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fixed estack X corruption in float augmented assignments
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parent
97b9c8f320
commit
d5e5485d2e
@ -1122,11 +1122,11 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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// because the value is evaluated onto the eval stack (=slow).
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println("warning: slow stack evaluation used (2): $name $operator= ${value::class.simpleName} at ${value.position}") // TODO
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asmgen.translateExpression(value)
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asmgen.out(" jsr c64flt.pop_float_fac1")
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asmgen.saveRegister(CpuRegister.X)
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when (operator) {
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"**" -> {
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asmgen.out("""
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jsr c64flt.pop_float_fac1
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lda #<$name
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ldy #>$name
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jsr c64flt.CONUPK
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@ -1135,7 +1135,6 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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}
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"+" -> {
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asmgen.out("""
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jsr c64flt.pop_float_fac1
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lda #<$name
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ldy #>$name
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jsr c64flt.FADD
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@ -1143,7 +1142,6 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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}
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"-" -> {
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asmgen.out("""
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jsr c64flt.pop_float_fac1
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lda #<$name
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ldy #>$name
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jsr c64flt.FSUB
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@ -1151,7 +1149,6 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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}
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"*" -> {
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asmgen.out("""
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jsr c64flt.pop_float_fac1
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lda #<$name
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ldy #>$name
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jsr c64flt.FMULT
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@ -1159,7 +1156,6 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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}
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"/" -> {
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asmgen.out("""
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jsr c64flt.pop_float_fac1
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lda #<$name
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ldy #>$name
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jsr c64flt.FDIV
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@ -1167,7 +1163,6 @@ internal class AugmentableAssignmentAsmGen(private val program: Program,
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}
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else -> throw AssemblyError("invalid operator for in-place float modification $operator")
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}
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// store Fac1 back into memory
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asmgen.out("""
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ldx #<$name
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ldy #>$name
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@ -3,9 +3,6 @@
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main {
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; TODO this program gets corrupted graphics and crashes near the end
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sub start() {
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graphics.enable_bitmap_mode()
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turtle.init()
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