin Haye
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3e54dcf80c
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Optimized 3D flipToPage1, and text screen copy to pg2.
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2017-09-09 10:08:33 -07:00 |
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Martin Haye
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b8e89af594
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Save game after initial character created, in case they quick.
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2017-09-09 10:08:06 -07:00 |
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Martin Haye
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f33aa1f143
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Added friendly advice on character creation screen - thanks to Brian Wiser for the suggestion.
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2017-09-09 09:25:14 -07:00 |
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Martin Haye
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53e0f8bbb4
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Added automatic title-casing to text inputs (e.g. character name in particular)
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2017-09-09 08:43:35 -07:00 |
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Martin Haye
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9e5fe1262a
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Fixed (uncommon) case of scrolling text in the map window.
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2017-09-09 07:56:37 -07:00 |
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Martin Haye
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572a22fa65
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Finally fixed longstanding bug with long-word splitting in font engine.
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2017-09-09 07:56:22 -07:00 |
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Martin Haye
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082bd4bf22
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Merge branch 'master' into newplasma
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2017-09-04 17:25:14 -07:00 |
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Martin Haye
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b723a25bef
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Fixed memory management problems in combat (preloaded funcs, item generation). Fixed problems with join/split. Normalized keyboard commands on inv screen. Fixed using TNT if Paul has it instead of plyr.
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2017-09-03 09:28:46 -07:00 |
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Martin Haye
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5286d766df
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Merge branch 'master' into newplasma
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2017-09-03 07:00:38 -07:00 |
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Martin Haye
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1e00b8f703
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Fixed bug where level-up went to wrong char.
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2017-09-03 07:00:30 -07:00 |
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