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support some AGI games
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@ -62,11 +62,34 @@ IDDOS33
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!byte $6C,$3E,$00
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!byte $EE,$FE,$08
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!byte $EE,$FE,$08
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!byte WILDCARD,WILDCARD,WILDCARD
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!byte WILDCARD,WILDCARD,WILDCARD
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!byte WILDCARD,WILDCARD,WILDCARD
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!byte $A6,$2B
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bcs .exit
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;
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; DOS 3.3 has JSR $FE89 / JSR $FE93 / JSR $FB2F
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; some Sierra have STA $C050 / STA $C057 / STA $C055 instead
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; with the unpleasant side-effect of showing text-mode garbage
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; if mixed-mode was enabled at the time
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;
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lda #$00
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ldx #$3F
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ldy #$09
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jsr compare ; if T00,S00,$3F ==
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!byte $20,$89,$FE
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!byte $20,$93,$FE
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!byte $20,$2F,$FB
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!byte $A6,$2B
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bcs .exit
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bcc +
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lda #$00
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ldx #$3F
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ldy #$09
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jsr compare ; if T00,S00,$3F ==
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!byte $8D,$50,$C0
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!byte $8D,$57,$C0
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!byte $8D,$55,$C0
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+
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;
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; Sector order map must be standard (no exceptions)
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;
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@ -44,10 +44,12 @@ TraceDOS33b
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sta $084B
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lda #>TraceDOS33c
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sta $084C
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lda #$2C ; disable calls to
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sta $083F ; TEXt/PR0/IN0
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sta $0842
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sta $0845
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lda #$EA
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ldy #9
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.noppatch
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sta $83E,Y ; disable calls to
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dey ; TEXt/PR0/IN0
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bne .noppatch ; including "Grafboot"
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jmp $0801
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TraceDOS33c
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@ -20,6 +20,10 @@
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; Winnie the Pooh
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; Donald Duck
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; Mickey's Space Adventure
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; King's Quest
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; Leisure Suit Larry
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; Space Quest
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; The Black Cauldron
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;
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; module by qkumba
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;-------------------------------
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@ -185,7 +189,7 @@
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!byte $80 ;dummy
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!byte $08,$CE,$CF,$CD,$CF,$CE,$C9,$C3,$CF
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;NOMONICO
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bcc +
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+ bcc +
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ldy #19
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jsr SearchTrack
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!byte $20,$07,$FF ;JSR $FF07
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@ -197,13 +201,44 @@
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!byte $A9,$02 ;LDA #$02
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!byte $85,$0C ;STA $0C
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!byte $4C,$41,$7E ;JMP $7E41
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bcc +
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+ bcc +
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ldy #17
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jsr SearchTrack
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!byte $20,$27,$15 ;JSR $1527
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!byte $4C,$6C,$41 ;JMP $416C
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!byte $84,$C2,$CC,$CF,$C1,$C4,$A0,$D7,$C1,$CC,$D4
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;"BLOAD WALT..."
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+ bcc +
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ldy #11
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jsr SearchTrack
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!byte $20,$00,$FF ;JSR $FF00
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!byte $18 ;CLC
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!byte $A9,$7A ;LDA #$7A
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!byte $65,$08 ;ADC $08
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!byte $8D,$65,$66 ;STA $6665
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+ bcc +
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ldy #18
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jsr SearchTrack
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!byte $20,$00,$FF ;JSR $FF00
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!byte $A9,$00 ;LDA #$00
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!byte $85,$A6 ;STA $A6
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!byte $85,$A7 ;STA $A7
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!byte $A9,$00 ;LDA #$00
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!byte $85,$A8 ;STA $A8
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!byte $85,$A9 ;STA $A9
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!byte $20,$3A,$53 ;JSR $533A
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+ bcc +
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ldy #21
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jsr SearchTrack
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!byte $20,$00,$FF ;JSR $FF00
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!byte $A5,$AC ;LDA $AC
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!byte $8D,$E0,$7E ;STA $7EE0
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!byte $A5,$AD ;LDA $AD
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!byte $8D,$E1,$7E ;STA $7EE1
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!byte $A5,$06 ;LDA $06
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!byte $85,$AC ;STA $AC
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!byte $A5,$07 ;LDA $07
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!byte $85,$AD ;STA $AD
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bcs ++
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+ sta gDisplayBytes
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pha
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