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crashes :(
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parent
2809668ef4
commit
14d091e60a
@ -2,6 +2,8 @@
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%import textio
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%import textio
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%import syslib
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%import syslib
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; TODO fix crash it's caused by commit 2b9316c4fff5ef33340676da96a9c7ef57237bc0 reworked program init logic
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main {
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main {
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sub start() {
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sub start() {
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@ -3,6 +3,8 @@
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; Note: this program is compatible with C64 and CX16.
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; Note: this program is compatible with C64 and CX16.
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; TODO fix crash
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main {
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main {
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; vertices
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; vertices
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@ -2,6 +2,7 @@
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%import syslib
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%import syslib
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%import textio
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%import textio
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; TODO fix crash
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spritedata $2000 {
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spritedata $2000 {
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; this memory block contains the sprite data
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; this memory block contains the sprite data
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@ -2,6 +2,8 @@
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; Note: this program is compatible with C64 and CX16.
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; Note: this program is compatible with C64 and CX16.
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; TODO fix crash
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main {
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main {
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sub start() {
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sub start() {
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@ -8,6 +8,9 @@
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; Note: this program is compatible with C64 and CX16.
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; Note: this program is compatible with C64 and CX16.
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; TODO fix problem that it freezes or doesn't draw anything anymore
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main {
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main {
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const ubyte width = 255
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const ubyte width = 255
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const ubyte height = 200
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const ubyte height = 200
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@ -13,6 +13,9 @@
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;** **
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;** **
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;\*****************************************************************************/
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;\*****************************************************************************/
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; TODO fix problem
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main {
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main {
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const uword SCREEN1 = $E000
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const uword SCREEN1 = $E000
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const uword SCREEN2 = $E400
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const uword SCREEN2 = $E400
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@ -7,6 +7,9 @@
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; staged speed increase
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; staged speed increase
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; some simple sound effects
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; some simple sound effects
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; TODO fix crash
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%target c64
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%target c64
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%import syslib
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%import syslib
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%import textio
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%import textio
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@ -5,6 +5,9 @@
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; Note: this program is compatible with C64 and CX16.
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; Note: this program is compatible with C64 and CX16.
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; TODO fix byte var in arrayvar fail
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main {
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main {
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; this is only a parser/compiler test, there's no actual working program
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; this is only a parser/compiler test, there's no actual working program
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@ -3,6 +3,8 @@
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%import graphics
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%import graphics
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%zeropage floatsafe
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%zeropage floatsafe
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; TODO fix crash
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main {
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main {
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sub start() {
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sub start() {
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@ -2,6 +2,8 @@
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%import syslib
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%import syslib
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%zeropage basicsafe
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%zeropage basicsafe
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; TODO fix code that has become slower (should be fixed after all the new comparison expression code is done)
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spritedata $0a00 {
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spritedata $0a00 {
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; this memory block contains the sprite data
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; this memory block contains the sprite data
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