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changed to fixed point math to always generate bars of 32 lines height
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@ -14,10 +14,11 @@ main {
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ubyte yy
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for yy in 0 to 239
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gfx2.horizontal_line(0, yy, 320, yy & 63)
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gfx2.horizontal_line(0, yy, 320, yy & 31)
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repeat {
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colors.random_bar()
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colors.random_half_bar()
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colors.mirror_bar()
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colors.set_palette()
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repeat 20
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sys.waitvsync()
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@ -30,96 +31,85 @@ main {
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}
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colors {
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ubyte cr
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ubyte cg
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ubyte cb
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ubyte[48+16] reds
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ubyte[48+16] greens
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ubyte[48+16] blues
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ubyte target_red
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ubyte target_green
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ubyte target_blue
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ubyte[32] reds
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ubyte[32] greens
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ubyte[32] blues
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ubyte bar_size
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sub random_rgb12() {
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do {
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uword rr = rndw()
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cr = msb(rr) & 15
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cg = lsb(rr)
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cb = cg & 15
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cg >>= 4
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} until cr+cg+cb >= 12
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target_red = msb(rr) & 15
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target_green = lsb(rr)
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target_blue = target_green & 15
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target_green >>= 4
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} until target_red+target_green+target_blue >= 12
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}
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sub random_bar() {
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; fade black -> color then fade color -> white
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random_rgb12()
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ubyte r=0
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ubyte g=0
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ubyte b=0
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ubyte different
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bar_size = 0
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sub mirror_bar() {
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; mirror the top half bar into the bottom half
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ubyte ix=14
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ubyte mix=16
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do {
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reds[mix] = reds[ix]
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greens[mix] = greens[ix]
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blues[mix] = blues[ix]
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mix++
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ix--
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} until ix==255
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reds[mix] = 0
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greens[mix] = 0
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blues[mix] = 0
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}
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repeat {
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different = false
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if r != cr {
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different = true
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r++
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sub random_half_bar() {
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; fade black -> color then fade color -> white
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; gradient calculations in 8.8 bits fixed-point
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; could theoretically be 4.12 bits for even more fractional accuracy
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random_rgb12()
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uword r = $000
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uword g = $000
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uword b = $000
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uword dr = target_red
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uword dg = target_green
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uword db = target_blue
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ubyte ix = 1
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; gradient from black to halfway color
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reds[0] = 0
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greens[0] = 0
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blues[0] = 0
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dr <<= 5
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dg <<= 5
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db <<= 5
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continue_gradient()
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; gradient from halfway color to white
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dr = (($f00 - r) >> 3) - 1
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dg = (($f00 - g) >> 3) - 1
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db = (($f00 - b) >> 3) - 1
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continue_gradient()
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return
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sub continue_gradient() {
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repeat 8 {
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reds[ix] = msb(r)
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greens[ix] = msb(g)
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blues[ix] = msb(b)
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r += dr
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g += dg
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b += db
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ix++
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}
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if g != cg {
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different = true
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g++
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}
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if b != cb {
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different = true
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b++
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}
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if not different
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break
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reds[bar_size] = r
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greens[bar_size] = g
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blues[bar_size] = b
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bar_size++
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}
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repeat {
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different = false
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if r != 15 {
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different = true
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r++
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}
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if g != 15 {
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different = true
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g++
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}
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if b != 15 {
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different = true
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b++
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}
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if not different
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break
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reds[bar_size] = r
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greens[bar_size] = g
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blues[bar_size] = b
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bar_size++
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}
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; mirror bottom half from top half
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ubyte mi = bar_size-1
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repeat mi {
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reds[bar_size] = reds[mi]
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greens[bar_size] = greens[mi]
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blues[bar_size] = blues[mi]
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bar_size++
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mi--
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}
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; make rest of bar black (bars are not always the same length using the simplistic algorithm above...)
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while bar_size != 48+16 {
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reds[bar_size] = $0
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greens[bar_size] = $0
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blues[bar_size] = $0
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bar_size++
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}
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}
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sub set_palette() {
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ubyte ix
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for ix in 0 to 48+15 {
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for ix in 0 to 31 {
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uword color = mkword(reds[ix], (greens[ix] << 4) | blues[ix] )
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palette.set_color(ix, color)
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}
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