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added math.log2() and math.log2w()
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@ -98,6 +98,47 @@ _sinecosR8 .char trunc(127.0 * sin(range(180+45) * rad(360.0/180.0)))
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}}
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}
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asmsub log2(ubyte value @A) -> ubyte @Y {
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%asm {{
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ldy #$80
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sty P8ZP_SCRATCH_B1
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ldy #7
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- bit P8ZP_SCRATCH_B1
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beq +
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rts
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+ dey
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bne +
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rts
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+ lsr P8ZP_SCRATCH_B1
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bne -
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}}
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}
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asmsub log2w(uword value @AY) -> ubyte @Y {
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%asm {{
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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lda #<$8000
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sta cx16.r0
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lda #>$8000
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sta cx16.r0+1
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ldy #15
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- lda P8ZP_SCRATCH_W1
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and cx16.r0
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sta P8ZP_SCRATCH_B1
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lda P8ZP_SCRATCH_W1+1
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and cx16.r0+1
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ora P8ZP_SCRATCH_B1
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beq +
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rts
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+ dey
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bne +
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rts
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+ lsr cx16.r0+1
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ror cx16.r0
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jmp -
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}}
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}
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sub direction_sc(byte x1, byte y1, byte x2, byte y2) -> ubyte {
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; From a pair of signed coordinates around the origin, calculate discrete direction between 0 and 23 into A.
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@ -183,6 +183,31 @@ math {
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}}
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}
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sub log2(ubyte value) -> ubyte {
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ubyte result = 7
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ubyte compare = $80
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repeat {
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if value&compare
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return result
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result--
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if_z
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return 0
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compare >>= 1
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}
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}
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sub log2w(uword value) -> ubyte {
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ubyte result = 15
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uword compare = $8000
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repeat {
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if value&compare
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return result
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result--
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if_z
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return 0
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compare >>= 1
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}
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}
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sub direction(ubyte x1, ubyte y1, ubyte x2, ubyte y2) -> ubyte {
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; From a pair of positive coordinates, calculate discrete direction between 0 and 23 into A.
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@ -343,6 +343,11 @@ Various 8-bit integer trig functions that use lookup tables to quickly calculate
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Usually a custom lookup table is the way to go if your application needs these,
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but perhaps the provided ones can be of service too.
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``log2 (ubyte v)``
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Returns the 2-Log of the byte value v.
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``log2w (uword v)``
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Returns the 2-Log of the word value v.
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``rnd ()``
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Returns next random byte 0-255 from the pseudo-RNG sequence.
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@ -1,5 +1,7 @@
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TODO
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====
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- optimize assembly output for if word1 & word2 ... (no need for stack pushes)
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- prefix prog8 subroutines with p8s_ instead of p8_ to not let them clash with variables in the asm?
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- allow 'chained' array indexing for expressions: value = ptrarray[0][0]
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