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https://github.com/irmen/prog8.git
synced 2025-08-02 16:24:51 +00:00
reducing dependencies
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42
codeAst/build.gradle
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42
codeAst/build.gradle
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plugins {
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id 'java'
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id 'application'
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id "org.jetbrains.kotlin.jvm"
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}
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java {
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toolchain {
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languageVersion = JavaLanguageVersion.of(javaVersion)
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}
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}
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compileKotlin {
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kotlinOptions {
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jvmTarget = javaVersion
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}
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}
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compileTestKotlin {
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kotlinOptions {
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jvmTarget = javaVersion
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}
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}
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dependencies {
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implementation project(':codeCore')
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk8"
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}
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sourceSets {
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main {
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java {
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srcDirs = ["${project.projectDir}/src"]
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}
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resources {
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srcDirs = ["${project.projectDir}/res"]
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}
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}
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}
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// note: there are no unit tests in this module!
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199
codeAst/src/prog8/code/SymbolTable.kt
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199
codeAst/src/prog8/code/SymbolTable.kt
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package prog8.code
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import prog8.code.core.DataType
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import prog8.code.core.Encoding
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import prog8.code.core.Position
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/**
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* Tree structure containing all symbol definitions in the program
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* (blocks, subroutines, variables (all types) and labels).
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*/
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class SymbolTable : StNode("", StNodeType.GLOBAL, Position.DUMMY) {
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fun print() = printIndented(0)
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override fun printProperties() { }
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/**
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* The table as a flat mapping of scoped names to the StNode.
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* This gives the fastest lookup possible (no need to traverse tree nodes)
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*/
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val flat: Map<List<String>, StNode> by lazy {
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val result = mutableMapOf<List<String>, StNode>()
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fun flatten(node: StNode) {
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result[node.scopedName] = node
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node.children.values.forEach { flatten(it) }
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}
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children.values.forEach { flatten(it) }
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result
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}
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val allVariables: Collection<StStaticVariable> by lazy {
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val vars = mutableListOf<StStaticVariable>()
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fun collect(node: StNode) {
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for(child in node.children) {
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if(child.value.type== StNodeType.STATICVAR)
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vars.add(child.value as StStaticVariable)
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else
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collect(child.value)
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}
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}
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collect(this)
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vars
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}
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}
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enum class StNodeType {
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GLOBAL,
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// MODULE, // not used with current scoping rules
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BLOCK,
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SUBROUTINE,
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LABEL,
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STATICVAR,
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MEMVAR,
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CONSTANT,
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BUILTINFUNC
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}
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// TODO assumption: replicating this here (from the Ast namespace) allows us later to have 0 dependencies on the original Ast nodes/namespace
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// same for DataType? or should those things be moved into a separate module 'elementary' that contains all shared enums and classes such as Position?
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enum class StZeropageWish {
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REQUIRE_ZEROPAGE,
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PREFER_ZEROPAGE,
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DONTCARE,
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NOT_IN_ZEROPAGE
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}
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open class StNode(val name: String,
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val type: StNodeType,
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val position: Position,
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val children: MutableMap<String, StNode> = mutableMapOf()
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) {
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lateinit var parent: StNode
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val scopedName: List<String> by lazy {
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if(type== StNodeType.GLOBAL)
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emptyList()
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else
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parent.scopedName + name
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}
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fun lookup(name: String) =
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lookupUnqualified(name)
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fun lookup(scopedName: List<String>) =
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if(scopedName.size>1) lookupQualified(scopedName) else lookupUnqualified(scopedName[0])
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fun lookupOrElse(name: String, default: () -> StNode) =
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lookupUnqualified(name) ?: default()
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fun lookupOrElse(scopedName: List<String>, default: () -> StNode) =
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lookup(scopedName) ?: default()
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private fun lookupQualified(scopedName: List<String>): StNode? {
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// a scoped name refers to a name in another namespace, and always stars from the root.
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var node = this
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while(node.type!= StNodeType.GLOBAL)
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node = node.parent
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for(name in scopedName) {
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if(name in node.children)
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node = node.children.getValue(name)
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else
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return null
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}
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return node
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}
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private fun lookupUnqualified(name: String): StNode? {
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// first consider the builtin functions
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var globalscope = this
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while(globalscope.type!= StNodeType.GLOBAL)
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globalscope = globalscope.parent
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val globalNode = globalscope.children[name]
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if(globalNode!=null && globalNode.type== StNodeType.BUILTINFUNC)
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return globalNode
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// search for the unqualified name in the current scope or its parent scopes
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var scope=this
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while(true) {
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val node = scope.children[name]
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if(node!=null)
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return node
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if(scope.type== StNodeType.GLOBAL)
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return null
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else
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scope = scope.parent
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}
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}
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protected fun printIndented(indent: Int) {
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print(" ".repeat(indent))
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when(type) {
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StNodeType.GLOBAL -> print("SYMBOL-TABLE:")
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StNodeType.BLOCK -> print("(B) ")
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StNodeType.SUBROUTINE -> print("(S) ")
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StNodeType.LABEL -> print("(L) ")
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StNodeType.STATICVAR -> print("(V) ")
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StNodeType.MEMVAR -> print("(M) ")
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StNodeType.CONSTANT -> print("(C) ")
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StNodeType.BUILTINFUNC -> print("(F) ")
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}
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printProperties()
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println()
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children.forEach { (_, node) -> node.printIndented(indent+1) }
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}
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open fun printProperties() {
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print("$name ")
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}
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fun add(child: StNode) {
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children[child.name] = child
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child.parent = this
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}
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}
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class StStaticVariable(name: String,
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val dt: DataType,
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val initialNumericValue: Double?,
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val initialStringValue: StString?,
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val initialArrayValue: StArray?,
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val arraysize: Int?,
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val zpw: StZeropageWish,
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position: Position) : StNode(name, StNodeType.STATICVAR, position) {
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init {
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if(arraysize!=null && initialArrayValue!=null)
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require(arraysize == initialArrayValue.size)
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if(arraysize!=null || initialArrayValue!=null)
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require(initialStringValue==null && initialNumericValue==null)
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}
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override fun printProperties() {
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print("$name dt=$dt zpw=$zpw")
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}
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}
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class StConstant(name: String, val dt: DataType, val value: Double, position: Position) :
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StNode(name, StNodeType.CONSTANT, position) {
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override fun printProperties() {
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print("$name dt=$dt value=$value")
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}
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}
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class StMemVar(name: String, val dt: DataType, val address: UInt, position: Position) :
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StNode(name, StNodeType.MEMVAR, position
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) {
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override fun printProperties() {
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print("$name dt=$dt address=${address.toString(16).padStart(4,'0')}")
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}
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}
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class StArrayElement(val number: Double?, val addressOf: List<String>?)
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typealias StString = Pair<String, Encoding>
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typealias StArray = List<StArrayElement>
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@@ -4,7 +4,7 @@ import prog8.code.core.IMemSizer
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import prog8.code.core.IStringEncoding
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import prog8.code.core.Position
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// New (work-in-progress) simplified AST for the code generator.
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// TODO : once the CodeGen doesn't need the old Ast anymore, get rid of the 'Pt' prefixes ?
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