Commit Graph

13 Commits

Author SHA1 Message Date
4am
087ca8ea90 fall back to DHGR if SHR artwork is unavailable 2021-01-21 01:36:23 -05:00
Peter Ferrie
2dcb7df162 allow gameplay after viewing DHGR artwork
e.g. Solid Gold HHGTTG
Hardware trivia: writing to aux $2xxx with hires-mode active actually
writes to main instead.  Hilarity ensues.
2019-07-20 22:38:15 -07:00
4am
29542848bb don't linearize memory until we're inside DisplayArtwork and have confirmed we can display SHR 2019-01-12 13:49:47 -05:00
Peter Ferrie
c0521157f2 GS to init phase 2019-01-11 14:32:49 -08:00
Peter Ferrie
c57bfdbefa support VidHD SHR 2019-01-10 17:28:01 -08:00
4am
a3fe79666d remove Adventure, fix bug trying to linearize memory on GS for SHR artwork 2018-07-21 13:01:42 -05:00
4am
135ecb96bd animated credits 2018-07-06 18:29:15 -04:00
Peter Ferrie
6f4219f8fb show SHR art on IIGS 2018-06-19 19:41:48 -07:00
4am
da92d7ffa4 endless fiddling 2018-04-18 22:01:24 -04:00
4am
bd0570fff2 . 2018-04-17 16:25:38 -04:00
4am
e82bbdf78a refactor out ClearPendingInput and use before and after all run loops 2018-04-17 16:16:45 -04:00
4am
4a698edb5c working versions dialog 2018-04-11 15:12:36 -04:00
4am
77a14fecc4 split out DisplayArtwork function 2018-04-02 15:43:11 -04:00