/* * mii_settings.h * * Copyright (C) 2023 Michel Pollet * * SPDX-License-Identifier: MIT */ /* * This file defines the configuration data model for the emulator, it is * made so it can be included without having to include the emulator's * own headers. * This way the dialog/ui can still be tested without having to link * against the emulator, using the mui_playground test. */ #pragma once #include #include "mui.h" #define MII_PATH_SIZE_MAX 256 typedef struct mii_config_line_t { unsigned int ignore : 1, section : 1, number; // line number in file char * key; char * value; char line[]; } mii_config_line_t; DECLARE_C_ARRAY(mii_config_line_t*, mii_config_array, 16); typedef struct mii_config_file_t { char * path; mii_config_array_t line; } mii_config_file_t; typedef struct mii_drive_conf_t { unsigned long wp : 1, ro_file : 1, ro_format : 1, flags; char disk[MII_PATH_SIZE_MAX]; } mii_drive_conf_t; typedef struct mii_1mb_conf_t { unsigned long slot_id : 3, use_default : 1, reserved; mii_drive_conf_t drive; } mii_1mb_conf_t; typedef struct mii_2dsk_conf_t { unsigned long slot_id : 3, reserved; mii_drive_conf_t drive[2]; } mii_2dsk_conf_t; typedef struct mii_ssc_conf_t { uint8_t kind; // device, pty, socket int socket_port; char device[MII_PATH_SIZE_MAX]; // rom/card configuration unsigned int baud, bits, parity, stop; } mii_ssc_conf_t; typedef struct mii_joystick_conf_t { // /dev/input/js0 if empty char device[MII_PATH_SIZE_MAX]; unsigned int buttons[2]; unsigned int axes[2]; } mii_joystick_conf_t; typedef struct mii_loadbin_conf_t { uint16_t active: 1, audo_reload : 1; uint16_t bank; // unused for now uint16_t addr; // address in bank char path[MII_PATH_SIZE_MAX]; } mii_loadbin_conf_t; enum mii_mui_driver_e { MII_SLOT_DRIVER_NONE = 0, MII_SLOT_DRIVER_SMARTPORT, MII_SLOT_DRIVER_DISK2, MII_SLOT_DRIVER_MOUSE, MII_SLOT_DRIVER_SUPERSERIAL, MII_SLOT_DRIVER_ROM1MB, MII_SLOT_DRIVER_COUNT }; // This is obviously not made to be terribly compact. typedef struct mii_machine_config_t { uint32_t reboot_on_load : 1, load_defaults : 1, audio_muted : 1, no_slot_clock : 1, titan_accelerator : 1; uint32_t video_mode; mii_joystick_conf_t joystick; struct { uint16_t driver; union { mii_2dsk_conf_t smartport; mii_2dsk_conf_t disk2; mii_1mb_conf_t rom1mb; mii_ssc_conf_t ssc; } conf; } slot[7]; } mii_machine_config_t; struct mui_window_t; struct mui_t; /* * These are passed to the window action proc when the dialogs have * been validated and closed. The matching config structures have been * updated and can be used to update the emulator's configuration. */ enum mii_mui_dialog_e { MII_MUI_SLOTS_SAVE = FCC('S','L','O','T'), MII_MUI_LOADBIN_SAVE = FCC('B','I','N',' '), MII_MUI_1MB_SAVE = FCC('1','M','B',' '), MII_MUI_DISK2_SAVE = FCC('2','D','S','K'), MII_MUI_SMARTPORT_SAVE = FCC('S','M','P','T'), }; struct mui_window_t * mii_mui_configure_slots( struct mui_t *mui, mii_machine_config_t *config); mui_window_t * mii_mui_configure_slot( struct mui_t *mui, mii_machine_config_t *config, int slot_id); struct mui_window_t * mii_mui_load_binary( struct mui_t *mui, mii_loadbin_conf_t *config); struct mui_window_t * mii_mui_load_1mbrom( struct mui_t *mui, mii_1mb_conf_t *config); struct mui_window_t * mii_mui_about( struct mui_t *mui ); enum mii_mui_2dsk_e { MII_2DSK_DISKII = 0, MII_2DSK_SMARTPORT, }; struct mui_window_t * mii_mui_load_2dsk( struct mui_t *mui, mii_2dsk_conf_t *config, uint8_t drive_kind); /* * Config file related */ mii_config_line_t * mii_config_get_section( mii_config_file_t * cf, const char * section, bool add ); mii_config_line_t * mii_config_get( mii_config_file_t * cf, mii_config_line_t * section, const char * key); mii_config_line_t * mii_config_set( mii_config_file_t * cf, mii_config_line_t * section, const char * key, const char * value); int mii_settings_save( mii_config_file_t * cf); int mii_settings_load( mii_config_file_t * cf, const char * path, const char * file ); int mii_emu_save( mii_config_file_t * cf, mii_machine_config_t * config ); int mii_emu_load( mii_config_file_t * cf, mii_machine_config_t * config );