ofcourse -> of course

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Frosty-J 2022-10-28 22:39:54 +01:00
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4 changed files with 4 additions and 4 deletions

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@ -176,7 +176,7 @@ If you're scared of Oracle's licensing terms, most Linux distributions ship Open
For Windows it's possible to get that as well; check out `AdoptOpenJDK <https://adoptopenjdk.net/>`_ .
For MacOS you can use the Homebrew system to install a recent version of OpenJDK.
Finally: an **emulator** (or a real machine ofcourse) to test and run your programs on.
Finally: an **emulator** (or a real machine of course) to test and run your programs on.
In C64 mode, the compiler assumes the presence of the `Vice emulator <http://vice-emu.sourceforge.net/>`_.
If you're targeting the CommanderX16 instead, there's a choice of the official `x16emu <https://github.com/commanderx16/x16-emulator>`_
and the unofficial `box16 <https://github.com/indigodarkwolf/box16>`_ (you can select which one you want to launch

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@ -74,7 +74,7 @@ the new target system.
There are several other support libraries that you may want to port (``diskio``, ``graphics`` to name a few).
Also ofcourse if there are unique things available on the new target system, don't hesitate to provide
Also of course if there are unique things available on the new target system, don't hesitate to provide
extensions to the ``syslib`` or perhaps a new special custom library altogether.

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@ -150,7 +150,7 @@ Directives
The assembler will include the file as raw assembly source text at this point,
prog8 will not process this at all. Symbols defined in the included assembly can not be referenced
from prog8 code. However they can be referenced from other assembly code if properly prefixed.
You can ofcourse use a label in your prog8 code just before the %asminclude directive, and reference
You can of course use a label in your prog8 code just before the %asminclude directive, and reference
that particular label to get to (the start of) the included assembly.
Be careful: you risk symbol redefinitions or duplications if you include a piece of
assembly into a prog8 block that already defines symbols itself.

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@ -7,7 +7,7 @@ All variables are static in memory
All variables are allocated statically, there is no concept of dynamic heap or stack frames.
Essentially all variables are global (but scoped) and can be accessed and modified anywhere,
but care should be taken ofcourse to avoid unexpected side effects.
but care should be taken of course to avoid unexpected side effects.
Especially when you're dealing with interrupts or re-entrant routines: don't modify variables
that you not own or else you will break stuff.