This commit is contained in:
4am 2018-03-26 12:41:30 -04:00
parent cd2e4be51c
commit af5d128e08

View File

@ -178,17 +178,19 @@ $0300 - 40/80 columns
#$CE ("N") = 40 columns
#$D9 ("Y") = 80 columns
Supported: Z3, Z4, Z5
Supported: Z3, Z4, Z5, Z5U
Z1, Z2 always display in 40 columns
Z4, Z5 games were originally designed
to run in 80 columns. Games may have
display glitches in 40 columns.
$0301 - case
#$00 = uppercase only
#$01 = mixed case
Supported: Z3, Z4, Z5
Z1, Z2 always display in uppercase
Supported: all
$0302 - auto-restore
#$00..#$07 = restore game from slot
@ -201,17 +203,17 @@ $0302 - auto-restore
Z4, Z5: slots 0-2 only
$0303 - script to file
#$00 = SCRIPT in-game command prints
to printer
#$01 = SCRIPT writes to a file in the
same directory as the game
#$00 = "SCRIPT" command outputs to
printer
#$01 = "SCRIPT" writes to a file in
the same directory as the game
Supported: all
$0304 - auto-script
#$00 = do not turn on SCRIPT
#$01 = turn on SCRIPT as soon as game
starts
#$00 = do not turn on "SCRIPT"
#$01 = turn on "SCRIPT" as soon as
the game starts
Supported: all
@ -219,21 +221,21 @@ $0305 - warn on missing .SAV files
#$00 = do not warn
#$01 = warn if .SAV file is missing
Supported: Z4, Z5
Supported: Z4, Z5, Z5U
SAVE and RESTORE commands put your
saved games in a .SAV file in the
same directory as the game file. Z1,
Z2, and Z3 interpreters will create
this .SAV file the first time you
SAVE a game. However, due to memory
constraints, Z4 and Z5 interpreters
can not automatically create the .SAV
file; it must already exist.
this file the first time you "SAVE" a
game. Due to memory constraints, Z4,
Z5, and Z5U interpreters can not
automatically create the .SAV file;
it must already exist.
On the other hand, if you are opening
a Z4 or Z5 file and don't care about
SAVE/RESTORE (perhaps because the
"SAVE"/"RESTORE" (perhaps because the
game itself doesn't support it), you
can skip the .SAV file and turn off
the warning by setting this to 0.