2020-09-20 21:49:36 +00:00
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%target c64
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%import syslib
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2019-02-02 23:14:56 +00:00
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%zeropage basicsafe
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2019-01-05 01:42:58 +00:00
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2020-09-24 21:27:35 +00:00
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; TODO fix code that has become slower (should be fixed after all the new comparison expression code is done)
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2019-01-05 01:42:58 +00:00
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2019-07-29 21:11:13 +00:00
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spritedata $0a00 {
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2019-01-05 01:42:58 +00:00
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; this memory block contains the sprite data
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; it must start on an address aligned to 64 bytes.
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%option force_output ; make sure the data in this block appears in the resulting program
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2019-04-15 23:19:51 +00:00
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ubyte[] balloonsprite = [ %00000000,%01111111,%00000000,
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%00000001,%11111111,%11000000,
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%00000011,%11111111,%11100000,
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%00000011,%11100011,%11100000,
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%00000111,%11011100,%11110000,
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%00000111,%11011101,%11110000,
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%00000111,%11011100,%11110000,
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%00000011,%11100011,%11100000,
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%00000011,%11111111,%11100000,
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%00000011,%11111111,%11100000,
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%00000010,%11111111,%10100000,
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%00000001,%01111111,%01000000,
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%00000001,%00111110,%01000000,
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%00000000,%10011100,%10000000,
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%00000000,%10011100,%10000000,
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%00000000,%01001001,%00000000,
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%00000000,%01001001,%00000000,
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%00000000,%00111110,%00000000,
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%00000000,%00111110,%00000000,
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%00000000,%00111110,%00000000,
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%00000000,%00011100,%00000000 ]
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2019-01-05 01:42:58 +00:00
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}
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2019-07-29 21:11:13 +00:00
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main {
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2019-01-05 01:42:58 +00:00
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sub start() {
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2019-08-18 01:16:23 +00:00
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ubyte i
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for i in 0 to 7 {
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2019-01-09 21:01:47 +00:00
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c64.SPRPTR[i] = $0a00/64
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2019-01-08 23:25:02 +00:00
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}
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2019-01-15 20:35:15 +00:00
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c64.SPENA = 255 ; enable all sprites
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2020-08-27 16:10:22 +00:00
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c64.set_rasterirq(220) ; enable animation
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2019-01-05 01:42:58 +00:00
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}
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}
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2019-07-29 21:11:13 +00:00
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irq {
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2020-03-22 21:47:05 +00:00
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ubyte angle
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2019-01-11 08:26:59 +00:00
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sub irq() {
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angle++
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c64.MSIGX=0
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2020-03-23 23:24:51 +00:00
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ubyte @zp spri
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2020-03-11 19:47:42 +00:00
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for spri in 7 downto 0 {
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2020-08-22 19:08:29 +00:00
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c64.EXTCOL++
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2019-08-18 01:16:23 +00:00
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uword @zp x = sin8u(angle*2-spri*16) as uword + 50
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ubyte @zp y = cos8u(angle*3-spri*16) / 2 + 70
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2020-08-22 19:08:29 +00:00
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c64.SPXYW[spri] = mkword(y, lsb(x))
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2020-08-22 14:44:48 +00:00
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c64.MSIGX <<= 1
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2020-09-26 15:24:17 +00:00
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if msb(x) c64.MSIGX++ ; TODO has this become badly translated to asm?? it makes the loop quite slow
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2019-01-11 08:26:59 +00:00
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}
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2020-08-22 19:08:29 +00:00
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c64.EXTCOL-=8
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2019-01-10 22:09:58 +00:00
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}
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2019-01-05 01:42:58 +00:00
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}
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