crashes :(

This commit is contained in:
Irmen de Jong 2020-09-24 23:27:35 +02:00
parent 2809668ef4
commit 14d091e60a
10 changed files with 23 additions and 0 deletions

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@ -2,6 +2,8 @@
%import textio %import textio
%import syslib %import syslib
; TODO fix crash it's caused by commit 2b9316c4fff5ef33340676da96a9c7ef57237bc0 reworked program init logic
main { main {
sub start() { sub start() {

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@ -3,6 +3,8 @@
; Note: this program is compatible with C64 and CX16. ; Note: this program is compatible with C64 and CX16.
; TODO fix crash
main { main {
; vertices ; vertices

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@ -2,6 +2,7 @@
%import syslib %import syslib
%import textio %import textio
; TODO fix crash
spritedata $2000 { spritedata $2000 {
; this memory block contains the sprite data ; this memory block contains the sprite data

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@ -2,6 +2,8 @@
; Note: this program is compatible with C64 and CX16. ; Note: this program is compatible with C64 and CX16.
; TODO fix crash
main { main {
sub start() { sub start() {

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@ -8,6 +8,9 @@
; Note: this program is compatible with C64 and CX16. ; Note: this program is compatible with C64 and CX16.
; TODO fix problem that it freezes or doesn't draw anything anymore
main { main {
const ubyte width = 255 const ubyte width = 255
const ubyte height = 200 const ubyte height = 200

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@ -13,6 +13,9 @@
;** ** ;** **
;\*****************************************************************************/ ;\*****************************************************************************/
; TODO fix problem
main { main {
const uword SCREEN1 = $E000 const uword SCREEN1 = $E000
const uword SCREEN2 = $E400 const uword SCREEN2 = $E400

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@ -7,6 +7,9 @@
; staged speed increase ; staged speed increase
; some simple sound effects ; some simple sound effects
; TODO fix crash
%target c64 %target c64
%import syslib %import syslib
%import textio %import textio

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@ -5,6 +5,9 @@
; Note: this program is compatible with C64 and CX16. ; Note: this program is compatible with C64 and CX16.
; TODO fix byte var in arrayvar fail
main { main {
; this is only a parser/compiler test, there's no actual working program ; this is only a parser/compiler test, there's no actual working program

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@ -3,6 +3,8 @@
%import graphics %import graphics
%zeropage floatsafe %zeropage floatsafe
; TODO fix crash
main { main {
sub start() { sub start() {

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@ -2,6 +2,8 @@
%import syslib %import syslib
%zeropage basicsafe %zeropage basicsafe
; TODO fix code that has become slower (should be fixed after all the new comparison expression code is done)
spritedata $0a00 { spritedata $0a00 {
; this memory block contains the sprite data ; this memory block contains the sprite data