; var definitions and immediate primitive data type tests output raw zp clobber import "c64lib" ~ ZP { ; ZeroPage block definition: ; base address is set to $04 (because $00 and $01 are used by the hardware, and $02/$03 are scratch) ; everything here ends up in the zeropage, as long as there is space. ; you can NOT put subroutines in here (yet). } ~ ZP $0004 { var zpvar1 memory zpmem1 = $f0 const zpconst = 1.234 } ~ ZP { ; will be merged with other ZP blocks! var zpvar1b = $88 } ~ foo { var foovar1 memory foomem1 = $f0f0 const fooconst = 1.234 } ~ main { ; variables var uninitbyte1 var .byte uninitbyte2 var initbyte1 = $12 var initbyte1b = true var .byte initbyte2 = $12 var .byte initbyte2b = false var .byte initbyte3 = 99.876 var initchar1 = '@' var .byte initchar2 = '@' var .word uninitword var .word initword1 = $1234 var .word initword1b = true var .word initword2 = false var .word initword3 = 9876.554321 var .word initword5 = 20 var .float uninitfloat var .float initfloat1 = 0 var .float initfloat1b = true var .float initfloat2 = -1.234e-14 var .float initfloat3 = 9.87e+14 var .float initfloat4 = 1.70141183e+38 var .float initfloat5 = -1.70141183e+38 var .float initfloat6 = 1.234 var .array( 10) uninit_bytearray var .array(10 ) init_bytearray =$12 var .array(10 ) init_bytearrayb =true var .array(10 ) init_bytearrayc ='@' var .wordarray( 10 ) uninit_wordarray var .wordarray(10) init_wordarray = $1234 var .wordarray(10) init_wordarrayb = true var .text text = "hello"+"-null" var .ptext ptext = 'hello-pascal' var .stext stext = 'screencodes-null' var .pstext pstext = "screencodes-pascal" var .matrix( 10, 20 ) uninitmatrix var .matrix(10, 20) initmatrix1 = $12 var .matrix(10, 20) initmatrix1b = true var .matrix(10, 20) initmatrix1c = '@' var .matrix(10, 20) initmatrix1d = 123.456 ; memory-mapped variables memory membyte1 = $cf01 memory .byte membyte2 = $c222 memory .word memword1 = $cf03 memory .float memfloat = $cf04 memory .array(10 ) membytes = $cf05 memory .wordarray( 10) memwords = $cf06 memory .matrix( 10, 20 ) memmatrix = $cf07 ; constants (= names for constant values, can never occur as lvalue) const cbyte1 = 1 const cbyte1b = false const .byte cbyte2 = 1 const .byte cbyte3 = '@' const .byte cbyte4 = true const .word cword1 = false const .word cword2 = $1234 const .word cword5 = 9876.5432 const cfloat1 = 1.2345 const .float cfloat2 = 2.3456 const .float cfloat2b = cfloat2*3.44 const .float cfloat3 = true const .text ctext3 = "constant-text" const .ptext ctext4 = "constant-ptext" const .stext ctext5 = "constant-stext" const .pstext ctext6 = "constant-pstext" ; taking the address of various things: var .word vmemaddr1 = #membyte1 var .word vmemaddr2 = #memword1 var .word vmemaddr3 = #memfloat var .word vmemaddr4 = #membytes var .word vmemaddr5 = #memwords var .word vmemaddr6 = #memmatrix var .word vmemaddr8 = 100*sin(cbyte1) var .word vmemaddr9 = cword2+$5432 var .word vmemaddr10 = cfloat2b ; taking the address of things from the ZP will work even when it is a var ; because zp-vars get assigned a specific address (from a pool). Also, it's a byte. var .word initword0a = #ZP.zpmem1 var .word initword0 = #ZP.zpvar1 var initbytea0 = #ZP.zpmem1 var .word initworda1 = #ZP.zpvar1 ; (constant) expressions var expr_byte1b = -1-2-3-4-$22+0x80+ZP.zpconst var .byte expr_fault2 = 1 + (8/3)+sin(33) + max(1,2,3) sin return max return start ; --- immediate primitive value assignments ---- A = [$99] A = [$aabb] A = $99 A = [cbyte3] A = 0 A = '@' A = 1.2345 A = true A = false A = 255 A = X A = [$99] A = [$c020.byte] A = [$c020] A = cbyte3 A = membyte2 A = uninitbyte1 XY = 0 XY = '@' XY = 1.2345 XY = 456.66 XY = 65535 XY = true XY = false XY = text XY = cbyte3 XY = [cbyte3] XY = [cword2] XY = uninitbyte1 XY = "text-immediate" AY = "text-immediate" AX = #"text-immediate" ; equivalent to simply assigning the string directly AX = # "text-immediate" ; equivalent to simply assigning the string directly AX = ctext3 AX = "" AX = XY AX = Y XY = membyte2 XY = #membyte2 XY = memword1 XY = sin XY = #sin [$c000] = A [$c000] = 255 [$c000] = '@' [$c000] = true [$c000] = false [$c000] = cbyte3 [$c000] = uninitbyte1 [$c000] = membyte2 [$c000] = cbyte2 [$c000] = [cword2] [$c000.word] = A [$c000.word] = AX [$c000.word] = cbyte3 [$c000.word] = cword2 [$c000.word] = ctext3 [$c000.word] = 65535 [$c000.word] = "text" [$c000.word] = "" [$c000.word] = uninitbyte1 [$c000.word] = membyte2 [$c000.word] = #membyte2 [$c000.word] = [cword2] [$c000.word] = memword1 [$c000.float] = 65535 [$c000.float] = 456.66 [$c000.float] = 1.70141183e+38 [$c000.float] = cbyte3 [$c000.float] = cword2 [$c001] = [$c002] [$c111.word] = [$c222] [$c112.word] = [$c223.byte] [$c222.word] = [$c333.word] [$c333.word] = sin [$c333.word] = #sin SC = 0 SC = 1 SC = false SI = 1 SI = 0 SI = false uninitbyte1 = 99 uninitbyte1 = 1.234 uninitbyte1 = '@' initbyte1 = 99 initbyte1 = 1.234 initbyte1 = '@' initbyte1 = A initbyte1 = cbyte3 uninitword = 99 uninitword = 5.6778 uninitword = "test" uninitword = '@' uninitword = A uninitword = XY uninitword = ctext3 initword1 = cbyte3 initword1 = cword2 initfloat1 = 99 initfloat1 = 9.8765 initfloat1 = '@' initfloat1 = cbyte3 initfloat1 = cword2 uninitfloat = 99 uninitfloat = 9.8765 uninitfloat = '@' initword1 = sin initword1 = #sin membyte1 = A membyte1 = cbyte3 memword1 = A memword1 = AX memword1 = cbyte3 memword1 = cword2 memword1 = ctext3 membyte1 = 22 memword1 = 2233 memfloat = 3.4567 memword1 = sin memword1 = #sin membyte1 = A memword1 = A memword1 = XY memfloat = cbyte3 memfloat = cword2 ; float assignments that require ROM functions from c64lib: memfloat = Y memfloat = XY uninitfloat = Y uninitfloat = XY initfloat2 = Y initfloat2 = XY initfloat2 = initbyte2 initfloat2 = initword2 initfloat1 = uninitfloat initfloat1 = initfloat2 return } ~ footer { XY = "text-immediate" ; reuses existing AY = "text-immediate" ; reuses existing AX = "another" AX = "" [$c000.word] = "another" ; reuse [$c100.word] = "text-immediate" ; reuse [$c200.word] = "" ; reuse }