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Martin Haye
03a07270d9
Needed to calculate clipping and texture bump, for Apple II version. The javascript version didn't need these coordinates, because it renders differently, but it's still productive to do the math first in Javascript.
2014-05-08 18:51:10 -07:00
..
Apple
Needed to calculate clipping and texture bump, for Apple II version. The javascript version didn't need these coordinates, because it renders differently, but it's still productive to do the math first in Javascript.
2014-05-08 18:51:10 -07:00