==== TODO ==== - get rid of all other TODO's in the code ;-) - line-circle-gfx examples are now a few hundred bytes larger than before. Why is that, can it be fixed? - make it possible for array literals to not only contain compile time constants - further optimize assignment codegeneration - implement @stack for asmsub parameters - make it possible to use cpu opcodes such as 'nop' as variable names by prefixing all asm vars with something such as '_' - option to load the built-in library files from a directory instead of the embedded ones (for easier library development/debugging) - see if we can group some errors together for instance the (now single) errors about unidentified symbols More optimizations ^^^^^^^^^^^^^^^^^^ Add more compiler optimizations to the existing ones. - more targeted optimizations for assigment asm code, such as the following: - subroutine calling convention? like: 1 byte arg -> pass in A, 2 bytes -> pass in A+Y, return value likewise. - can such parameter passing to subroutines be optimized to avoid copying? - add a compiler option to not include variable initialization code (useful if the program is expected to run only once, such as a game) the program will then rely solely on the values as they are in memory at the time of program startup. - Also some library routines and code patterns could perhaps be optimized further - more optimizations on the language AST level - more optimizations on the final assembly source level - note: subroutine inlining is abandoned because of problems referencing non-local stuff. Can't move everything around. Eval stack redesign? (lot of work) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The eval stack is now a split lsb/msb stack using X as the stackpointer. Is it easier/faster to just use a single page unsplit stack? It could then even be moved into the zeropage to reduce code size and slowness. Or just move the LSB portion into a slab of the zeropage. Allocate a fixed word in ZP that is the Top Of Stack value so we can always operate on TOS directly without having to index with X into the eval stack all the time? This could GREATLY improve code size and speed for operations that work on just a single value. Bug Fixing ^^^^^^^^^^ Ofcourse there are always bugs to fix ;) Misc ^^^^ Several ideas were discussed on my reddit post https://www.reddit.com/r/programming/comments/alhj59/creating_a_programming_language_and_cross/