Prog8 documentation - |version| =============================== .. image:: _static/logo.jpg :align: center :alt: Prog8 logo .. index:: what is Prog8 What is Prog8? -------------- This is an experimental compiled programming language targeting the 8-bit `6502 `_ / `6510 `_ microprocessor. This CPU is from the late 1970's and early 1980's and was used in many home computers from that era, such as the `Commodore-64 `_. The language aims to provide many conveniences over raw assembly code (even when using a macro assembler), while still being low level enough to create high performance programs. Prog8 is copyright © Irmen de Jong (irmen@razorvine.net | http://www.razorvine.net). This software is licensed under the GNU GPL 3.0, see https://www.gnu.org/licenses/gpl.html Appetizer --------- When this code is compiled:: %import c64lib %import c64utils ~ main { sub start() { ; set screen colors and activate lowercase charset c64.EXTCOL = 5 c64.BGCOL0 = 0 c64.COLOR = 1 c64.VMCSB |= 2 ; use optimized routine to write text c64scr.print("Hello!\n") ; use iteration to write text str question = "How are you?\n" for ubyte char in question c64.CHROUT(char) ; use indexed loop to write characters str bye = "Goodbye!\n" for ubyte c in 0 to len(bye) c64.CHROUT(bye[c]) } } you get a program that outputs this when loaded on a C-64: @todo screenshot Design principles and features ------------------------------ - It is a cross-compiler running on modern machines (Linux, MacOS, Windows, ...) The generated output is a machine code program runnable on actual 8-bit 6502 hardware. - Usable on most operating systems. - Based on simple and familiar imperative structured programming paradigm. - 'One statement per line' code style, resulting in clear readable programs. - Modular programming and scoping via modules, code blocks, and subroutines. - Provide high level programming constructs but stay close to the metal; still able to directly use memory addresses, CPU registers and ROM subroutines - Arbitrary number of subroutine parameters (constrained only by available memory) - Complex nested expressions are possible - Values are typed. Types supported include signed and unsigned bytes and words, arrays, strings and floats. - No dynamic memory allocation or sizing! All variables stay fixed size as determined at compile time. - Provide various quality of life language features and library subroutines specifically for the target platform. - Provide a very convenient edit/compile/run cycle by being able to directly launch the compiled program in an emulator and provide debugging information to the emulator. - The compiler outputs a regular 6502 assembly source code file, but doesn't assemble this itself. The (separate) '64tass' cross-assembler tool is used for that. - Goto is usually considered harmful, but not here: arbitrary control flow jumps and branches are possible, and will usually translate directly into the appropriate single 6502 jump/branch instruction. - There are no complicated built-in error handling or overflow checks, you'll have to take care of this yourself if required. This keeps the language and code simple and efficient. - The compiler tries to optimize the program and generated code, but hand-tuning of the performance or space-critical parts will likely still be required. This is supported by the ability to easily write embedded assembly code directly in the program source code. Required tools -------------- `64tass `_ - cross assembler. Install this on your shell path. A recent .exe version of this tool for Windows can be obtained from my `clone `_ of this project. For other platforms it is very easy to compile it yourself (make ; make install). A **Java runtime (jre or jdk), version 8 or newer** is required to run the packaged compiler. A C-64 emulator or a real C-64 to run the programs on. The compiler assumes the presence of the `Vice emulator `_. .. hint:: The compiler is almost completely written in Kotlin, but the packaged release version only requires a Java runtime. All other needed libraries and files are embedded in the packaged jar file. .. note:: To build the compiler from source, Kotlin SDK version 1.3 or newer is needed. The compiler is developed using the `IntelliJ IDEA `_ IDE from Jetbrains, with the Kotlin plugin (free community edition of this IDE is available). But a bare Kotlin SDK installation should work just as well. A shell script is provided to build and package the compiler from the command line. .. note:: Development and testing is done on Linux, but the compiler should run on most operating systems. If you do have trouble building or running the compiler on another operating system, please let me know! .. toctree:: :maxdepth: 2 :caption: Contents of this manual: targetsystem.rst building.rst programming.rst syntaxreference.rst todo.rst Index ===== * :ref:`genindex`