mirror of
https://github.com/irmen/prog8.git
synced 2024-12-25 23:29:55 +00:00
todo
This commit is contained in:
parent
557f4f689f
commit
ca3a990f9e
@ -1,22 +1,28 @@
|
||||
TODO
|
||||
====
|
||||
|
||||
For next release
|
||||
^^^^^^^^^^^^^^^^
|
||||
For next compiler release
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
- rename libdirs option to srcdirs?
|
||||
- can we derive module.name from module.source (taking just the filename base)?
|
||||
- can Position.file be a Path- making the source variable for nodes unnecessary?
|
||||
- address more questions/issues from the testability discussions.
|
||||
|
||||
|
||||
Blocked by Commander-x16 v39 release
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
- simplify cx16.joystick_get2() once this cx16 rom issue is resolved: https://github.com/commanderx16/x16-rom/issues/203
|
||||
(I hope this will still be included into the final v39 roms release for the cx16)
|
||||
|
||||
|
||||
Future
|
||||
^^^^^^
|
||||
- get rid of all other TODO's in the code ;-)
|
||||
- see if we can remove more ".typeOrElse(DataType.UNDEFINED)"
|
||||
- should we introduce more optionals to get rid of more null pointers?
|
||||
- get rid of all TODO's and FIXME's in the code
|
||||
- improve testability further, add more tests
|
||||
- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
|
||||
- see if we can remove more "[InferredType].getOr(DataType.UNDEFINED)"
|
||||
- use more of Result<> and Either<> to handle errors/ nulls better
|
||||
- fix the asm-labels problem (github issue #62)
|
||||
- c64: make the graphics.BITMAP_ADDRESS configurable (VIC banking)
|
||||
- optimize several inner loops in gfx2 even further?
|
||||
- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
|
||||
@ -34,9 +40,9 @@ Future
|
||||
see https://www.reddit.com/r/programming/comments/alhj59/creating_a_programming_language_and_cross/eg898b9?utm_source=share&utm_medium=web2x&context=3
|
||||
|
||||
|
||||
More code optimizations
|
||||
^^^^^^^^^^^^^^^^^^^^^^^
|
||||
More code optimization ideas
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
- a way to optimize if-statement codegen so that "if var & %10000" doesn't use stack & subroutine call, but also that the simple case "if X {...}" remains fast
|
||||
- detect proper variables that are written but never read - mark those as unused too and remove them, such as ``uword unused = memory("unused222", 20)`` - also remove this memory slab allocation
|
||||
- detect variables that are written but never read - mark those as unused too and remove them, such as ``uword unused = memory("unused222", 20)`` - also remove this memory slab allocation
|
||||
- rewrite expression tree evaluation such that it doesn't use an eval stack but flatten the tree into linear code that uses a fixed number of predetermined value 'variables'
|
||||
- this removes the need for the BinExprSplitter (which is problematic now)
|
||||
|
Loading…
Reference in New Issue
Block a user