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allow uwordpointer[index] syntax as equivalent to @(uwordpointer+index) index can be >255 here!
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@ -81,6 +81,24 @@ internal class StatementReorderer(val program: Program, val errors: ErrorReporte
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}
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}
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override fun after(arrayIndexedExpression: ArrayIndexedExpression, parent: Node): Iterable<IAstModification> {
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override fun after(arrayIndexedExpression: ArrayIndexedExpression, parent: Node): Iterable<IAstModification> {
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val arrayVar = arrayIndexedExpression.arrayvar.targetVarDecl(program.namespace)
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if(arrayVar!=null && arrayVar.datatype == DataType.UWORD) {
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// rewrite pointervar[index] into @(pointervar+index)
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val indexer = arrayIndexedExpression.indexer
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val index = (indexer.indexNum ?: indexer.indexVar)!!
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val add = BinaryExpression(arrayIndexedExpression.arrayvar, "+", index, arrayIndexedExpression.position)
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return if(parent is AssignTarget) {
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// we're part of the target of an assignment, we have to actually change the assign target itself
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val memwrite = DirectMemoryWrite(add, arrayIndexedExpression.position)
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val newtarget = AssignTarget(null, null, memwrite, arrayIndexedExpression.position)
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listOf(IAstModification.ReplaceNode(parent, newtarget, parent.parent))
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} else {
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val memread = DirectMemoryRead(add, arrayIndexedExpression.position)
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listOf(IAstModification.ReplaceNode(arrayIndexedExpression, memread, parent))
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}
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}
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when (val expr2 = arrayIndexedExpression.indexer.origExpression) {
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when (val expr2 = arrayIndexedExpression.indexer.origExpression) {
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is NumericLiteralValue -> {
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is NumericLiteralValue -> {
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arrayIndexedExpression.indexer.indexNum = expr2
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arrayIndexedExpression.indexer.indexNum = expr2
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@ -381,13 +381,20 @@ Direct access to memory locations
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Normally memory locations are accessed by a *memory mapped* name, such as ``c64.BGCOL0`` that is defined
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Normally memory locations are accessed by a *memory mapped* name, such as ``c64.BGCOL0`` that is defined
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as the memory mapped address $d021.
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as the memory mapped address $d021.
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If you want to access a memory location directly (by using the address itself), without defining
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If you want to access a memory location directly (by using the address itself or via an uword pointer variable),
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a memory mapped location, you can do so by enclosing the address in ``@(...)``::
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without defining a memory mapped location, you can do so by enclosing the address in ``@(...)``::
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color = @($d020) ; set the variable 'color' to the current c64 screen border color ("peek(53280)")
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color = @($d020) ; set the variable 'color' to the current c64 screen border color ("peek(53280)")
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@($d020) = 0 ; set the c64 screen border to black ("poke 53280,0")
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@($d020) = 0 ; set the c64 screen border to black ("poke 53280,0")
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@(vic+$20) = 6 ; you can also use expressions to 'calculate' the address
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@(vic+$20) = 6 ; you can also use expressions to 'calculate' the address
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This is the official syntax to 'dereference a pointer' as it is often named in other languages.
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You can actually also use the array indexing notation for this. It will be silently converted into
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the direct memory access expression as explained above. Note that this also means that unlike regular arrays,
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the index is not limited to an ubyte value. You can use a full uword to index a pointer variable like this::
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pointervar[999] = 0 ; set memory byte to zero at location pointervar + 999.
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Converting types into other types
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Converting types into other types
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -335,6 +335,10 @@ directly access the memory. Enclose a numeric expression or literal with ``@(...
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@($d020) = 0 ; set the c64 screen border to black ("poke 53280,0")
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@($d020) = 0 ; set the c64 screen border to black ("poke 53280,0")
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@(vic+$20) = 6 ; a dynamic expression to 'calculate' the address
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@(vic+$20) = 6 ; a dynamic expression to 'calculate' the address
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The array indexing notation is syntactic sugar for such a direct memory access expression::
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pointervar[999] = 0 ; equivalent to @(pointervar+999) = 0
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Constants
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Constants
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^^^^^^^^^
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^^^^^^^^^
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@ -2,8 +2,7 @@
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TODO
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TODO
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====
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====
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- allow uwordpointer[index] syntax -> transform into @(uwordpointer+index) allow index to be >255!
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- add offsetof() to get the byte offset of struct members.
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- add offsetof() to get the byte offset of struct members
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- add any2(), all2(), max2(), min2(), reverse2(), sum2(), sort2() that take (array, startindex, length) arguments
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- add any2(), all2(), max2(), min2(), reverse2(), sum2(), sort2() that take (array, startindex, length) arguments
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- optimize for loop iterations better to allow proper inx, cpx #value, bne loop instructions (like repeat loop)
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- optimize for loop iterations better to allow proper inx, cpx #value, bne loop instructions (like repeat loop)
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- why is there a beq _prog8_label_2_repeatend at the end of repeat loops? seems unused
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- why is there a beq _prog8_label_2_repeatend at the end of repeat loops? seems unused
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@ -8,33 +8,13 @@ main {
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sub start() {
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sub start() {
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; TODO test memcopy
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; counts: 0, 1, 2, 254, 255, 256, 257, 512, 1000
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uword buffer=memory("buffer",1000)
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diskio.directory(8)
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uword ones=memory("ones",1000)
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diskio.save(8, "blabla", $2000, 1024)
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diskio.directory(8)
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sys.memset(buffer, 1000, '.')
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diskio.rename(8, "blabla", "newname")
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@(buffer) = '<'
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diskio.directory(8)
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@(buffer+255) = '>'
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diskio.delete(8, "newname")
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@(buffer+256) = '<'
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diskio.directory(8)
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@(buffer+511) = '>'
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@(buffer+512) = '<'
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@(buffer+767) = '>'
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@(buffer+768) = '<'
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@(buffer+999) = '!'
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sys.memset(ones, 1000, '*')
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txt.clear_screen()
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txt.print("\n\n\n\n\n\n\n\n\n")
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sys.memcopy(ones, buffer, 999)
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uword scr = $0400
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uword ix
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for ix in 0 to 999 {
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@(scr) = @(buffer+ix)
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scr++
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}
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}
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}
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}
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}
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